@Pockets69 @LukeWesty They put out the new model so fast after the normal slim, that it's very hard to get a normal slim in some markets, hell they're even selling the normal slim at a higher price than the super slim.
@fredwv Grim Fandango 2 would feature a new flashy looking engine, pseudo open world exploration but the most important fact, GUNS AND ACTION, full of shooting massacre and easy to grab mechanics so all the ppl out there can enjoy it. Add multiplayer deathmatch and DLC map packs everyweek for $15...
@DramacydalN3D @kingcrimson24 loading an image back then would take ages, and if someone called to your home's phone the connection would **** up... aah memories
"More accessible" WTF is wrong with developers nowadays, is it that necessary to DUMB DOWN games so much, there's almost no feeling of accomplishment in todays games, too many cakewalks that can barely reach 8-10 hrs of gameplay. I could sit back then an entire day trying to finish this game, even writing passwords down so I could try again another day. I remember the tower level, that one was hard and frustrating enough to pull my hair out but it was FUN.
@Gravity_Slave 30 bucks, free updates, new content coming in a constant basis, and MODS.
Go play CoD, I assume you're a CoD player when you put "pixilated builder" in a mocking manner. 60 bucks every year for the same stuff plus milking off with DLC...
@JoeGamer1234 Why ppl still insist in comparing sales with quality?? Casual gamers cannot be the measuring instrument in this. There are already enough dumb ppl who preorders anything with the EA logo, or anything with flashy graphics. A 1 min trailer is enough to have the fools drooling and preordering. Of course a good game will get good sales. But today that's not the typical case, just look at our "beloved" CoD
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