Proof that you should watch what you re-tweet on twitter.
DarkerKamikaze's forum posts
I'm not following you when you say "respawn timer is a joke at this point, those positions can be too easily fortified." I'm not getting what your sending out, man. As far as fortifying a position, have you shot down any bots? 'Cause they are not that well armored this time around. I mean, in KZ2, you took a shot at a bot, and it flew all over the place in evasive maneuver mode while headshotting people. They just aren't that effective this time around. And, an upgraded tac can take a spawn quicker than someone can respawn in there, so kill the tac defending the spot and you'll have the spawn captured before he can respawn, as long as you don't finish him off. I just don't see how the class is overpowered, the engineers have sentry turrets, the infiltrator has a ridiculously powerful shotgun and very effective disguise. The snipers can cloak and have a one-hit kill sniper rifle. I've seen the need for just about every class to play a match well, especially if the other team is using all the classes well. Play some Botzone against Elites, you'll see what I'm talking about. I say play Botzone for two reasons: 1. Connected is a *****. 2. The bots know how to play the game already. my emphasis was on the fact that when you die you can practically instantly get back into battle on the spawn point you are defending, it's like a 3 second timer, making it easy to keep and fortify a position; like the spawn point next to the towers next to the helghast spawn zone in warzone, a trio of competent tacticians with 2 prox mines each can easily hold that position from the whole team if played out right. playing against bots is very boring and a shallow experience for me, I really don't buy it at all. as far as how much faster you can cap the zone with improved tactics, I can't comment on that because I haven't unlocked that yet.[QUOTE="Pug-Nasty"][QUOTE="Dead-Memories"] long cooldown? it automatically refreshes, and by the time i notice it's not working anymore I can just re activate it. and obviously the primary emphasis of the tac is to capture the spawn points, this hasn't been downplayed. i usually win games and am top score by a mile 90 percent of the time using the cookie cutter m82, 2 prox mines and bots/radar, capturing the spawnzone on their side of the map. respawn timer is a joke at this point, those positions can be too easily fortified. Dead-Memories
really the only reason I say the tac is above all of the other classes is because it's the only class that gets a legit M82, which outperforms all the other weapons by a considerable margin; much like its predecessor.
At max Tac cap speed you can go from fully enemy controlled to neutral in 5 or so seconds.
[QUOTE="Pug-Nasty"][QUOTE="Dead-Memories"] easily the most overpowered class in the beta by far, a personal radar at all times, a sentry bot that can score automatic headshots frequently, and the old fashion flavor of the month gun M82 that surpasses all other weapons in terms of utility: with the improved weapon damage and pinpoint accuracy, this gun is just a killing machine. it's a shame even with extra ammo they only give you 96 bullets :lol: it's mad fun owning it up as a tactician I must say, Dead-MemoriesIf the Tac is just using his personal radar, which has a long cool down, bots, and sweet gun to score kills, the team will lose. I've always played as a tac, just 'cause I like the class. Also, the bots don't score automatic headshots constantly, if they get a headshot it's pretty rare. They've been toned down tons since KZ2, and are just useful enough now, as opposed to KZ2 pre-patch, where they were useless. long cooldown? it automatically refreshes, and by the time i notice it's not working anymore I can just re activate it. and obviously the primary emphasis of the tac is to capture the spawn points, this hasn't been downplayed. i usually win games and am top score by a mile 90 percent of the time using the cookie cutter m82, 2 prox mines and bots/radar, capturing the spawnzone on their side of the map. respawn timer is a joke at this point, those positions can be too easily fortified.
I just tested it and it seemed to be around 30 seconds, while not incredibly long it's still a decent cooldown.
[QUOTE="Dead-Memories"][QUOTE="Cherokee_Jack"] What's wrong with tactician?Pug-Nastyeasily the most overpowered class in the beta by far, a personal radar at all times, a sentry bot that can score automatic headshots frequently, and the old fashion flavor of the month gun M82 that surpasses all other weapons in terms of utility: with the improved weapon damage and pinpoint accuracy, this gun is just a killing machine. it's a shame even with extra ammo they only give you 96 bullets :lol: it's mad fun owning it up as a tactician I must say, If the Tac is just using his personal radar, which has a long cool down, bots, and sweet gun to score kills, the team will lose. I've always played as a tac, just 'cause I like the class. Also, the bots don't score automatic headshots constantly, if they get a headshot it's pretty rare. They've been toned down tons since KZ2, and are just useful enough now, as opposed to KZ2 pre-patch, where they were useless.
My bot hasn't gotten a headshot yet, and I've played for almost 9 hours :lol:. I really enjoy Tac, love being able to cap points in seconds :P.
[QUOTE="DarkerKamikaze"]
I'm still trying to figure out which class I want to stick with, I'm liking Tactician even though the Bot seems a little weak.
3rdbass
Love the GIF of my favorite UCONN player. That is were I went to school so I have to support the Celtics with him on the team.
Ray Allen seems to be the only Celtic that everyone likes :P.
Really looking forward to the other maps, this beta changed my mind on Killzone :D.
I'm still trying to figure out which class I want to stick with, I'm liking Tactician even though the Bot seems a little weak.
[QUOTE="AdobeArtist"]
[QUOTE="alfredooo"]
Same here, its shame we still don't have anything against the "I played over at my friends" excuse, tho.
Real ownage only occurs when you claim having it yourself, like ItsBriskBaby did. Poor guy probably won't be coming back to this thread.
WilliamRLBaker
Amazing how many people think they can fool us and that they somehow outsmarted the system. They may as well have cried, "buh-but my dog ate my achievements so they don't show up on my gamertag" :lol::lol:
actually you are able to do that with trophies. There are quite a few games that dont even give trophies there are confirmed reports of others who's trophies dont unlock right or sync right. I have quite a few my self the entire line of uncharted 2 trophies refuses to sync with my online profile.
WTH:! the kz3 beta is taking forever, I have a 1.5MBPS download and its only now at 40% i've been downloading for 20 minutes.
Took me about 10 mins, are you using wired or wireless?
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