Gryphes2k's comments

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Gryphes2k

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Edited By Gryphes2k

watch the gameplay/reviews not the trailers if you want to know the true side of the graphics of the game.

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Gryphes2k

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Edited By Gryphes2k

Skyrim is boring to me no matter how mods are developed.

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Gryphes2k

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Edited By Gryphes2k

[This message was deleted at the request of a moderator or administrator]

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Gryphes2k

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Edited By Gryphes2k

people have no idea how hard to develop a game. they think it's easy as playing a game. but obviously developing a game take much longer than beat it as a player so I suggest you don't complain too much about the errors. just buy it and stfu until they fix those issues.

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Gryphes2k

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Edited By Gryphes2k

Only Modern Ware fare 3 is better in 2011.

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Gryphes2k

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Edited By Gryphes2k

@gunslayer5 true. I suppose they pay for gaming sites handsomely to increase their game's rate.

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Gryphes2k

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Edited By Gryphes2k

I won't rate for Skyrim unless they fix its bugs and glitches.

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Gryphes2k

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Edited By Gryphes2k

before adding remove the // and place each line in a separate row.

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Gryphes2k

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Edited By Gryphes2k

[MapMenu] fMapWorldYawRange=3600.0000 // this allows rotate the map in 360 degrees fMapWorldCursorMoveArea=0.9000 // speed of the cursor on map fMapWorldZoomSpeed=1 // zoom out /in speed fMapLookMouseSpeed=3.0000 fMapMoveKeyboardSpeed=0.0500 //speed of the moving of the map when use keys fMapZoomMouseSpeed=9.0000

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Gryphes2k

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Edited By Gryphes2k

To disable the vsync change the iPresentInterval=1 to iPresentInterval=0 in the same file. to fix mouse issues use this bGamepadEnable=0 and add this line under controls category bMouseAcceleration=1 to make water more realistic enable multisampling iWaterMultiSamples=1 change the value to desired amount iMultiSample=4 if you want to give shadows to trees, buildings, rocks etc.. bTreesReceiveShadows=1 bDrawLandShadows=1 bDrawShadows=1 to fix the flickering of the shadows use this on skyrim.ini file in my games folder (in my documents)under display group. fSunShadowUpdateTime=0 fSunUpdateThreshold=2.0

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