Evolving_Jesus' forum posts
Well since there are no argument fallacies in my post i cant see how its not a valid argument. actually your argument has the fallacies since i never stated a formula like, "shoot, shoot, shoot, or cook cook cook... Dungeons are only different in that same old formula Fire dungeon, Ice dungeon, etc etc... all dungeons have those same fetch type quests. find key, find special item, find boss key and use new weapon on boss. Actually i just read 1ups review which its hitting at the heart of my argument. "But another Zelda basically means another carefully choreographed series of fetch quests and multipart boss battles that, if you're less romantic about the series than others, eventually start to feel like going through the motions. Another predictable eventuality is that in every Zelda game, you usually have to find a very specific item to beat a boss just before you reach that boss, and you'll rarely use it again. That's like putting a key in a treasure chest right by the door you need to open, which happens as well." http://www.1up.com/do/reviewPage?cId=3163339&sec=REVIEWSWow first negative comment I've heard about Zelda. I don't agree at all, you can say that with all games, shoot, shoot, shoot...
Even the innovative ones, cook cook cook, math math math, etc. I don't think your argument is valid, I mean, all of the dungeons are different, the keys are different. Zelda has to live up to that kind of game, it is adventure, I think it would receive far more criticism if you start cooking in the game, etc.
PharaohsVizier
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