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FoamingPanda

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#1 FoamingPanda
Member since 2003 • 2567 Posts
Oh god, how many marketing icons can we cram into one giant marketing tool?!  Thank God gamers don't demand innovative and fun ideas, or Nintendo would be flat-out-broke, =/. 
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#2 FoamingPanda
Member since 2003 • 2567 Posts
[QUOTE="ralphikari"]

[QUOTE="Lilac_Benjie"]Point being that in five years all consoles will have poor visuals. One of them will have motion sensing.Lilac_Benjie

Motion sensing is not patented by one company. Anyone can use it and we may be playing TRON 3.0 in VR five years from now.

In five years all consoles will probably use motion sensing. 

Why?  I don't find motion sensing to provide a more direct or efficent means of control compared to an analog controller or keyboard and mouse?  Hopefully, in five years, game developers will have enough sense to allow CONSUMERS to CHOSE which control format they enjoy when they play a video game.

I, for one, hate this idea of "ALL GAMES ON THOU CONSOLE SHALL BE PLAYED ON THY CONTROLLER, ONLY."  Whatever happened to USB devices? 

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#3 FoamingPanda
Member since 2003 • 2567 Posts
Why are people so quick to assume that motion sensing is an enormous leap in input technology?  I was always under the impression that input, unlike processing power and functionality, did not have an absolute "bench mark."  Input always seemed a matter of strict preference on behalf of users.  I perfer the Wiimote over analog controllers, but find both "controllers" to be vastly inferior to a keyboard and mouse.  Are you juding input on efficency, or something as subjective and arbitrary as "fun?"
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#4 FoamingPanda
Member since 2003 • 2567 Posts

...And they will bow their heads in shame, disgusted to see motion sensing technology first used to animate 20 year old franchises long devoid of meaning, childish games that are warranted solely within the motion sensing technology itself, and the unethical, backwards, and demeaning marketing strats that were used to sell an inferior, backward, and rip-off product.

Future Generations will look back on this generation and frown; hopefully, future generations will embrace video games that appeal to a broad audience.  Games that are full of all sorts of intellectual and artistic freedom, games that are no longer divided among pointless commercial and "console exclusive" lines.

Games will be judged strictly as games.

Consoles will be judged strictly as consoles.

The way things should be.

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#6 FoamingPanda
Member since 2003 • 2567 Posts

 

And you're completely right as far as the other titles you listed goes.  I'd only consider defending TES because of the dramatically different plot lines, ideas, cultures, worlds, and ideas in each game.      

Stabby2486

     

Is that all you care about?

Care bout?  No.  It simply provides a logical context of why a series might be justified to continue on to such a length.  It also lacks a hardline character, or marketing icon, that makes the game and its content far more rigid in character.  But, I admit, it'd be quite redundant and pointless to release another TES game after the epic conclusion of Oblivion.  Wasn't much of a game, imo, but it provides a good point to cut off the series.

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#7 FoamingPanda
Member since 2003 • 2567 Posts
[QUOTE="Grammaton-Cleric"]As you said, it's my problem: I don't want to play derivative crap.  

dvader654

Oh yeah thats right, everything you don't like is crap, forgot about that.

Seeing as we're discussing the quality of Nintendo titles, let me take a moment to agree with GC over the disturbing trend that I have noticed in most Nintendo first-party games.  I hope this isn't SW matieral, and I apologize if it is, but it is in tune with the rest of the discussion taking place on the thread.  

Yeah, he's obviously upset that Sony hasn't come out with a large range of innovative titles to fill the old console library: God of War Kart, God of War Party, God of War baseball, Paper God of War, Baby Kratos, Baby Ares, Baby Athena, Kratos Striker.

Hell, incase he happens to be a Microsoft fan, he might be upset that we haven't quite seen:  The Legend of Master Chief, MC II: The Adventure of Master Chief, The Legend of Master Chief: A Shotty to the Past, The Legend of Master Chief: Master Chief's Awakening,  The Legend of Master Chief:  Shotty of Time,  The Legend of Master Chief:  Master Chief's Mask,  The Legend of Master Chief:  Oracle of Weird Space Aliens,  The Legend of Masterchief: Four Pistols,  The Legend of Master Chief:  The Humvee Rider, The Legend of Master Chief:  Six Shotty Adventures,  The legend of Masterchief: The Morish Healthpack,  The Legend of Master Chief:  Twlight Aliens,  and The Legen of Master CHief: Please keep buying our franchise label, thanks.

