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Cheese-Muffins

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#1 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="Storm_Marine"]

[QUOTE="Eponique"]Naw, Nintendo has the secret weapon now. 2D Mario is unstoppable.caryslan2

Four words. Metal Gear Solid Five.

You mad sheeps?

And yet, NSMBWii outsold both MGS 4 by a large margin. And even if we combine MGS4, Peace Walker, and Portable Ops, the numbers are still nowhere near what NSMBWii has done.

I would agree with you when it comes to 3D Mario, but 2D Mario sells like hotcakes. MGS5 will be successful, but I doubt it will come anywhere near the sales of a new 2D Mario. Keep in mind, NSMBWii was still in the best seller charts for two years after it launched and it may still be there. You sorely underestimate just how successful NSMBWii was.

Actually, Super Mario Galaxy 2 sold more than MGS4 (6.36 million to 5.5 million). Of course, that's not including the portables with that. But the point is, bringing up MGS5 just doesn't even make sense. Nintendo sells more games than practically anyone. I doubt Wii U will fail, though I also doubt it will be as successful as the Wii was.

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#2 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="Cheese-Muffins"]

..No kidding it's not going to be an off-the-shelf GPU. We've basically known this since around May/June of last year when we heard from an inside developer that the Wii U GPU would look nothing like the R700 GPU found in the first dev kits. I don't see it as Nintendo's style to partner up with a company like AMD and not create a completely custom chip. They like their hardware to be tailored directly to their needs.

ronvalencia

Both R700 and 5570 uses VLIW5 design.

Why do you keep going on about the 5570, that was just a poster trying to connect the dots and ended up on the 5570. I'm not saying its going to be a completely different architecture, but that it's going to be highly custom where you couldn't necessarily compare it directly to any one card on the market...which is exactly why these discussions are pointless. People throw around PC components and expect that level PC performance in the console when it's not going to be anything like that.

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#3 Cheese-Muffins
Member since 2008 • 569 Posts

The comments in the IGN section are incredibly sad, and some of the posts here are too. This is what's wrong with video game reviewing - people continually bash a reviewers opinion before playing the game and complaining that their favorite series got a low score. If the reviewer thought it deserved a 3, good for him. I see people constantly complain that reviewers never have the guts to give a big game a low score, but when it actually happens, people go in an outrage.

People cite other review sites, but really, who cares what others thought of the game. It's the same with movie critics. Just because some newspaper/site thought that the movie was great doesn't mean everyone will too. You see a far more widespread, widerange of review scores for movies than you ever do for games, and this is a clear example why.

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#4 Cheese-Muffins
Member since 2008 • 569 Posts

..No kidding it's not going to be an off-the-shelf GPU. We've basically known this since around May/June of last year when we heard from an inside developer that the Wii U GPU would look nothing like the R700 GPU found in the first dev kits. I don't see it as Nintendo's style to partner up with a company like AMD and not create a completely custom chip. They like their hardware to be tailored directly to their needs.

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#5 Cheese-Muffins
Member since 2008 • 569 Posts

Honestly, this and all his recent comments sound like a desperation attempt to try to get Microsoft and Sony to increase the power in their next-gen consoles. He obviously knows the target specs and is not pleased. But really, consoles exist to "define the highest and most impressive graphics experience anywhere in the industry"? That is a joke and is completely untrue - that's what PCs are for. The iPad taking over the console industry? Hardly. Not with its prices, its constant upgrades, and lack of any sort of controller to provide the experiences we're used to seeing.

To me, Microsoft and Sony are targeting specs that are far lower than what he was anticipating. I'm willing to bet it's even under optimal power for decent UE4 performance, and he definitely wants next-gen to use UE4. He keep saying that Apple will overtake the console industry just because they can become more powerful with constant new ipads throughout the console generation. That's ridiculous, and to me, screams as a last resort desperation to try to throw off some worst-case scenario/doomsday prophecy for next-gen consoles to try to get Microsoft and Sony to go more powerful so he can sell more UE4 licenses.

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#6 Cheese-Muffins
Member since 2008 • 569 Posts

That sounds great, although UE4 will no doubt be pretty scalable, so being able to run it doesn't necessarily tell us much about the power. It would still be refreshing news if true though.

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#7 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="Cheese-Muffins"]

I never said it was the same. I'm saying you shouldn't lose focus just by looking away for one second. It just doesn't make sense. How can it possibly kill immersion anymore than a giant menu popping up on screen taking you away from the actual game. I didn't realize only staring directly at your screen somehow made games more immersive....

JLF1MarkII



Go watch a movie right now. Every minute focus on something else, a piece of paper, book or whatever then go back to the film. Tell me you don't lose the immersion of that film right then and there. You'll get it back in a minute of two but then you immediately have to look away to your piece of paper again. I don't want to focus on anything outside the game when I play it. When I pause the action to get into a menu I'm still playing the game, I don't have to think about anything outside the game.

Some games will be fine as they won't have a deep or even any story (most Nintendo games) but some like this can be awful for me.

Completely different as what you're doing is in no way related to the movie. Look at a game like Bioshock and it's weapon wheel. Would you rather have the game pause so you can spend as long as you want switching weapons using the wheel, or just select what you want with one simple touch of a finger on the tablet screen, without missing a beat in the game. The second one using the Wii U is clearly more immersive, gameplay wise.

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#8 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="Cheese-Muffins"]

So actually pausing and stopping the flow of the game is more immersive than looking down for a second to check the map/change weapons/whatever else? The Wii U controller IMPROVES immersion as I can play freely without interruption. If you can't look away from a screen for a half second without losing focus, then there is something wrong. That is exactly what is expected from you when you drive, and that is not a big deal at all.

JLF1MarkII



Yeah, because driving a car is the same as playing a game, reading a book or watching a movie :roll:

The thing is, I don't have to break the game to look at my controller when I play a game on the PS3/Wii or 360. I simply hate doing that as it kills the immersion for me.

Sorry if I personally offended you by not liking the idea of killing the immersion in the games I want to play. :|

I never said it was the same. I'm saying you shouldn't lose focus just by looking away for one second. It just doesn't make sense. How can it possibly kill immersion anymore than a giant menu popping up on screen taking you away from the actual game. I didn't realize only staring directly at your screen somehow made games more immersive....

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#9 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="SuperFlakeman"]

How is that different from pausing the game to view stats/map?

JLF1MarkII



My eyes don't leave the TV.

So actually pausing and stopping the flow of the game is more immersive than looking down for a second to check the map/change weapons/whatever else? The Wii U controller IMPROVES immersion as I can play freely without interruption. If you can't look away from a screen for a half second without losing focus, then there is something wrong. That is exactly what is expected from you when you drive, and that is not a big deal at all.

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#10 Cheese-Muffins
Member since 2008 • 569 Posts

That would make sense. The hardware is nothing impressive.

...

Wasdie

...But we don't know what the hardware is going to be. How can you say that.. :/

I'm thinking $350, myself. After those comments made by Reggie about it being targetted at people with a high disposable income, I just can't see $300 fitting that bill.