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ErrolJames Blog

I should finish Dead Space 2

I've had Dead Space 2 since January, and I haven't beat it. GameFly doesn't seem to mind, but it bothers me. It's not that the game sucks. It's the best thing 2011 has to offer if you ask me. I'm still on Chapter 10. I refuse to return it until I finish the story. I must see what happens to my friend Issac.

Thinking back on it this is exactly what I did with the first Dead Space. It took me six months to finally finish that story. I wasn't impressed when I first played Dead Space. It got to the point to where I was like "if this game isn't fun by the time I put this control down. I'm done." I remember putting the control down at 9am that night. I knew Dead Space was something special.

There was a long stretch in between that moment of greatness, and when I actually finished Dead Space. I was too busy with No More Heroes and Grand Theft Auto IV to play Dead Space. When I finally finished the first Dead Space I had reason to be excited about its sequel. Now that it's here I might as well enjoy it while it lasts. Issac you are the man.

MotorStorm: Apocalypse & the Earthquake in Japan

MotorStorm: Apocalypse has encountered some controversy as of late. The series moves from it's stylish exotic getaways, and puts the player in a fictional city that is falling apart from natural disasters including earthquakes. The controversy began in New Zealand after an Earthquake with a magnitude of 6.2 affected the country this past February. The game has been delayed indefinitely in New Zealand as a result. The release date of MotorStorm: Apocalypse is also delayed indefinitely in Japan as well after an 8.9 magnitude Earthquake struck the island last week.

The release date of MotorStorm Apocalypse: is now questionable in Europe as a result of the recent earthquakes in Japan and New Zealand. Sony has stated that the release date, which is this week, is "under discussion" for Europe. I say release the game. I haven't experienced an Earthquake before in my life. The East Coast of the United States isn't exactly know for it's huge Earthquakes. I don't understand why people hide under tables, or know what it feels like to experience aftershock. It's like how people who have never seen snow have know idea what a blizzard is like. How would you know what it's like to shovel snow or make a snowball if you've never seen it?

Maybe MotorStorm: Apocalypse can give me a better understanding of what it's like to experience one. I only watch the news at the gym, and all I see from the Earthquake in Japan are images of the aftermath. The images are sad, but I have a hard time figuring out how an Earthquake causes so much damage. Especially since I've only seen before and after pictures of Earthquakes on the news. The April 12th release date in the United States seem to still be solid at this point. Let's hope it sticks.

Before I end this post I want to take the time to let people around the world who have been affected by a natural disaster are in my thoughts and prayers. One love.

Goodbye Blockbuster

Driving home I discovered some bad news the other day. The Blockbuster Video in my city is closing. The Blockbuster in neighboring cities and towns have already closed, and I was hoping the one in my city would last. I was wrong. It hurts my heart to see you go. I can't go inside the store during this time. I might just cry.

Sure I have a GameFly account to fallback on, but Blockbuster was special. Blockbuster had every game I could ever want available on the day of it's release. I've played LittleBigPlanet 2, Splinter Cell Conviction, Donkey Kong Returns, Super Mario Galaxy 2, and many more first day thanks to Blockbuster. It seems like the only way I'm going to be able to play a game on it's release date is if I buy it at retail price. $50-$60 dollars for a videogame is not in my budget these days. Looks like I'm stuck waiting on GameFly to deliver my games. Heaven forbid two games I want to play are released on the same day.

Part of me feels like I caused this. I signed up for an account at a Blockbuster 20 minutes away from my house. I decided to rent LBP 2 and there was a Blockbuster down the street from where I was driving. The next time I drive by the Blockbuster in my city I find out it's closing. I always used a joint account at the Blockbuster in my city. I feel like if I had signed up that solo account in my city it wouldn't be closing. It's hard to see you go. Yeah there's the Blockbuster 20 minutes away from my house, but how much longer does that one have? It feels like only a matter of time before I'm campaigning for a videogame version of RedBox.

Long Live Guitar Hero

I hereby nominate Guitar Hero for the Videogame Hall of Fame. I hope to see a statue of Bobby Kotick holding a guitar at the exhibit. That way I'm reminded of why it only took 6 years for Guitar Hero to end up here. The Myspace of the Music Genre, it's sad to see you fall to Rock Band. Goodbye Guitar Hero. I'll see you at the 10 year anniversary.

