I don't know if any of those games do that exact same thing or not, to be honest. I'm taking the quote in the context of them saying it couldn't be done on a 360, because to suggest such a thing couldn't be done on a PC is asinine.[QUOTE="jalexbrown"][QUOTE="ironman388"]lots of games can do that (if i understand it right). stalker, BFBC2, halo 3 (i think), crysis, fallout 3, etc.
i_am_interested
they never said HDRL is only possible on ps3
they said GOW3's lighting implementation (he used HDLR as an example) is only possible on the SPUs
does anyone here work for SSM? do you know what their HDLR implementation is?
but like i said, i wouldnt put too much emphasis on what a product manager in the UK says when the games being made in california
Well at least I'm not a ****ing a**hole...
See what I did there? I never said YOU were an a**hole, but guess how that sounds.
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