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GoDsSoN770

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#1 GoDsSoN770
Member since 2004 • 964 Posts

Some of you seriously are ridiculous like someone stated earlier. I can't blame many of ya though, as some of you are most likely clueless kids, or someone who doesn't know jack about wireless networking. Unless I'm Brawling late night (11pm-2am), or around noon on a week day, it hardly ever takes longer than 30secs to find players to play. If itz taking you long, chances are your firewalled, or you need to open the proper ports, which is no ones fault but your own.

There were major lag problems when the game first came out, but thats been fixed. As someone else stated earlier, if your getting horrible lag, or freezing, its either your connection or someone that your playing against. I usually get little to no lag, and if It does lag and is unacceptable, i simply quit as fast as I can and find a new game.

If you have more than one device in your house using your wireless internet (wifi) , you should try and play when none of those other devices (laptops,pcs, other consoles) are being used. If you try playing while other people in the house are online, chances are your going to get lag during gameplay and mess it up for everyone else in the game.

You can't compare this games online to other wifi connection games, because the structure is obviously different as someone already stated. You are connecting directly to other Wii systems, no to a server. The server only does the matchmaking. You also have to remember during peak hours (when most people are playing) your chances of entering a lag infested game increase. Not only this, there are people in Europe and other countries with American copies of the game playing online which causes lag. Distance effects the lag...

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#2 GoDsSoN770
Member since 2004 • 964 Posts
I think I could play it and still enjoy it, especially using a classic controller.
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#3 GoDsSoN770
Member since 2004 • 964 Posts

Like I stated earlier, the parental controls were designed a certain way, to restrict access to certain games and channels.

People have hacked the Wii-mote, and constant sound can come out of it, not just short sound effects like some think. The only reason I suggested this method is what I've read. Voice to text has been talked about, and kid safety while voice chatting has been discussed, specifically stating "we want parents to be able to listen in". How else would that work. Surely not through a normal headset. Either output is from the tv, wii-mote speaker, or something custom from nintendo. Anywayz itz not like the quality of the Wii-remote speaker would be any worse than that of a walkie talky.

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#4 GoDsSoN770
Member since 2004 • 964 Posts

Why don't they just only allow voice chat on friend servers? That way the only way you'll only be swearing with people who are your friends or who won't mind it.bobbetybob

Who said that they wouldn't be? Some still prefer to be able to communicate in some way shape or form while playing aganst strangers, with it being safe at the same time. The first post explains how that could work.

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#5 GoDsSoN770
Member since 2004 • 964 Posts

The Wii has parental controls, I think Nintendo should just find a way to take advantage of it and release a headset without any worries. Erebyssial

Well the parental controls only work to an extent. Once software is running, I don't think itz capable of much outside restricting software by rating, and restricting certain channels, and features of the Wii menu.

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#6 GoDsSoN770
Member since 2004 • 964 Posts

this has come up time and time again, nintendo won't ever allow voice chat or gamertags because they want to protect the children from naughty words and bad language, cause nintendo doesn't give a **** about core gamers, just children, all their games are for babies. take the person above me, she is exactly the type of person they are selling to, children who like childish cartoons like pokemon and kiddie anime.-theCHUD-

Last time I checked the Nintendo DS had online voice chat... THE NINTENDO DS! If you think their home console wont eventually get it, your being quite illogical..

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#7 GoDsSoN770
Member since 2004 • 964 Posts

I doubt the Wiimote speaker can output enough treble for people that will be screaming into the mic. It would just sound like noise.presto7640

Did you even read the post?? Why would you scream into the mic? Say what your suppose to, loud enough, and clear enough.. Is that really so hard?

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#8 GoDsSoN770
Member since 2004 • 964 Posts
^^^^^ LOL
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#9 GoDsSoN770
Member since 2004 • 964 Posts
Eventually we will get a peripheral, and some sort of voice chat.
I think that part is obvious. However, what form of voice chat do you think it will be?

Nintendo always seems hint around about certain stuff, and there was all this discussion about possible voice to text software, and parents being able to listen in on kids while they voice chat. We know Nintendo is most definitely going to take safety in to account to the fullest.

Heres my idea. I'm thinking output will be through the Wii-remote speaker, this way parents have no trouble listening in on the convo. Then, to lower costs of a peripheral, they release some sort of mic, just a mic, no ear phones needed.
I could see something like the happening for the actual communicating. Playing anyone voice chat = You have a set number of phrases predetermined, such as in Mario Kart. You are required to read it clearly into the mic, the game recognizes this, and plays the phrase on the other players wii-remote speaker, using a voice that is not yours. For instance, you can choose a kid voice, young man voice, grown up man voice, and the opposite if your female... Remember this is for playing against anyone.. I think this method would keep kids safe, as well as protect your identity. This also weeds out having a bunch of fools swearing, and being rude and obnoxious while chatting.

Now while playing with friends that you've registered, and people you know, there'd be no restrictions on the voice chat, meaning you can say what you want, using your own voice.

I think this would work quite well.

It would also be cool if they used the "rival" system that wasused in Metroid Prime Hunters, where your able to add random people that you have played against to a separate list titled "rivals". You would not have full voice chat, and text chat would be available, but restricted to predetermined messages. You can see when these people are online and have rooms open just like the friend roster.

What are your ideas as to how it would/could work? What do you think of my ideas?
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#10 GoDsSoN770
Member since 2004 • 964 Posts
Actually this game was said to have some sort of an online component...