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Ein-7919

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#1 Ein-7919
Member since 2003 • 3490 Posts

UI- lol... what part of NEARLY do you not understand? the word "nearly" is define as "with close approximation: a nearly perfect likeness." or "with close agreement or resemblance: a plan nearly like our own"

last time i checked, something that is completely different from something else.... isnt NEARLY the same....

combat- different from wow... plain and simple. wow has no chain skills, has different casting mechanics, and has no DP skills, has no movement passive bonuses.... its different... not NEARLY the same, as you seem to want to say. and wow... 1 hour for 1K DP? your char must suck, it takes like maybe 20 minutes of killing quest mobs to get 4K DP on a sorc.

UI- soooooooo, you are saying the UI is the same because wow describes in quest text where a quest is.... and Aion actually has a visual indicator on the map along with telling you exactly where to go, as well as completely different presentations for the maps, character portraits, and minimap? wut? anyone else see how idiotic this is?

quests- sooooo.... you are saying that the questing system is the same because they both have quests? because last time i checked, again, there is a SINGLE cutscene in all of wow, and no real "storyline" quests that drive the entire game (they have story questlines for the instances, i realize that, but it isnt the same as aion campaign quests) while aion has a cutscene for every single campaign quest, and the campaign quests drive the main storyline of the game in a very similar way to how guildwars had main storyline quests. very different indeed. not to mention the quests that have you facing off against mobs AND players all within one quest.... where are there quests in wow that ask you to kill other players?

you might as well just come out and say.... OMFG IM SUCH A NERDRAGING TROLL THEY ARE EXACTLY THE SAME GAME BECAUSE THEY ARE BOTH MMOS SO THEY ARE THE SAME OMG THEY ARE MMOS SO THAT MAKES THEM THE SAME THING.... because that is what im hearing. almost everything in aion is done in a different and new way then WOW did it. i can argue this all day, because i have the facts, and you have.... well.... troll comments.

these days, any game that has quests in it is instantly called a wow clone, even if it does just about everything differently. people are so rediculous.

Roland123_basic

Words...can't describe the fail I see in your posts (and I mean all of your posts when WoW or Aion get brought up). Seriously, reading comprehension can really help you in life...maybe you should figure that out.

(And just so you know...your 'facts' are the result of blinded fanboyism. Which, when you get right down to it, aren't 'facts' at all)

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Ein-7919

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#2 Ein-7919
Member since 2003 • 3490 Posts

[QUOTE="spiderman120988"]Well I've been playing the whole day and I'm only 15% done. Granted, I try to find every secret. Look, if people still don't believe me, you can check my achievements on Xbox, my gamertag is Spidey120988. People who pirated the game will say they were never online even if they got the achievements. I'll post a picture tomorrow, I'm sleeping now! =DCharles_Dickens
You're sleeping now? You can post while you're asleep?

That makes me wonder...if you fell asleep while wearing a properly calibrated OCZ NIA, and had a word processor program open, what do you suppose it would record? Or would it even register anything? I'm not entirely sure if the brainwaves it's supposed to pick up on are even emitted during REM sleep...

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#3 Ein-7919
Member since 2003 • 3490 Posts

minimap is nearly identicle to WOW.... except it only shows you things in a 45 degree arc in front of your char, shows enemy mobs on the map as red dots if they are aggro, and white dots if they are passive WITHOUT a tracking skill....should i go on?

Roland123_basic

What part of 'nearly' did you not understand? Since most classes in WoW have a passive tracking skill, how does this differ from Aion? Color coordinating between hostile and neutral? WoW's done that one too. The main differences are that you cannot ping the map (at least, I couldn't find the ability...) and the 100-degree arc (yes, it is 100...did you even play the game?)...but this is even more limiting than the 360-degree arc for WoW. So...I said it felt like an 'unrefined' WoW. And lo and behold, what you just said has ratified that, thank-you.

combat... yeah totally similar to wow... except it uses a combo system, DP system for ultra skills, no casting time knockback when casters are hit (opting for casting cancellation if the casters concentration is low), gives you passive bonuses for moving around that increase damage, defense, or evasion....Roland123_basic

Again, I've already talked about the chain attacks and casting time (and if you have played WoW, you know that if you're getting beat on, you may as well just cancel your casting and switch to instant cast abilities than being completely useless). As for DP...hooray, so the game rewards you for being online for as long as possible, grinding out mobs one (maybe two) at a time. Seriously, if you think that I'm exaggerating, it took my chanter an hour to get to 1000/4000 on my DP meter with near constant killing.

UI.... again, similar to wow, except it has built in quest tracking on the world map, a quickmap that is faded out so you can see it and the game at the same time, a completely different orientation on the screen (character portrait and minimap are on the bottom of the screen rather than the top, like wow)....Roland123_basic

To be fair, the world map thing is kind of nice....but seeing as WoW tells you EXACTLY where to go (the only thing lacking is the Crazy Taxi golden arrow pointing at where you need to go...oh wait...no, WoW has that on the mini-map....nvm), how is this really beneficial? And that's odd about the portrait/minimap orientation...must've been specific to my client (and most people who post their videos on youtube), 'cuz my portrait/minimap were in the WoW orientation.

