Way back when I was in college, senior year, Time Magazine visited my university to interview students. They shot pictures of students standing in front of letters responding to job applications (seniors would routinely tape them up on the walls outside of the doors into our dorm rooms). The story was about how great job prospects were in that year (1983) for graduating seniors. The kicker was that every single letter in their photographs were rejection letters, and almost no one had yet received a job offer. In fact, the faces didn't go with the letters at all. Similarly, there was a previous story (again, by Time Magazine) where they didn't just mix up the photo with the subject of the story -- they got the story all wrong. Time covered our Senior Ditch Day, interviewed a friend of mine, and got his name, and the entire story wrong. Pissed him off.
As it turns out, at least for Time Magazine, in my experience, they'd write the story before they actually ever interviewed anyone. I guess that way, they never had to let the facts get in the way of the story they wanted to write.
@Brakkyn: There's only one game on that list that I MIGHT consider playing (South Park). Unfortunately, the previous South Park game had a ridiculously awkward control scheme, and if the new one works the same way, I'll skip it (yeah, I know I can use a controller, but controllers feel awkward to me also).
There's been such a great revolution in board gaming. We're pretty much in a renaissance, such that some of the best games ever invented, have been invented in recent years. And yet, of all of the superb games out there, you chose to play... Monopoly??? Really???
@reduc_ab_: I thought it was a decent game at launch -- I enjoyed my time with it, though as many others have pointed out, it was repetitive and thus wore out its welcome after a time. I'm not sure that this update will get me playing again (since I've become re-embroiled with Skyrim), but I do look forward to future updates.
I do appreciate that some people were misled by the preview, but get over it. We've all heard those complaints over and over again, and the repetition of them is more tiresome and annoying than any problems with the game itself.
@pongley: You obviously didn't look that closely at the list in the article -- an equivalent to your Fast Actions (Fast-Action) is listed. Also, you obviously missed that most of the mods are intended to improve the graphics, The only 'gimmick' mod is the Rick and Morty one, and even that is kind of clever, and one that I could see myself downloading for kicks. The only stand-out that you listed, that is unusual enough to warrant fitting your description seems to me to be the Jurassic Park mod, though you could argue that even that seems to be kind of a cheat like the others, so that you don't have to search out those lush worlds.
Please do not badmouth modders -- they don't have to share their work with anyone, and yet they are putting themselves out there. It's not fair to them, and it's not fair to the community that enjoys their work.
@neowarrior793: No matter how easy a game is, there will always be someone who wants to get to the end of the game without all that pesky 'playing' of the game.
@sladakrobot: That's because the hype over this game was outrageous and going on for a while, while Kerbal Space Program was hardly advertised at all. People outside of the roguelike genre who did not understand the concept of procedural content went insane. Those of us who realized that stuff like this had been going on for a while, though admittedly not on this scale, had more modest expectations. This is not even the first game to have a virtually infinite world (see Malevolence: The Sword of Ahkronox), yet because people outside of roguelikes thought this was an entirely outrageous and overly ambitious concept. Certainly it was ambitious, but it pieced together things that we'd seen before (certainly Spore did the procedural creature thing before NMS did).
In other words, it's no surprise that Kerbal didn't get a lot of love, while this one was destined to be a hype monster.
And don't get me wrong -- I'm loving NMS. It's the first SF game I've played that actually seems to capture the feeling of exploring the universe, without devolving into a flight or WWI dogfight simulator.
The game is a lot of fun. But yeah, I can see it getting repetitive. I'm still discovering new things that I didn't know were in the game, and as long as that happens, I'll stick with it. But yeah, eventually I know I'll have explored one planet too many and I'll grow tired of it. And I'm fine with that, because I still am getting a heck of a lot of good gameplay until that happens.
GrahamZ's comments