GC has a very valid and sad point, unfortunately.  His term, "derivitive trash," seems to sum up the overwhelming majority of Nin first-party content quite nicely, =/. 

 

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#8 FoamingPanda
Member since 2003 • 2567 Posts

[QUOTE="FoamingPanda"]I understand that many franchises are carried out way beyond their purpose, ie Mario Party and Ratchet and Clank. But those games are jsut the exact same formula with absolutely no difference in them. I also don't understand why you single out Nintendo. Why not mention other games like Sonic, Quake, Doom, Elder Scrolls, ect.? I would probably agree with you a lot more if your sole focus wasn't Nintendo, but thewhole industry. By shining a thin spotlight on them, you are ignoring the rest of the situation which should not be ignored. coreygames

I stab at Nintendo because not only are they THE WORST company about promoting mindless sequels, but Nintendo also limits, defines, monopolizes, sells, and controls content on their consoles through the use of these franchises.  When these franchises are being exploited in a way to lower the standards of consumers, Wii fans are actually following into an abyss that is re-ordering their values and lowering their expectations, and coming to typify how people come to understand gaming I feel compelled to respond.

And you're completely right as far as the other titles you listed goes.  I'd only consider defending TES because of the dramatically different plot lines, ideas, cultures, worlds, and ideas in each game. 

 

 

Lastly, I do know this may come as a shock, but there is a story implemented at the beginning of every Mario game before ever taking over the controls.

And equally shocking, is the fact that these "stories" regurgitate the same childish filth over-and-over, and are equal in quality to something you might be able to scrounge up at the local dollar store's children's section.  "Teh Princess/Mushroom Kingdom is in TEH DANGERZ from TEH ULTIMATEZ EVIL X: PLZ SVAE."

The elf-boy you mentioned has only traveled time twice, which falls short of your quite exaggerated number.

Excuse me, after fighting Ganon -- or whatever shallow, morally fixuated, or hollow villan inserted to fill the void of the one-dimension "ultimate evil villan" -- I lost count of how many times this sad, worn-out, naieve, and pointless RPG relied on a concept as lame as time travel to justify a game that is without purpose, warrant, meaning, and fun.  You figure that Ganon would have simply sent an assassin to slit the throat of Link, Zelda, and shatter the Tri-Force by now.

I'm sorry if such hollow, childish, and intellectually dry games have come to typify the point I was trying to make when you asked me why I was unwilling to leave.  Games aren't keeping up with other forms of entertainment in terms of quality; in fact, they're taking an enormous leap in the wrong direction under the influence of Nintendo.

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#9 FoamingPanda
Member since 2003 • 2567 Posts
Sigh.  I abstain from voting.  The girls listed here are the most Wapanese fan-boyized gals in gaming.  Don't find any of the Final Round girls attractive in the slightest, =/. 
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#10 FoamingPanda
Member since 2003 • 2567 Posts
[QUOTE="FoamingPanda"]

[QUOTE="coreygames"][QUOTE="FoamingPanda"]Yes, compare ancient franchise to ancient franchise.  Don't you love when a console shoves 20 year ideas down your throat...4_Horsemen

So, if I understand what you are saying is correct, you don't like those franchises because they have been with the company since the beggning and they still use them toady right?

I don't like those franchises because they were sapped of depth, meaning, purpose, and fun over the course of 20 years.  The ideas and content of the genres made sense back when games were crammed onto 8bit carts, but I don't understand why the childish overtones, limited content, and intellectually boring ideas within the games did not evolve (into COMPLETELY new franchises) as the hardware evolved.

Tell me about it. Nintendo has bastardised Mario so much that I'm sick of it. I don't see Sony releasing installments of God of War Kart, God of War Party, God of War baseball, Paper God of War, Baby Kratos, Baby Ares, Baby Athena. And so on and so forth. I really could go on but I think I've made my point.

I'm not a Sony (or Microsoft) fan, but rofl, congrats, first SW post that ever made me lol. 

....Baby Kratos, lol.  Blogging this one.