@Banhammered1 @experience_fade @DarkSaber2k @navarz @Homerj Not to mention the way most advertising boards DON'T use my name and try to tailor what they show based on my face at the time.
@experience_fade Seems reasonable to me, 3 hour single player game was all they were interested in anyway.
But yeah, I can see how the piracy REALLY hurt that game, oh wait "Within 24 hours of going on sale, the game had sold more than 5.6 million copies, 4.2 million in the U.S. and 1.4 million in the UK, breaking the record set by its predecessor"
@minfreah5005 @DarkSaber2k @Mendax2013 That game's invalid simply through being far too new to appear on any "Best RPGs ever" lists with any degree of legitimacy.
@experience_fade @DarkSaber2k @minfreah5005 "millions of people constantly breaking the law" was what you said. Not " a million people have cumulatively pirated at least one game since the birth of the internet".
@minfreah5005 @strothers101 @Mendax2013 @DarkSaber2k Would that be the same Yahtzee that is currently suggesting not to bother with a next-gen console and buy a PC? I do believe it is!
@navarz @DarkSaber2k @Homerj That's not the point. The point is you said "nobody cares enough to watch and listen" when in fact they do, and there is a multi-million dollar industry solely based around gathering as much personal information about consumers as possible and then selling it on to advertisers, marketers and other such companies.
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