The list so far:
Top 30 Games of 2010 I played - #16 - 30
#30 - Modnation Racers - PS3
#29 - Risk Factions - XBLA
#28 - Alien Breed Impact - PC (Steam
#27 - Beat Hazard - PC (Steam)
#26 - UFC Undisputed 2010 - PS3
#25 - Green Day Rock Band - Xbox 360
#24 - Alien Swarm - PC (Steam)
#23 - Ilomilo - Windows Phone 7
#22 - Hydrophobia - XBLA
#21 - Magic: The Gathering - Duels of the Planeswalkers PC (Steam)
#20 - Bayonetta - Xbox 360
#19 - Lara Croft and the Guardian of Light - XBLA
#18 - Final Fantasy XIII - Xbox 360
#17 - Bioshock 2 - PS3
#16 - Toy Soldiers - XBLA
And here we go, it continues! "My top 30 Games I played in 2010" continues with #11 - 15!
#15 - Splinter Cell Conviction - Xbox 360
![](http://image.gamespotcdn.net/gamespot/images/bigboxshots/6/939336_87218_front.jpg)
Splinter Cell Conviction was a surprise purchase for me in 2010. I have never been a big fan of the Splinter Cell series. Not cause I think it's bad or anything, they have just never been my cup of tea. I've always respected the fact they have been great quality games. That and the fact that they are pretty hard.
So, a demo pops up on live in 2010. I give it a shot, and just like the bad guys, I was blown away. I had to get this game in 2010.
This Splinter Cell game was more action oriented, yet still retained a lot of stealth from previous games. You can now mark targets - sneak up on a baddie, kill them from behind, then mark 3 guys around the corner and wham, 1, 2, 3 lights out. You can blend into the shadows, and you have many gadgets and weapons at your disposal to take the baddies out.
The graphics were pretty notable in game, words pop up on buildings to give you clues...almost a comic book effect. As you turn a corner, on the shadows of the wall, text might read, "Sneak into the office." It's a pretty cool effect.
I think the best part of this game is it gives you choices, like sneak past the bad guys, or plant a remote bomb from the ceiling and blow them all away, or drive one out, hand to hand kill them, then mark the others and kill them in succession with one tap of a button.
The game also features challenges that you can complete, different modes, and yes, co-op mode, which definitely is a major plus for the game. You haven't played a stealth game until you and a buddy have silently exterminated everyone in a room. It's a thrill.
The game isn't perfect: it's got some minor issues with stealth detection in some spots, and when the gamegoes into too much action, then stealth it can get chaotic and frustrating, but it's worth it. The game has some sweet spots, lots of content, great storytelling and replayability. If this is the direction Splinter Cell is heading in, I say bring on the sequel.
#14 - Costume Quest - XBLA
![](http://image.gamespotcdn.net/gamespot/images/bigboxshots/7/604987_177626_front.jpg)
This game is the best game ever based on a holiday. There I said it.
Tim Schafer and Double Fine productions have created a wonderful game. Costume quest is a RPG about two siblings that get separated (one gets captured) and go on a quest to reunite with each other and save Halloween. Along they way, they meet other kids, monsters, and go trick or treating. Don't laugh, it works, and creates a funny and enjoyable experience.
Sure, it's not a long game. Sure it's relatively easy RPG. But the point of this game wasn't to make an epic, challenging RPG. It's about having fun. The story, the incorporation of trick or treating, the laughs, it all works. The length and fun, make it perfect for a holiday game.
The reason why it's on this list is simple. In world where Halloween seems like a forgotten holiday, Costume Quest reminds us what Halloween really is. It's about having fun, dressing up, munching on candy/snacks, and scaring a few people. It made me feel, for a brief period in time, like a ten year old kid again, trick or treating, having fun on Halloween. And for a game, where on paper, it seems to be doomed to fail (like all holiday games do) Costume Quest not only succeeds, it excels.
Also, the fact you can unlock some pretty sweet avatar awards, is extra sweet (pun intended).
#13 - Pinball FX 2 - XBLA
![](http://image.gamespotcdn.net/gamespot/images/bigboxshots/1/605501_178498_front.jpg)
Pinball FX 2 was another fall 2010 release, much like Costume Quest. The previous FX was a decent pinball game. It's mechanics were okay, the tables were okay....the game was just...okay. It did it's job filling the void of pinball games on the 360 (at least on the downloadable end).
Pinball FX 2 came, and it blew the old game away. The game is a shell, kinda like Family Game Night and Game Room. From inside the game you can purchase individual tables, or game packs of tables. But guess what? Have the old Pinball FX? You get that free for FX 2, with the new and improved game engine, leaderboards, and achievements. Have the old DLC? well you get those tables too for free in FX 2! Have none? You can purchase all the old tables, plus all the new tables, and the amazing Marvel Pinball tables (which are some of the best licensed pinball tables I've seen yet).
