@Mega_Loser_2 @Haeravon Maybe the negative feedback is because trolling the PC master race card is tired, and just boils down to me > you because I spent $1000 for a gaming device, and you spent $400.
Yes, yes, everybody knows PCs are graphically superior. People don't buy consoles for the graphics. They buy them for the cost, convenience, and because Steam hasn't ruined console gaming. Yet.
@jose2390 Really? You must just be ignoring the fact that many gamers own both a PC and consoles. Maybe they did it because the online community for consoles is less robust, and relying on the abysmal PC loot drops for the consoles versions would make the game nearly unplayable? Or maybe they couldn't push the RMAH scam onto consoles?
@frozenux I don't know what won me over more, your objective reasoning, or your apt use of punctuation, but I agree with you.
I mean, if they did a PS3/X360 upgrade plan like some games are doing, and the graphics are better, and everybody prefers to play a version with superior controls and loot drops... Yeah, I'm sure there's no way the next gen consoles can't do well.
@frozenux @antonio24z 3.5 million suckers. Of course it sold well on PC-the successor to Diablo 2, after eight years? Nobody ever expected the console port to exceed PC sales, but selling 300,000 isn't too bad for a port. Makes me wonder how well the PS4/X1 version will do, especially since they plan to port their expansions, too.
@G4m3r0uTL4wZ @Gamesterpheonix Can't be. PS3 version is 720p and honestly, kind of ugly... even for the PS3. I love the console version, but let's not pretend-it's not winning any beauty contests.
Good thing is, the boosted loot drops means you don't have to spend as much time looking at it! Hah!
@WolfGrey @plaintomato @antonio24z I loved Diablo 2... but let's get real. We all just got build advice from other players, or looked it up online, because nobody wanted to screw around for dozens of hours building a flawed character. Even later on, Baal runs made making a mid-level character something you could do in a day, you never sat around making build choices blindly. You never knew how the skills would turn out once maxed, so you got a character editor and tested the skills out offline before making a choice. And then every patch Blizzard would nerf something. Remember when LOD launched and fire sorceresses were great? Massive Firewall damage? Then they nerfed it? Remember pre-expansion, Hammeradins were the strongest, then they were replaced by Zealadins, then Hammeradins after rune-words were expanded? Remember lance Barbarians pre-expansion all got replaced because lances sucked in the expansion?
That's what I remember about Diablo 2, and honestly, I'm glad it's been simplified. Starting over every patch was annoying. Diablo 3-just pick the class, play with the skills until you find a combination you like, and boost your main attribute and Vitality. Enjoy the game and loot-grind, that's what's it's always been about.
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