Quests.... WOW has campaign quests with cutscenes that drive a main storyline similar to how guildwars did? WHERE DID I MISS THESE!?!?! again, not similar.Roland123_basic

While WoW has a single, lone cutscene that culminates from a long quest series, this wasn't what I was referring to (and, in fact, is you just trying to derail the argument using a spurious element). Read my post again, and try to comprehend what the complaint is really about.

you just got owned on basically all of your points buddy.... you never actually played the game, or you are just looking to troll. bye bye troll.Roland123_basic

Actually, there was no ownage. In fact, you've pretty much validated two of the points I drew up against the game. You might want to brush up on your argumentative skills. If you think I'm making all of this up, check out theChampions online worth getting???thread (the post that I made in there discussing Aion was a summation of the"Aion: Quite a surprise!"thread). If you are reallythisdesperate to justify the belief that Aion has nothing in common with WoW (other than being an MMO), there is no reason to argue with you: you've let personal bias completely blind you to what Aion actually is.

And Velocitas, all that WoW did was refine all the elements that its predecessors (the EQ-esque MMOs) created and put those elements in as (and I hate using this word as I think it is completely inaccurate...but it is the closest word that I can think of) casual friendly a mold as it can. Essentially, WoW's fame is not due solely to the Warcraft name (I've run into WAY too many players who had no idea that there were Warcraft games prior to WoW...or even why it's called World of Warcraft), but rather to the way Blizzard refined the elements that would appeal to as general a population as possible.

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#4 Ein-7919
Member since 2003 • 3490 Posts

Apparently I have to break up this response as it was too long. So, here it goes.

WoW is also the first mainstream casual MMO game which rewards players far too easily , there are gamers out there like a challenging and engaging game but no MMO with this criteria will ever go over WoWs 5 - 6.5 million but why should you care ? people play games to be entertained not everyone likes the same thing

And I have clocked quite alot of time on the Aion beta and have spent years on MMOs including WoW for 4-5 and Aion is a great game it might to be the same style to peoples tastes but to say its a bad game is ignorant

dmcguk

That's just the thing: no where (and I do mean no where) did I ever say that Aion is a bad game. Yes, I have several gripes against Aion...but I have never said that it is a bad game. The closest that I ever got to saying that was the phrase "I don't care for it". As for the question of why I should care: You seriously need to ask that question in a thread asking for advice on an MMO (not even Aion...this has been a complete derailment). If the TC is asking if he/she should get an MMO, I am going to lay out what I thought of a game and whether or not I found it entertaining. Who knows...maybe the TC doesn't want an EQ-styled game. In which case, Aion would be completely wrong for him/her.

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#5 Ein-7919
Member since 2003 • 3490 Posts

I found the game frustrating...but that's probably because I hate jumping puzzles. DeadManRollin

Hmm...then I can see how you would be frustrated with a game based entirely on parkour. :P

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#6 Ein-7919
Member since 2003 • 3490 Posts

An MMO that plays like a MMO ???! OMG who would of thought

dmcguk

This should read "An MMO that tries to play like an anomalously successful MMO???! OMG, who would have thought"

As for Velocitas8: of course WoW isn't the first MMO to be made (that distinction goes to Meridian59)...that being said, WoW isthe first EQ-styled, MMO to have 11+ million subscribers. And (try to keep up with me here), other dev studios who are making EQ-styled MMOs are naturally going to see how successful WoW is and try to capture the same crack-sauce that WoW seems to have.

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#7 Ein-7919
Member since 2003 • 3490 Posts

If you want to try a recent MMO, Aion is great (and no, it's nothing like WoW as someone ignorantly suggested above. It certainly has basic similarities, but little is shared beyond the standard stuff you see in every MMO.)

Velocitas8

Of course it's like WoW. Every MMO that wants to be successful is going to try to be like WoW. It's the nature of the corporate beast. Look: mini-map is nearly identical to WoW. Combat: similar to WoW (minus spell casting knockback). UI: incredibly similar to WoW. Quests: same as WoW (and nearly every other MMO that has come out since EQ1: Kill X number of monster Y).

Seriously, all throughout the beta, I couldn't shake the feeling that I was playing rougher WoW with a prettier shell. Pretty much the only difference that I found was the chain attack mechanic. But even that felt to have been lifted straight from Guild Wars. Pretty much the entire time I was playing, Aion just felt derivative (and not in a refined way, either).

If anything, I would think that the statement that Aion is "nothing like WoW" is the ignorant one...

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#8 Ein-7919
Member since 2003 • 3490 Posts

Doom and a game Called Blood I played it when i was young the game was GreatDark_prince123

Loved shooting people with the flare gun in that game...

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#9 Ein-7919
Member since 2003 • 3490 Posts

If anything, the only studios (other than the late, great Origin) I would let anywhere near the Ultima franchise would be Bioware or Obsidian. I know that there were a group of modders who were making a fully functional version of Ultima V in the Aurora engine (Ultima V: Lazarus, I think it was called). If anybody has any idea on how to make a faithful update of Ultima, I would imagine it would be the NWN crew.

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#10 Ein-7919
Member since 2003 • 3490 Posts

How many seconds is that? Screw it. I can't keep counting like this. Right now I'm downloading Riddick: Dark Athena, because I bought it for five dollars this morning from D2D. So long, suckers!

Charles_Dickens

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