I decided to take a long, long break from World of WarCraft.
The reasons are many but here are some of the major ones.
- I have accomplished the goals in the game that I set out for myself when I first started playing.
- I have a level 80 character. I cannot get to a higher level.
- My 80 has an epic for every slot - in fact, a couple epics to choose from, in some cases.
- I have fully explored Northrend on my 80 - got the achievement.
- I have fully explored Outland on a couple of my characters - got that achievement for more than one.
- I have Grand Master or Master status in most of the professions: enchanting, tailoring, skinning, leatherworking, herbalism, and alchemy.
I have a bunch of alternate characters. Lately, I have gotten sick of doing the same quests over and over.
Yes, there are generally two zones you can work in for the same range of levels, and several more that would work almost was well. I have leveled quite a few characters up into the 41-80 level and have a few newer characters in the 10-40 range too.
However, the content is not new to me at those levels and I am kind of burned out on questing and
The alternative of using PvP (player-vs-player) battlegrounds as a way to gain experience points (XP) and go up in levels is a wonderfully refreshing alternative. I really enjoyed doing this recently. At a certain point, you just get tired of these hostile bug, demon, and undead infested PvP (player-vs-environment) zones and instances.
In the past, Blizzard kind of disparaged doing PvP in battlegrounds (BGs) as a primary way to progress your character. However, these reasons have become progressively obsolete since I started playing WoW a few years ago. In fact, once you reach level 51, you begin to get access to the really big battlegrounds. If you play well in them, and your team does well and wins - you can get to the next level fairly quickly.
From the very start of the game, I gravitated towards the professions - primarily the crafting ones. My feeling, looking back, is that this slowed my leveling progress down a lot. Multiplied by a lot of characters, that is a lot of slowness.
The previous week, I did much of my questing in the plaguelands: Western Plaguelands (WPL) and Eastern Plaguelands (EPL). These were places I long desired to visit a couple years ago, as I peered enviously at them from a fence with my level 40-ish at the time, main character.
I finally did get to visit them and they were pretty neat. Somewhat gothic gothic dungeons, deadly animals, undead monsters and insane knight cultists resembling a band of crazed knights templar scattered about here and there.
Going there over and over got boring and turned early fascination into ennui. However, when I went there recently, more often than not, I formed a party with someone else. In most cases, I was helping them with my slightly higher level character or greater knowledge of the area as a player. I was able to make it easier for them and more fun. Turning something that could have been very frustrating or even impossible to do alone into something they could be happy doing and proud to accomplish.
I encountered several players in their late forty and early fifties levels in the past couple weeks who reminded me so much of myself as I so gradually leveled up from one to about 70. It took me about that long for the right way of WoW to sink in. Then, when WoLK came out and added Northrend and levels 71-80 I finally realized, you need to work with others and form teams to get things done in WoW. Otherwise, you just waste so much time and get stuck such inferior gear - which slows things down even further.
So I helped them. I showed them how working together, even as a party of just 2 or 3 individuals, our characters of different classes could really mesh together, and quickly accomplish things with ease that would have been harder if we each tried to do these things alone.
Combat firepower and swordplay was not the only thing I contributed. I showed them where to get quests so they could accomplish a couple of them at once. I showed them which quests to get that they could do right then and which quests they could do letter when they had the right level and enough time and party members to tackle an instance.
Last but not least, I introduced 4 or 5 players to the Alterac Valley Battleground just as they reached level 51, in most cases. This helped them gain experience faster than they ever had before outside of an instance, I am pretty sure. And, it was way more fun for them. Every one of them expressed how much fun it was. It is a nice respite from grinding levels by fighting against NPCs. In Alterac Valley and some later BGs, there are actually NPCs that are on your side and help you in combat.
The gear rewards you can get from all the battlegrounds ranges from quite nice to extraordinarily excellent. So I showed my cohorts of the week what that gear was and where to get it from, once they had earned enough battleground marks and PvP honor points. I expect most of them will go from their current levels in the mid-fifties to level 68 - and Northrend - very quickly.
One nice treat for me was that for one or two of these people I met, I was able to do something I had wanted to do for a long time. Use my priest and paladin as their healer. Plus, I used a newly gained paladin ability to mould myself into a zone escort/guide.
Paladins learn the Crusader Aura ability in their mid-60's. When turned on, that aura causes their mount and any other mounted players to race across the ground at a fantastic speed. Being already on epic fast mounts, thanks to the change this year that lowered their level requirement from 60 to 40, we zipped from the west end of EPL to the location of the flight master in the east end in no time at all. Virtually all the monsters that would have dragged us into time consuming fight after fight were left howling and barking as they tried to catch up with us, until they gave up their impossible chase.
I like the fact that WoW taught me how to work with other people in a way I had not done before. Even though the items you are sharing are just data in a program, the experience of enabling other people to do things easily that would have been quite difficult without your help was wonderful. I would like to do more of that now in real life instead of a computer game.
I have helped other people at work, one or a bunch of peers, at various jobs, from about my second year in my profession onward. Outside of work - not really, though. I am going to think about volunteering to do stuff in my community a lot more seriously than the passing though I had given it in the past.
I do not plan on resuming playing World of Warcraft anytime soon. I hope, instead, I am able to find something I can teach people that they will enjoy. Something they can use in real life to accomplish goals that really matter. And maybe, in the spirit of quickly accepting help from other people that I finally learned - and even imparted to others - in WoW, they can teach me a thing or two too!
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