These claims of "redefining" the stealth genre is just bull crap. If this is what stealth games are going to be in the future, I am NEVER buying one again. It's pathetic... and here is my list.
- Regenerating health for the first time in a SC game
- Can't hide bodies
- No sound meter
- No light meter
- Because no light meter, dynamic shadow cover is gone, so it's either they see you, or they don't.
- Whistling has been removed
- Silhouette shows your last known location, basically showing you where you shouldn't be
- You only have on suppressed gun (if you didn't order the Gamestop pre-order)
- No more stalking animations
- On that note, no more sneaking animations at all
- No more knife
- Only one speed of moving while crouching - briskly
- No more interrogating of random characters, but only of "key" characters to progress story
- No more "codec" convos with your support team
- Which means... Team Banter is gone.
- Encourages shooting and killing everything (Mark and Execute is the most obvious example)
- No more whitty humor from Sam
- 5 hour single campaign
- One entire mission from the campaign is a flashback to Iraq, meaning no stealth at all
- Spy vs Merc is gone
What kind of games are we promoting these days? SC was one of my favorite franchises, and this happens? Tell me what you think.
zero_snake99
The game "encourages" shooting and killing everything, yet you can still go through being stealthy.
Why would Sam crack one liners when he's pissed off about his daughters death? If someone is in a cheery mood after their daughter dies, something isn't wired right upstairs.
The single campaign is more than five hours. I'm getting tired of people using Hilary saying that, on his third damn playthrough, it took him five hours. Most people can get through a game rather quickly on their third playthrough when you know where to go and what to do. You don't believe me that others have gotten to at least eight hours before finally getting towards the end, just check the forum on Ubisoft's site or a forum like NeoGaf.
I don't really have a problem with the Iraq mission. It helps tell part of the story, I can forgive one mission with NO option for stealth if it helps progress the story.
All of this is just an opinion on why YOU don't think it will be a good game.
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