Grimmiers' forum posts
Head tracking is awkward if you have to turn you're head away from the screen. I'd say it's ironic that the only game that would appeal to core gamers is one that is filled with hit or miss party games. I did beat Antigrav for the eyetoy and it was probably the only core motion control game I've enjoyed.If you've ever played a simulation (flight, racing, military, etc) with voice commands, head-tracking, and gesture-control then you'll know that something like Kinect can have a purpose. Those setups can be pretty spendy on PC, so it's doubtful.
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I'd love to see the extra level of immersion, and interaction, that could be brought to a title like Forza, and potentially other simulators, as well as other genres even.Â
Ly_the_Fairy
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