All tables have 3 achievements for each and there own leaderboards, plus all your scores combine to form your overall score. Combine that with others, and you get your wizard score, which can earn you some avatar awards. They even have tournaments in FX 2 and online and local multiplayer.
Between the new engine, all the great new tables, the push to constantly improve your score, and all the other improvements over the original, FX 2 not only creates the best pinball experience in this age of consoles, it might be arguably the best one of any age of consoles.
#12 - Smackdown Vs. Raw 2011 - Xbox 360
![](http://image.gamespotcdn.net/gamespot/images/bigboxshots/8/996718_169581_front.jpg)
Smackdown series returns yet again.
Okay back up. You and I both know that every year, like Madden, it seems there is another WWE wrestling game. And let's face it, it's been a long time since they have really been, really really good. No Mercy, for the N64, was the last wrestling game for the console, and was a personal fav of mine. It had an awesome huge roster, many unlockables, tons of games modes, great multiplayer and story modes. It was packed to the brim full of content, and it was all-around a great game to play. When the games entered the next age, they just lacked polish and content. Then came Raw vs. Smackdown 2006, which finally brought the WWE games around again, with a great roster, unlockables, game modes, multiplayer, and overall polish. I own the PSP version, and long load times aside, it was the first WWE games in years that was just fun to play and enjoy.
See a trend?
In 06, I got my first 360 console. And like in years past I got a WWE game that came out every year. 2007 was good, it just liked the umph that the previous game had. 2008 came and well...ugh seriously...game was bad. They messed up with the mechanics and the roster was severely lacking. 2009 came, corrected a lot of mistakes, but still we were not going to A quality here. WWE and THQ were playing it too safe. 2010 came, and the finally were trying to turn the corner. It had a major focus on creation, and sharing: moves, entrances, characters, storylines, everything could be uploaded and shared with other via the in game marketplace. Problem was, on the gameplay side, there was still no umph, nothing new to keep you playing. It was same old WWE, and the roster just was looking bleak...
Then here comes 2011.
After years, THQ finally has everything working to create a great wrestling game. All the creation and sharing return in the 2011 edition, with an improved roster, (which on the WWE end, it seems the younger stars are finally turning corner and creating some exciting personas), well rounded gameplay, lots of modes, and the WWE universe mode.
WWE universe mode combines the best parts of the old GM mode and story modes to create a constantly changing game. At any point, you can go into the Universe mode, fight in a randomly set up match, or make you own, and fight it out. What makes it awesome is random events can occur. Sometimes you might have to fight another opponent, or fight off your arch rival, or team up with someone, or some how fight back after being hit with a steel pipe to the back. Some wrestlers can turn fan favorite or heel, team up and form stables, win championships, get new enemies and friends. And the best part is you have control over it all. You can create stables, change championship hands, win the money in the bank match, form matches, etc. WWE universe is what put this game in the top 30 for me. It's ever changing storylines, fun gameplay, and options make it a great Wrestling game and one worthy of calling it a great game. 6 years later THQ. Took ya long enough :P
#11 - Blur - Xbox 360
![](http://image.gamespotcdn.net/gamespot/images/bigboxshots/3/959893_170418_front.jpg)
I was one of the first people to play in the Blur multiplayer beta, early in 2010. I went in not expecting much, and came out it, hyped up for the game release.
Blur is a combination of Mario Kart, PGR, and Burnout. The game plays kinda like Burnout: you race, and try to destroy other cars. The difference here, taking a cue from Mario Kart, is you can pick up powers ups, up to 3, that can use to blow the other cars away, or defend yourself from other cars' shots. Add in a ranking a points system (fans) from PGR, and you got a recipe for a great racing game.
Single player is fun, you got through, try to complete challenges, rank up and earn cars...it's all good. Go online, and Blur become awesome, addicting even. You can select events from, 1-10 player racing, 20 player racing, even destruction modes among others, and just have fun. You earn fans regardless, of placement (though you earn more as you place higher). It's all about how you play: you get more for hitting and taking down other cars, drifting, completing challenges, etc. as you gain more fans, you'll unlock higher ranks, which in turn, unlock more cars. The ranking system provides that desire, along with the exciting multiplayer gameplay of creating a excellent, addicting multiplayer racing experience.
I mean, just this past weekend, I played almost 18 hours xD (not all at once of course :P)
Speaking of which, I hope everyone had a good weekend. :D and got plenty of gaming in. (I know I did!)
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