Is a Passion for Videogames Required?

Is every journalist in the gaming industry passionate about videogames? With all of the hurdles I've encountered, I couldn't see how a person who didn't love videogames would try make it in the door. Maybe the door was wide open for these writers disguised as gaming journalists. They say it's all about who you know. I always figured the people who claim they play videogames for a living were proud of it. I'm proud to blog about videogames, and I've yet to make a penny from it. Should a passion for videogames be required to be a journalist in the gaming industry?

No

Let's face it some journalists in the gaming industry suck at writing. Reading some of their stuff makes me wonder how some of these people are even allowed to write. Spelling and grammatical errors can ruin the point of any article. These journalists who suck at writing often use their passion for videogames as an excuse to remain in the industry. They can go on and on about why Dead Space 2 is great in a Youtube clip, which makes it easier to overlook the poorly written review by the same person. Passion should not take the place of writing ability.

Just because your passionate doesn't mean you're not biased. Lets say Uncharted is your favorite series in videogames. Nothing wrong with that it's an awesome series. It is wrong if you compare every third party action adventure game to Uncharted. Deducting points from games like Grand Theft Auto & Dead Space because the characters can't climb structures, or move like Drake is unfair.

Yes

Journalists are the bridge between developers and the gamers who play their games. The majority of people who read magazine and check gaming websites are passionate about videogames. It's the responsibility of the journalist to understand that passion. If the next Grand Theft Auto isn't as good as the previous (which I doubt,) I want a journalist to be able to tell me why. If there's no passion a journalist would probably point to technical errors such as glitches and bugs, while a passionate journalists might explain how the story, atmosphere, controls, or overall gameplay isn't as good.

If a journalist has no passion for videogames whose to say their best interest is in the quality of videogames? I'm not sure about the politics inside the gaming industry, but I think it'd be easier to sway a journalists decision if they weren't passionate. I'm sure every journalist who was invited to Duke Nukem's T*tty City in Las Vegas will remember that day when they write their review for Duke Nukem Forever. A journalist could easily overlook the bad in the videogame because of the fun they had at an event if they weren't passionate.

Regardless of whether or not you're passionate about videogames, you must realize this is a culture. If you're not invested in making the culture better for the future then why are you here? I figure my contribution to the culture is worth more important than a price, which is why I take pride in my blog. I don't read a lot of other stuff from gaming journalists, but I think you can separate the passionate journalists from the rest. It is unfortunate that so many passionate gamers are trying to make it in the industry while there are some people only in it for a paycheck, but that's reality.

Duke Nukem Forever?

Who the f**k is Duke Nukem? He's the guy that invites a bunch of nerds to Las Vegas, brings them to "T*tty City" on an extinct gas guzzler, and gets their d**ks hard in the Champagne Room. Duke Nukem GTFOH. You're a myth. All you've done was interrupt the release of the next Borderlands. If the next Borderlands sucks, I'm blaming you.

Autosave should be Mandatory

Dead Space 2 is in my PS3 right now, and I don't even want to play it. Why? Because I turned it on and discovered I didn't save my game from the night before. I have to replay hours of progress because Dead Space requires gamers to manually save. It's 2011. Get with the program Dead Space. Stop obsessing over my mother and add an Autosave patch.

Dead Space 2 isn't the only game stuck in the past. No More Heroes adds some toilet humor to the mix. In order to save your game you must take Travis to a bathroom and let him use the toilet. You apparently save your game on toilet paper. It was cute in the first game, annoying in the sequel. I had to fight the same boss so many times because I'd forget to go take Travis to the bathroom. That got old fast.

Pros & Cons of the NGP

NGP. Never Gonna Play, Not Gonna Purchase, No Go People, Next Generation Poop. Next Generation Portable is a horrible name for a device that should just be called the PSP 2. Maybe Sony is trying to distance itself from the Playstation Portable. According to Wikipedia it sold over 61 million units which is impressive, but compared to Nintendo's 144 million DS' sold PSP stands in a distant second. Sales of PSP games have not been all that impressive either. Pokemon Black & White sold more units than all but 3 PSP titles in 48 hours. Sony's got some catching up to do. How does Sony plan on catching up to Nintendo? By releasing it's successor to the PSP at least six months after the Nintendo's successor to the DS, 3DS, hits stores.

