Pandora's Box Review
While the individual pieces may be a bit weak on their own, the overall experience is satisfying and worthwhile.
While the individual pieces may be a bit weak on their own, the overall experience is satisfying and worthwhile.
It has two tragic flaws, and these problems are so overwhelming that the good parts seem wasted.
The story helps make even its silliest puzzle seem relevant and the game comprises an enormous world populated with interesting characters.
High-concept is one thing; bad concept is another altogether.
Even with its problems, its excellent combat system and sense of style make Jagged Alliance 2 very easy to recommend.
A slightly improved Might and Magic is better than no Might and Magic at all.
Being a Jedi, at least in this gameworld, is not all it's cracked up to be.
The game features an excellent and robust spell system, but gameplay itself is chaotic, messy, and simple to a fault.
There isn't much new in Grand Theft Auto: London 1969, an expansion pack for DMA's cartoonish carjacking game.
If you can brave its shortcomings, Resident Evil 2 is good, scary fun.
A puzzle game that falls somewhere between Pyro Studios' Commandos and Psygnosis' Lemmings Paintball.
The frantic quality of Wetrix has its charm and the game is fun.
Falling somewhere between Super Mario Kart and Wipeout, Ubi Soft's S.C.A.R.S. mixes cute graphics with familiar arcade racing, power-ups and all.
The tracks are inventive, with jumps, steep hills, and a variety of surfaces that affect traction.
Dethkarz follows the futuristic racing formula exactly, without bringing any real personality of its own.
Gangsters has many interesting features, but they don't come together in the big picture.
The track design is inventive, the illusion of speed is great, and overall the control is good.
Settlers III combines city building and combat, focussing primarily on the former.
This isn't a Populous for the 3D-accelerator age; it's a game that takes inspiration from the original, but little else.
It's hard to fault Blood II for not doing anything new; it sets out to be a traditional shooter and does a good, if not great, job.
The Blackstone Chronicles isn't a bad game. It's just average to a fault.
Half-Life is the closest thing to a revolutionary step the genre has ever taken.
It features an engine chock-full of bells and whistles and gameplay that would feel right at home on a console.
In addition to being a very good adventure game, it features great writing and beautiful art direction.
Despite the small problems, building a thriving city in Caesar III is fun.
Heart of Darkness isn't a bad game. It's a bit short and a bit frustrating, but it's always moderately fun and it's occasionally very fun.
With its multitude of modes and good terrain graphics, this is pretty much everything you could hope for in a motocross simulation, and then some.
It's a shame that someone decided to go and spoil a decent adventure game by including action elements.
The PC translation of Final Fantasy VII is fundamentally the same game as the PlayStation version, which makes for both its greatest strengths and its most frustrating weaknesses.
Because of the lackluster space combat, Interceptor is the first X-COM game where the micromanagement and research portion is the more satisfying of the two halves.
It's like an X-Files primer, filled with cute references to events from the show and following a plot that the devout will be able to predict within the first 15 ...
What we have here is an avalanche of new material, which, depending on how you view it, may or may not be a good thing.
All in all, Starship Titanic is an enjoyable tribute to an older era of adventure gaming.
It doesn't stray far from the blueprint created by its predecessors, but it is, without a doubt, the best game to ever adhere to that formula.
What begins as an interesting tale of conspiracy and murder ends up a confused and confusing gore fest of the not-so-supernatural.
While some of the new missions are creative, you can't help but wish there weresome overarching story to tie them all together.
It may be a bit too cute for its own good.
What is most frustrating about SkullMonkeys is that it just wears you down after a while.
There isn't enough here to compel anyone but the most adamant of Keepers.
Despite its numerous strengths, the game just doesn't have much longevity.
Log in to comment