Gallego Blog
So um
by Gallego on Comments
Ugh! My head! -__-
by Gallego on Comments
UPLAY? Giving achievement/trophy obsessed gamers a purpose?
by Gallego on Comments
After the registration process, and a little bit of exploration of this new system, I decided to put this system to the test and try out on Assassins Creed 2. So far, each achievement gave me enough 'units' to unlock all the rewards. Rewards for Assassins Creed 2 included extra throwing knifes, an Exclusive map (aka a new Dungeon to explore), a dashboard theme, and Altair's outfit to use while in game. Everything unlocked and worked perfectly in game (except the dashboard theme which does not work in game)
Finally a system which gives achievement/trophy obsessed players a purpose for their...unique capabilities. However, even I like this new system which in simple terms can be described as a "thank you for playing, here are some rewards" type of system. This is a good move by Ubisoft to try an encourage gamers to buy their games and gives us more reasons to get those achievements/trophies. So far, Assassins Creed 2 is the only game with this system, however, Ubisoft has confirmed that R.U.S.E and Splinter Cell Conviction will have it. Also do take note that this system is on a beta stage, and problems are bound to happen, like your save corrupting. Thankfully, I wanted to do a second run of Assassins Creed 2 anyway.
However, a question rises as to why content already in the game disc is not accessible from the start? I ask this because the in-game rewards were already in the game disc, you just couldn't see them until unlocking. My point, whats stopping producers from making us pay to access content already in the disc? I'm not a fan of non accessible content, but lets hope this new system brings a twist to our video gaming and remains free of charge. It still remains to see whether other big companies like Activision or EA adopt their own version of UPLAY. If you want to find out more, please see UPLAY's websiteG
Log in to comment