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CruiserCaptain

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@xphiphop

Hey, it's better than recording it across a room on a tape-casette player from 1988.

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CruiserCaptain

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@zpluffy

It's okay, I'm a grown nerd and I have played marathon weekends with each day being 14+ hours of almost constant gameplay. Just make sure you go outside, your body needs it. And in the long run, outside always wins.

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CruiserCaptain

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@skittzo_s

Yeah, great show, but the audio needs a little help.

(Good advice from this guy.)

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CruiserCaptain

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I still play 'til I pass out once and a while. Good show, keep them comig.

Any chance you could do an episode on multiplayer/co-op/versus in the old-days compared to it now, or lack of it now, or the lack of utilizing it's potential within the current console generation. (To me the lack of good full co-op and more diverse multiplayer styles is suprising.)

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CruiserCaptain

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Edited By CruiserCaptain

@pumkinhead22

yes, yes they are.

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CruiserCaptain

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CruiserCaptain

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@mediarays

It's the type of gameplay. It's supposed to be retro-old-school looking. You basically have the ability to completely recreate the world you are in alone or with friends. It's simply made to be "open-world" with resource collection option that allow you to biuld what ever you can think of from scratch. You actually mine resources and use them to create materials so you can build structures. And with a day night cycle, the night being filled with enemies that come for you, you have to make sure you are ready to camp out at night while you are working and keep yourself safe. It's just meant to be light-hearted fun. It's not always just about what "looks" the best. Gameplay is important too.

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CruiserCaptain

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As a PS3 player: Can we please get this ported for the PlayStation! As long as I can play with a few friends online and have the ability to save the ongoing world we'd be working on, I'll buy this the day that it drops on PSN. And I don't think I am alone in this wish either.

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CruiserCaptain

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Okay, it may be time for me to get into this Hot Hardcore BF3'ing Action.

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@thenephariouson

You make good points. I agree.

I'd like to add: If game makers want thier games to be of more value to us as players, we NEED replayability, longevity and more reliable servers/communities for games. More transferable info from older games to new ones in the same franchise. If you want to make us pay more, make our investments more worth while.

Remember, Game-Makers, we're nerds, we play these games consantly, and after a short while 20 online maps and 4 game styles (usually Deathmatch, TDM, CTF, and some variant) get really REALLY old. You'll have to offer more to get more.

On not that cheap ondisc DLC crap. Because we're just being forced to buy an unlock-key for something we already have. It's like waitng to get a birthday card for a present you already own.