BravoOneActual Blog
13,000+ Polled: Guinness Book's Best Video Game Endings.
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Any Reviewer...
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Sorry Guys. Gotta Disagree.
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A Bad Trend. (Reprint)
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Crysis for Consoles: Initial Impressions
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*Cloak Engaged* Vwoooooop! Tetetetetet! BA-DOW!!! BA-DOW!!! *Proceed with the mission, Nomad!* Thwiiiip! KA-POW!!
Ha Ha! Get it?
I slay me!
... you see I was... joking...
...
Is this thing on?
Well, the game is as advertised and more than just a pretty face. I'm about two hours in and my $20 is already well spoken for.
If anyone can imagine a FarCry game where the shooting mechanics, um, actually exist, this is it. And now that I think about it, I'm trying to come up with a game where the gun play is this tight & compelling and the AI don't act like cardboard cut outs in a shooting gallery.
Hmmm. This generation?
I'm excluding over-the-shoulder view, third-person and Halo. I'm thinking of anything with iron sights that has a tactile (no, not tactical) feel. Maybe Killzone 2. Maybe CoD 4 or World at War. I dunno. It's late and it'll come to me, but I have to say I'm impressed with the way they converted the controls to console and made them handle so well. I'm also impressed with the game's distinct PC feel and design. It's hard to put my finger on it, but games designed from the ground up for PC that somehow end up ported to consoles always have a certain sophistication that eludes the likes of Resistance or even the newer Battlefields. I guess with games like this there's just so much more going on under the hood.
In Crysis, Crytek truly did create a game that rights the wrongs of it's past efforts, though I do love FarCry: Instincts, albeit with a heavy dose of nostalgia. It takes the super soldier cliche of most every FPS and gives it meaning through vulnerability in spite of your fancy, bionic suit and AI that surprises if you count on the same old tricks. Not once, yet, have I been spotted from absurd distances, 'nade spammed or simply bum-rushed into frustration with this game. I've played too many of these things, frankly, and I know the little tricks developers use to mask short bus AI. I'm not saying they don't employ some smoke and mirrors; I am saying that when I let my guard down and expect the usual, I'm ending up at my last check point more often than not. Impressive.
I'm playing on hard difficulty, by the way. Anything less is cheating yourself.
Oh, and the graphics?
You PC guys can go stare a rock textures or ground cover for hours on end and get those little tinglies wherever you get them because, hey, it's America, the land of a million freak flags. To each his own. The game looks fine and the setting & atmosphere remind me of everything Crytek's ever done... Which is good.
Nuff said.
A Random Thought or Two. A Grab Bag of Consciousness, If You Will.
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I've never been one to catch this site's midday podcasts. I've checked them out for a minute here and there; probably a combined total of seven minutes, all told.
After watching Start/Select yesterday for the first time, I realize that if gamespot's heirarchy had decided which show would stay and which would go by means of a host vs. host bench press competition, SYNC would still exist.
Got back into Demon's Souls recently. Bought - actually pre-ordered - the extra special artbook edition back when it was released, as a matter of fact. Extraordinary game.
And that Cursed Crusade game really has my interest piqued.
Yeah. Atlus.
Good stuff.
I thought about buying the Resident Evil 4 HD edition on PSN, but after looking at the images, I know every single screen shot by heart. I guess I've played it too much (if there is such a thing) and just have to keep my happy memories.
It'll always be my #2, all time behind Gran Turismo 2.
I will be buying Crysis, though, because I love me some first person shooters so bad. Sorry to be part of the problem.
The new Syndicate being an fps doesn't bother me and I'll be there on day one. I love Starbreeze and I think their graphics are a half-generation ahead of the standard in most cases. I also, apparently, love me some cyberpunk, because it looks like a better Deus Ex than Deus Ex if the screen shots are any indication.
If your avatar is the generic "Circle-G", I summarily ignore and/or discount your opinion in any and all forums.
When you say you're leaving gamespot, I immediately "untrack" you (if you say you are leaving and don't leave, or worse, set your account to private, I will immediately hate you) and by the way, I hate the term "follow" and refuse to recognize it. You are not Jesus. You do not make the rules which govern my life. I hate how every "internet thing" is marketed with vaguely effeminate names and any word that is remotely aggressive/proactive is being replaced with some mamby pamby passive term. I hope others are noticing this.
Yuppies ruin everything.
Alway have. Always will.
There is no such thing as an obsolete game or genre. I wish dumbass developers and gaming execs would understand this when they try to explain why every classic RPG or strategy series redux comes out as an FPS.
Gaming execs and developers actually would do well to never open their mouths, really.
