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Ein-7919

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#1 Ein-7919
Member since 2003 • 3490 Posts

who here also owns a console?

and what games do you play on it?

and is it worth it?

jpph

I recently got a PS3 and have Saint's Row 2, NHL 09, and iL-2 Sturmovik: Birds of Prey. Between the blu-ray player and these games, I would say it was totally worth it.

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Ein-7919

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#2 Ein-7919
Member since 2003 • 3490 Posts

[QUOTE="DVeight8"]No offense but it should occur to you guys that you are comparing 2 very lightweight games in terms of quality to make your judgement of CO. First I'll address Aion - lots of talk has been going around about this game, but most of the positive feedback was coming from people who hadn't yet seen what it really is, which is another one of those cheap lousy korean MMO's with a little bit more dressing on it. And the other compariaon was DDO, which suffice to say failed horribly and is grasping at straws now with this new 'unlimited' edition. So, if you want to call CO 'good' using those references, then ok, as long as you acknowledge the perspective you're coming from.dmcguk

So you have played Aion past 50 then? If you did you would know its more "than a cheap louse korean MMO"

And CO is only worth playing for its free game time atm but I dont see myself coming back to it

Pretty much the only way I would go back to CO (past the free month) would be if Cryptic added content patches. The atmosphere in the game a refreshing change to all the EQ-model MMOs that are out these days.

Also, as for DV's claims of DDO failing "horribly"...that's odd, then. If it failed so badly, how has it stayed up and running for the past three years? I mean, MMOs that fail miserably generally shut down within a year of going live (Auto Assault and Tabula Rasa come to mind).

EDIT - my mistake...took both AA and TR a year and three months to shut down. And what an odd coincidence...both were published by NCSoft...

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Ein-7919

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#3 Ein-7919
Member since 2003 • 3490 Posts

Once, a long time ago, I felt incredibly confident in my Starsiege: Tribes abilities. Sneaking around enemy bases, staying low to minimize detection, and only popping out of hiding to unleash a laser round to the backs of my targets (usually as they were standing around guarding a flag). Even if I got spotted, I became incredibly adept at aerial engagements using nothing but a spinfusor and a chain gun (couldn't rely on the blaster, as it would eat up my energy reserves).

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Ein-7919

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#4 Ein-7919
Member since 2003 • 3490 Posts

[QUOTE="Katakalypto"]

Game was to boring and slow paced for me.

Pvt_r3d

Yeah, I was getting a little sick of mining all the time.

And I was getting a little sick of 'go here and blow up everything you find' missions. Sure, causing things to go 'boom' is kind of fun...but not when all you do is control+right click things, and then press F1-F6 (I was flying a Myrm when I finally cancelled my sub), and if you feel really advanced, click on your armor/shield repairers/hardeners.

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#5 Ein-7919
Member since 2003 • 3490 Posts

It balances out nicely. $5 for the single CD with the original version and various remixes of the theme song (total running time: a hair over 37 minutes), and $5 for the game itself.

Thankfully for me, GoGamer had it on their 48-hour madness list a few weeks ago...

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Ein-7919

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#6 Ein-7919
Member since 2003 • 3490 Posts

[QUOTE="Ein-7919"]

[QUOTE="SgtMoreless"]

All of them

SgtMoreless

Two words completely disprove that statement: EA Sports

Dont you mean 3? It is not fun being corrected is it? IS IT? jk..jk You can mod those games and make new levels if you new how and had the will. So, I dont think i stand corrected.

(Technically, EA is one word [in the form of an acronym] ;) ).

As for the modding capabilities, I was always under the impression that ever since the current-gen consoles came out, EA has been shoveling the previous generation (i.e. the PS2) version to us PC gamers. Was I wrong in this belief?

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Ein-7919

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#7 Ein-7919
Member since 2003 • 3490 Posts

The decision-makers really have no idea what it is the community as a whole wants - they attempted to copy Steam, and were honestly likely completely surprised by the backlash. The community pretty much complains no matter what they do and goes out of their way to ignore when something that is a 'problem' was corrected or dealt with well, so there isn't much feedback for them on what actually works vs. what doesn't.Makari

There is absolutely no way anybody can ever figure out 'what it is the community as a whole wants'. That's the inherent problem with 'the community'...we (the community) say that we want one thing and we will fight to the death for our RIGHT to have it. Of course, the moment a company comes out and gives us what we actually asked for, we scream bloody murder and boycott the product.

And yeah, I am familiar with the Mass Effect phone-home and Spore error message arguments...which is why I said that it was their image that had taken the hit. They may have fixed the issues (removed the phoning home 'feature' in ME and the error message in Spore), but the damage had been done. It is something that sticks in people's minds, and leaves the impression (even if it was only a perceived slight) of shadiness.

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#8 Ein-7919
Member since 2003 • 3490 Posts

All of them

SgtMoreless

Two words completely disprove that statement: EA Sports

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#9 Ein-7919
Member since 2003 • 3490 Posts

[QUOTE="Ein-7919"]Two recent games that came out that (surprisingly) didn't need the disc to run (right out of the box) are Spore and Red Alert 3. I say surprisingly because both games were published by EA...and EA had a nasty track record of draconian forms of DRM.Makari
It's actually a bit the opposite - EA was the last to the party on SecuROM, as Take 2, Ubisoft, THQ, etc had already been using the exact same stuff for a while when EA picked it up. It went back to at least Company of Heroes in 2006. Before then, EA largely used Safedisc w/ disc check that nobody really cares about, and is what Activision used 90% of the time IIRC. In addition, the 'draconian DRM' that they caught flak for was the very same reason Spore and RA3 didn't require the disc in the drive, in your case. :D

Very true...but the case I was aiming for was Mass Effect. Prior to the community back-lash, the phoning home service to allow users another ten days of game play was probably the strictest form of DRM I had heard of. Granted, the DRM was scaled back after people discovered that 'feature', but the image was burned into people's minds that EA was one of the worst adopters of DRM. This image wasn't helped any with the pop-up window the would appear if you ran out of installs for Spore (the 'please purchase another registration code, reinstall, and then try again' message). While EA did respond to this message as an error, it still sticks in people's minds.

However, with all that said, I did find it kind of surprising that EA went back to the disc check method for The Sims 3 (although, that could be because you need to have a valid serial key in order to access the Sim Store)...

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Ein-7919

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#10 Ein-7919
Member since 2003 • 3490 Posts

hmmm...what a dilemma. this is what happens when there are no free trials. one last question Ein, if you dont mind: which has the smoother learning curve?Kh1ndjal

That's a tough one, to be perfectly honest. For me, Aion had the steeper learning curve due to the fragility of your character (if I had more than one mob on my caster character [wizard], I was hosed...raise that value by one for my priest [who, by all accounts, is more akin to the D&D cleric than a WoW priest]). In Champions, your second power will typically be an attack that will affect multiple (usually 5) targets. Additionally, you can definitely tell that Champs was influenced (at least a little) by action games: when you kill a mob in Champions, their bodies will usually create little orbs that will buff/heal/energize your character.

However, all that being said, the learning curve on Aion is conditional upon one thing: familiarity with other fantasy MMOs of the EQ-type (EQ, EQ2, WoW, Warhammer, etc...). If you have played ANY of those games, Aion will feel VERY familiar, and most of the learning curve will have been straightened. The only twist is the combo, or 'chain', attacks. This is basically the combo system from Guild Wars...so if you are at least familiar with that game, you will be able to function just fine in Aion.