I would have loved Doom 3 if it wasn't for thetele-portingenemies. A game spawning enemies behind you constantly like that is just completely cheap. I have notolerancefor lazy level design like that. I hate spawning enemies all together. Every bad guy should have to actually be somewhere as opposed them them just constantly spawning all around you as you move threw the level.
I mean why introduce the awesome mechanic of them busting out from behind things if you are just going to cheap out and have them teleport in because you got lazy. it's a reallyartificialway of making a game harder. Not cool at all.
bradleybradley
good point there: "why introduce the awesome mechanic of them busting out from behind things if you are just going to cheap out and have them teleport in" it happens to much, while u are focusing on doing something else (killing other monster, operating a console, etc..) something jumps you from nowhere, nothing broke, he came out of nowhere, no portal, no sound..
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