I have rediscovered Bud Ice. It is a good, cheap, tasty beer.
Fin.
Deus etc..
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Well, I too have been part of the grand wave that is Deus Ex: Human Revolution and I'd say it certainly fires the first shot in gaming's "AAA" season. Much has been written about it - mprezzy's entry was clever & accurate and johnsteed7 nailed his angle - so I'll try to keep these takes as fresh as possible and present them bullet point style.
In no particular order:
- Clint Eastwood's sty!e worked in Dirty Harry and it worked in all those Spaghetti Westerns. It is underutilized in this medium and I found it worked well for the MC in his morally ambiguous role as a corporate spy/hatchet man. I'm bored with the overly earnest, duty driven archtype and found Eidos' incarnation of a cyber punk anti-hero refreshing. Move over, Gabe Logan! Solid Snake and Sam Fisher have a new third-stringer to kick around!
- There is a solitary sense to this game - just so you know, Metroid Prime is the undisputed king for producing this feeling of isolation and loneliness - but it doesn't beat you over the head, by use of dialogue and cut scenes, with a sense of losing your humanity, your lover and part of your soul. They missed an opportunity to propel video games forward as a front line story telling medium by not laying it on thick enough. It's ironic to me that Square Enix would ever be guilty of this.
- NPC's are still as stiff as ever and will sit, craning there necks to smile vacantly at you while you pilfer credit chips from their coffee tables, jump on their beds and root through their medicine cabinets. Like George Orwell's laughable-in-retrospect Nineteen Eighty Four, I had my own futuristic visions of the post-PS2 era having AI with more complexity, purpose and personality than the average sea urchin, but alas, I will probably have to wait until Deus Ex: No! It's Actually Really Happening! comes out for Playstation Holodeck. All that said, it beats the living turdnuggets out of Oblivion, where if you so much as lay a finger on someone's clay goblet, an omniscient, medieval version of INTERPOL sends out a universal, telepathic APB and the screeching NPC douches won't give you a freakin' break until you A.) Kill every last one of them, or B.) Turn yourself in. JEEEEEZ! So much for being the Hero of Kvatch... But I digress... Anyway, encountering a man gayly puffing away on a cigarette while standing over the cop I killed three hours ago poops all over my immersion cornflakes. I thought we'd have this one licked by the downhill side of this generation. Oh, well. I don't demand perfection. I do demand playability.
- Somehow, in my heart of hearts, I know the next Deus Ex will reveal that Dick Cheney's severed, cybernetically-sustained head will be at the heart of it all (just like real life).
- Immediate price drops for games that don't feature multiplayer is a lesson I guess I'm going to have to learn over and over and over again.
- Early on, the hater in me was screaming "DERIVATIVE!". But if the first game in the series was the game that launched the entire branching path genre AND you've only borrowed from this generation's best AND everything is implemented beautifully, with your own signature tweaks & sty!e AND it's the first game this generation to put it all in one place AND it's wrapped in a contemporary, relevant story & setting... Well... I won't fault it for "merely" combining all that is known to date about the craft and polishing it to glistening, silvery perfection and I won't fault it for not revolutionizing or redefining modern video game convention. I'll enjoy it for what it is: A signal that we're heading into the "golden years" of this console generation; where the technology is known and the truly nifty "art house" pieces (like last generation's Shadow of the Colossus, Okami & Persona 3) are finally on the way.
I Personally Love 'em.
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The Maryland Terrapin uniforms, that is.
I was born in Bethesda - yeah, that Bethesda - Maryland and I love me some steamed crabs, the book Beautiful Swimmersand the flag bearing the crests of Lord Baltimore & Lord Calvert. Coolest colors of all fifty if I do say so. Very funky and medevil.
I would have alternated the the colors on the shoulders, but then again, that's like saying Monet should have put more violet in Venice Twilight.
A Lazyhobo moment...
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I dunno... I guess this is one way for a guy to fight off depression and boredom. Laughed myself silly doing it.
Had a whole story to go with it, too. It would have been far more coherent than anything Kojima's done, post-Raiden. Something about an evil muffin king, brain washing and whether the hero's enemies were truly & indeed filled with gelatinous, fruity goodness or was he just mentally compensating for the horrors he unleashed from the business end of his rifle. Gritty metaphorical stuff. See? Way better than what ever the hell Sons of the Patriots was all about. But, aaahhh, who cares?
Just enjoy the pics and make up your own story.
Peace love and melba to all!
EDIT: Phooey. Looked good in preview. Just right click and view image until I can crop these down.
In the mean time, here is my son:
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