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Canon-Gatorade

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#1 Canon-Gatorade
Member since 2013 • 153 Posts
There is no absolute freedom. Freedom is granted by society/government anyway.LJS9502_basic
Freedom should not be given by the government in a free democracy though. They should have next to no grip-like control over what you do otherwise it's just an illusion. Back in the day when our grandparents were around, the government did not have as a monstrous grip as it has today.
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Canon-Gatorade

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#2 Canon-Gatorade
Member since 2013 • 153 Posts

yes actually and many were longer as well ,

lets look at a old fps like goldeneye

-yoiu get an objectives screen but thats it, theres no arrows or waypoint helping you figure it out 

and you have a health bar ,so you could not just run blazing ,especally on the higher difficulty setting and theres one level in particular that is hard on any given difficulty -egyptian plus you were given an insentive to complete levels in a certain ammount of time -now adays you dont recieve anything for beating the game  -except a fake trophy or useless number, 

back in the day also mario had no save option , 5 lives and its game over ,back to world 1-1 

the only genre i believe that hasnt changed besides sports and racing is rpg, those are still quite hard ,and long -yet scarce compared to snes ps1 ps2 era

but fighting games platformers adventurer/action and fpses were harder and much more longer and had many options eg-ai in multiplayer -split screen , the last game i seen with split screen and bots was pd0 

after that quantum of solace wii .goldeneye and 007 legends and cod are the only fps combatgames with split screen , gow has co op but ya games were longer and more diffcult

mariokart64fan
Was there any actual game released within awhile that actually had lives? That's another thing I forgot to put in the OP, everything seems to give you way too much help. I understand having no lives and having placed checkpoints, but a lot of games just kind of put you in the same spot, and some have it so the difficulty automatically goes down if you lose a lot. But how about shooters Mariokart fan? not FPS games but other types of shooters that were usually known for being hard? I still think some of those are ok, and Rpgs seem to do well I agree, games like Oblivion, Star Ocean, Witcher, etc. are still pretty balanced in difficulty. But I think they are starting to decline, look at games like Fable 3, Two Worlds, FFXIII, lS and more.
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#3 Canon-Gatorade
Member since 2013 • 153 Posts
[QUOTE="killsix"]Whatever greatness the PS1 had was butchered by the PS2 imo. Resident Evil Silent Hill Tekken Spyro the Dragon Crash Bandicoot Tomb Raider Metal Gear Solid Final Fantasy Gran Turismo Twisted Metal Wipeout Some may argue MGS3 was better than MGS1, but tis untrue. PS2 did have one good game, called Katamari Damacy, and everything else pretty much sucked, and was nowhere near the creativeness & bliss of the PS1. The GTA series also played better on the Original Xbox, and so did pretty much every Mult-Plat. Dreamcast & Xbox also had better online play than the PS2, I remember cause I had both. Playstation 3....now I don't think I need to explain why it sucks.

Resident Evil=Resident Evil4 Silent Hill=Silent Hill 2 Tekken=MKDA Spyro the dragon=? Crashbandicoot=Jak and Daxter Tomb Raider=Tomb Raider MGS=Splinter Cell Final Fantasy 7=Final Fantasy X Gran Turismo=Gran Turismo 4 Twisted Metal=Burnout Wipeout=Wipeout PS2 pretty much had all covered, not sure how you think it was worse.
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#4 Canon-Gatorade
Member since 2013 • 153 Posts
I look back and I discover that games from the past seem to be much harder than those since the PS2 era. I am not talking about hard game just because of odd or bad design which some people do like and sometimes does turn up well, no, I am talking about the games that tried to make the player use their brain, test their reflexes, and gave you satisfaction. While I am on the subject, I also have noticed there is a severe lack of difficulty settings in a lot of games compared to then or way to edit the game to make it harder or easier like extra lives, no armor etc. For example, in some games this gen currently there are games that have Easy and normal modes that are virtually the same thing except they would make it so you could not use a few items and/or weapons BUT, they make you overpowered that did not matter, when you get them in normal mode, it almost balances it out entirely, making the slightly less invincible character still be practically invincible. Back then, there were games that tested your mind, and could extend gameplay based on that alone if right. Only horrid hard modes in games the last few gens actually seem like a challenge as it seems you can run through in around 1-6 hours in almost every other game flawlessly, and when you beat it you feel nothing. Does anyone else feel this way?
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#5 Canon-Gatorade
Member since 2013 • 153 Posts

[QUOTE="Canon-Gatorade"]Magic Sword.Emerald_Warrior

Again?

What's wrong with Magic Sword?
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#6 Canon-Gatorade
Member since 2013 • 153 Posts

[QUOTE="Canon-Gatorade"]Magic Sword.Emerald_Warrior

Again?

What's wrong with Magic Sword?
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#7 Canon-Gatorade
Member since 2013 • 153 Posts
"Oh NOEZ he must be crazy, we need the big fat men in bue to pwotect us fwom the terrorists" Let me get something straight, people in the U.S. and escalating in europe, want freedome, the freedom of choice, a freedom to have rights, you know, life not being decided by something or someone else. But police in most cases, is nothing other than government controlled "protection" to basically have control of your rights. There should be law and punishment but when you basically have an iron grip of what people do and can throw out random punishments at them it's close to a dictatorship. Allow me to explain further, who can carry guns at all times? Who can use "discretion" or "Probable cause" to infiltrate privacy, to record your phone, to even be authorized in some cases to shoot first and ask the questions later? I mean law enforcement in most cases is the very definition of taking away freedom. SO I PROPOSE a revamp of the law system, only thing that are a threat and are 90%+ credible deserve looking into, which means no false arrests on suspicion, they must have near 100% evidence to present in order to go to an arrest or to tap phones, and then, unless you can prove the contact are also in the crime/scam whatever, they also need 90% verification because taking out an innocents freedom to get one guy is not how this should be done. This, the feltsir system as I would call it, would prevent innocents being accused and charged without evidence, to focus on the main crime and be less distracted and be able to get them before they get away, to prevent false holdings, and etc. The current law enforcement system is a trick, no matter police, FBI, QNT, CIA, DEA, National Security, military, KIA, Secret Service, MB's, Swat etc etc. so.. . . Who else thinks the Law enforcement system should be changed? I think we should revamp it! FOR JUSTICE AND THE FIGHT FOR FREEDOM!
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#8 Canon-Gatorade
Member since 2013 • 153 Posts
Magic Sword.