NGP seems doomed from the start. The 3DS has already established itself with a release date, price, and launch titles. Who knows how many millions of units the 3DS will have sold by the time the NGP is released. The price of the NGP is anyone's guess, and I'm not sure people are willing to spend another $300+ dollars on a portable system after buying a 3DS. I'm going to wait for either a price drop or a redesigned NGP. I was never a fan of the original PSP design and to see it come back for the NGP was a little disappointing.

The software presented seemed cool. Seems there will be an Uncharted, Killzone, Motorstorm, and other Sony console favorites on the NGP. The problem with that is that Sony is banking on it's established mascots to sell the NGP. NGP needs an original IP and fast. Every Nintendo portable system I've ever owned was for a Pokemon game. Sony needs a game like that on it's portable device.


The hardware is impresive. It apparently is as powerful as the PS3 and is smaller than a PSP-3000 which says big things do come in small packages. Just because it's as powerful as the PS3 doesn't mean I want to see remakes of PS3 games on the NGP. Either give us original adventures or don't give us anything at all. I'm a little concerned that some franchises are going to be over saturated thanks to NGP. If Uncharted on the NGP is the best selling game I predict a sequel within a year to complement the newly announced Uncharted game after Drake's Deception. Slow and Steady wins the race. My only requests are the price stays under $300 dollars and that NGP can play PS2 games similar to PS One Classics on the PSP.

Dead Space 2 Loves Your Mother

Why would any gamer care what their mother thinks about Dead Space 2? Is that the best you could come up with to promote the game? Only way I can explain it is someone at EA is seeing their MILF fetish come to life. Why else would we have commercials of older women reacting to a videogame they never heard of? Then there's the creepy sweepstakes where you enter by sending in videos of your mothers reaction to Dead Space 2. Why are you so obsessed with my mother EA? I can't wait to see what Dead Space has planned for Mother's Day.

Most Disappointing Game of 2010: Fallout: New Vegas

In a year where most of the anticipated titles were delayed until 2011, Fallout New Vegas stuck by it's October 2010 release date. I made it out to a midnight launch for the one game left on my most anticipated list. I remember driving home in excitement with a copy of New Vegas in my possession. It had been two years since Fallout 3, and I was ready for a new experience. Boy was I disappointed.

Lets start with the obvious, the game is FILLED with bugs when it was released. It's clear New Vegas was rushed in order to make it's release date. Bethesda figured they'd release a broken game and fix it through downloadable patches as times goes on.They promised patches would come the following week, it's been 2 months and they're starting to show up. As I'm writing this I'm still not sure the 360 or PC versions has received patches yet.

I lost well over 50 hours due to the bugs in New Vegas. One instance occurred when the game froze while it was autosaving. There was nothing I could have done to prevent that besides manually saving before I walked into the Lucky 38 Hotel. The result of that was a CORRUPT file that refused to load. I ended up with a few corrupt files in my journey through the Mojave Wastleland. It's frustrating to be reintroduced to characters and places I've already met and explored. Sure the ability to change the way I approach any situation is refreshing, but it would have been better if I could have done it with a new game as opposed to making up for corrupted saves.

The story to New Vegas was also a disappointment. New Vegas' story is longer than Fallout 3's, but it ends abruptly. I'm not going to spoil it, but if the story kept going it would have made more sense. It would'veallowed you to see the results of the decisions you've made throughout the quest. The ending to the game made me feel like most of the work I had put into the game was pointless. I felt like I was doing busy work for most of the time. Similar to herding goats in The Legend of Zelda: Twilight Princess.

The game never took off. It just kept me busy doing random tasks.There were some interesting characters and places, but overall the game lacks personality. You are just a courier exploring a post nuclear Mojave Desert. Overall New Vegas is a fun game worth playing. I invested over 100 hours into the experience, but I'm not compelled to play it again. Fallout: New Vegas you are my most disappointing game of 2010.