Tried out WoW after a long break. After two evenings of play, I have 3 impressions.
- Blizzard is pulling out all the stops to make the game play easier, particularly the progression from level 1 until you get to Northrend. Not sure about Northrend. I only spent a few hours there.
- The game is becoming unstable. After spontaneously disconnecting a bunch of times, someone in my guild mentioned everyone was getting disconnected when I did. In addition to that, my computer locked up hard once last night. That is rare for both my computer and WoW.
- There are now as many gold scammers and spammers sending junk instant messages in the game. I got one to several messaegs per day from someone impersonating Blizzard, inviting to visit to a sight and log on to get a free prize. Isn't this a little immature way to be a criminal and run a business as well. Robbing people mid-stream during their recommendation is a nasty way to be a killjoy. Spamming and hucksterism in furtherance of that is pretty wicked.
I must have picked a bad week to drop back in and give it a try.
Two other things that reaared their head was hackers and Bliizzard recently announcing a change I really hope is not going live anytime soon.
I had read in security news columns that a bevvy of malware, black hat SEO, Trojan techniques, and other technical dirty tricks - not just the fake web site login thing, was being used to rip off WoW players.
Well, apparently it is true. A couple of my guilds indicated that indeed, someone in the guild had recently had their WoW account hacked. In one case, the victim was a senior guild member and his account cleaned out the guild bank.
Not a nice thing to do.
The other thing overshadowing the game is that Blizzard is about to make a dramatic change to the way battlegrounds work. Traditionally, you get: marks, honor points, and starting last year experience points as well. The BG marks you get are 3 if your side wins, and 1 if your side loses.
Marks are what Blizzard is about to get rid of. Granted, I have not played in a long while, but I'm a little worried about this change. The marks were hard to get and the idea was that I would be turning them in for some really good armor between level 18 and 70.
Now, I might not get that armor I had generally expected to get. It is not clear what the impact will be. Blizzard announced they are going to fudge some things, which to me just makes it all the more unsettling. If they published the conversion rates and new price schedules for PvP year, it would make it a simple matter for players to see if it bothered them or they need not worry.
I appreciate the changes the gameplay designers apparently have made in 2009 and 2010 to make it more enjoyable. By themselves, I think thy were very successful.
However, their efforts are being undermined by technical glitches, malingering criminal presence in the game itself and active measures being taken to steal players username/password by any means they can get it: malware, trickery, etc.
The game seems to perform more slowly too. I thought hey had the lagging problems aside from Dalaran worked out. I get a lot of delay when I log onto or off of a character this year. Was not seeing anything like that happening last year. Maybe there have been protocol or persistence mechanism changes.
Whatever the change is, it is irritating. My gamestyle is the one where you create a small team of characters, and they make stuff for each other and share gear they find and stuff. I think it slows down character progression to have more than one character. On the other hand, you can save tons of golds by doing this this way. In fact, it makes it easier to earn gold. I made a lot of golds in 2008 by crafting gear and selling it in the AH (auction house).
The way I play, when I am crafting stuff, I low in and out of characters rapidly for a bit over 5 minutes, and then the item is created. The necessary items or golds to buy them are sent by ingame email to the character whoo will craft it.
Well, when it is taking 5 minutes or more just to log off on character and onto another character, it is no fun to do that in the game. I do not really see myself spending twenty to thirty minutes just to craft some item. That requires parts supplied from several different professions.
This problem could be caused by addons, but I did not install any new addons, just updated the ones I had been using before for a long time. Maybe the game itself is getting bigger, and it is pushing at the conflines of my computer's memory. WoW does seem to fill it
Anyway, I am probably going to go back to another long break from the game. I just stuck my nose in it to get a look at it before the changes of Cataclysm version come along and make a bunch of things unrecognizable.
On a closing note, I want to tip my gat to Blizzard's game designers. They are basically analysts and they generally seem to have a very good handle on what is tripping people up. Blizzard is not afraid to redo things or remove things that make the game too slow or complicated.
In the beginning, they were al about complicated and slow progression from one level to another was just how the game was done. Appaerntly, it started with level 1-50 characters, and before I joined it the level cap was raised to 50. A few months after I joined, it was raised again to 70. And then near the end of 2008, it was raised to level 80 - soon to become 85.
Getting rid of spices when cooking, increasing bag sizes, letting people get ground mounts in half the time they used to get them - and letting people get flying moutns at 60 - this makes the game much more fun. Removing pointless difficulties is good.
Now, if they could just fix the crime and computer problems, everything would be peachy.
UPDATE Tue., March 9, 2010:
The third party WoW fan web site WoW.com has unofficially announced what the BG gear prices are in the marks-deprecated world of the next patch are - at least, judging by the PTR (public test realm) version of WoW around the time of Feb 26. Patch 3.3.3 PTR: New battleground mark conversion. Blizz is also shaking up the crafted gear economy a little too, with a change to make Froze Orbs more plentiful, and another change to let you buy stuff with them.
By the way, the WoW 3.3.3 patch downloader went active last night, WoW.com says. They say that does not mean it will install this week. That is true, you cannot tell if it will or will not. Sometimes they patch a patch a few times before appling it to the public realms version of WoW. Someone in one of my guilds said the PTR version was not readdy for the publiic realm yet. I realy hope that is the case for another week or two!
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