Here is my coverage of my NUR+ of 2. I will not be upgrading any weapons or magic, or collecting any eyes or feathers. " Yes, managing Drederick has been my highest priority, even though he is temporarily incarcerated for pushing his mother down the stairs. But with his impending release, I've been strategizing for his glorious return to the shores of Fistiana." - Lucius Sweet
Rhodes Temple:Antechamber - grabs
Rhodes Temple:Hall - grabs
Colossus 1 - grabbed and hit away with t0. When the colossus brought his hand down I used magic. It only took a few times to get the prompt.
Rhodes' Bathhouse -Nothing to note
Colossus 2 - I got it with ttt when it placed it's hand down on the side. Every time was enough to injure it so I moved to the other side and repeated.
Rhodes Palace:Hallways
- grabs
- grabs
-Go up the elevator and slap the Colossus in the eye
Rhodes Palace:Western Ramparts
- grabs and i was able to lock them down with repeated use of t0
-same as before and I used grabs on the archers
Rhodes Palace:Easter Ramparts - grabs
Colossus 3
Stage 1 - stood to the left of the blade and jumped when he slammed his fist down, using Cyclone of Chaos to damage him. I know CoC is considered bad form, but I haven't checked the damage values yet so I'm not sure what the best alternative would have been.
Stage 2 - Stood in front of the blade and used PR when the first came down. I dazed him before I ran out of mana
Stage 3 - Used the broken fist to daze him.
Stage 4 - Got in and used either a few s attacks, or blocking t, rolled out quickly and repeated.
Inside the Colossus
- grabs and slaps with the blade
(Shaft 1) Break it and navigate ahead
- grabs
(Shaft 2) Break it and navigate ahead
- grabs and a some hits with the blade
-grabs
-(Shaft 3) Break it
-(Puzzle)
-(Shaft 4) Break it and escape
Zeus
-Get killed "Officious little Prick." - Jack Torrance
Hades "They float, Georgie, and when you're down here with me, you'll float, too." - Robert Gray - Grabbed them and jumped
Pegasus 1 - I mostly used x to get in close while using ttt and r1 or r2 to damage them from the sides. These fights become second nature after a few playthroughs.
PATTERN: D, L, U - Followed the pattern.
Mount Etna:Hand Cavern - grabs, sometimes set up by st and t0
Mount Etna:Hand Cavern:Walls -grabs, with some being killed by suicide jumping towards me on the edge.
Mount Etna:Hand Cavern:Hallway A - Grabbed the harpies. It looks like st doesn't launch the minotaurs. I launched with T and found the air OS isn't infinite either. It still didn't take much damage to get a prompt.
Mount Etna:Moutainside A - I broke the first scaffolding and threw the archer into the minotaur, which got a prompt. After it died I broke the other scaffolding and grabbed the archers, but the last 2 minotaurs didn't come out. Must be some bug or something. -
Mount Etna:Fires of Olympus -get Prometheus down
Mount Etna:Mountainside B - grabs - grabbed and threw them into each other
Mount Etna:Typhon's Cavern
- I used this fight just to check out how the gorgons are different in this entry. As I suspected st no longer launched and air OS was no longer infinite. OH is different now too and looks like it'd be good for ring outs. These things really aren't that hard, they're weak enough you can just block and slap and get by them unharmed. I did some launches with sT, but it felt unsafe. I'll have to experiment more as I come across more of them. I killed them with some launching antics, some t3 chipping, and just some slapping. Nothing fancy.
- Stayed behind the walls and knocked the harpies down with st, finishing them with grabs
- Used TB to kill the archers right away and killed the legionnaires with grabs and throws
- killed them with TB
- If I'm not mistaken this is for that optional fight, which I did not do.
Mount Etna:Fires of Olympus
-Shoot down Prometheus - Collisions destroy this fight. I was able to get prompts on the minotaurs by throwing the legionnaires into them, and was able to defeat the legionnaires by throwing them into each other. -(rope) grabs
Mount Etna:Mountainside A -RotT the door
Mount Etna:Hand Cavern:Hallway B - grabs
Mount Etna:Hand Cavern:Hallway A - grabs
Mount Etna:Hand Cavern:Wall - grabs
Mount Etna:Hand Cavern -Free Pegasus
Pegasus 2 - The same as before. I rammed them with X L1 and R1 and slapped them around with s and t attacks.
-(Dark Rider) Used rage to be safe. It didn't take many hits at all to finish him off.
PATTERN: L, D, R, U, L
Temple of Lahkesis:Cliff 2 - Lots of collision potential here. I went with st into OH, but air OS also can cause collisions, I just wasn't able to hit with it very often.
Temple of Lahkesis:Hanging Garden - grabs into collisions
Temple of Lahkesis:Cerberus Courtyard - This enemy is strange. There's only 1 in the game, but it's not a boss or mini boss. Collisions from the dogs around it make this fight trivial . -(Ceiling) grabs -(Platform/Ledge/Chest Garden) Jumped across and threw the archers into each other with s, came back and killed all the dogs and legionnaires with collisions from kicking the dogs. Temple of Lahkesis:Siren Sacrifice - some TB use. I tried to set up T into OH for collisions, but I had little success. I ended up doing a fair bit of t3 chipping and some slapping with the blades. A bit of air OS too, but that launch is hard to land.
Steeds of Time:Saddle 4:Exterior
NOTE: Horse order (behind; left to right) yellow, green, red (Saddle 3), blue (Saddle 4)
Theseus "No quiero pelear con el payaso" - Roberto Duran
S11/S12 - A basic block and counter type of fight. I hit with mostly st since it can knock him down allowing you to get a bunch of hits. Once he powers up his stick it's even more easy since he lets you get in free hits while he summons ice at you. When he grabbed me I did the QTE for big damage.
S21 - I evaded/tricked through his bolts. not much to note here
S22 - I'm not sure what part of the fight this is referring to.
M1 - I got the minotaurs by lauching with T into OH for collisions. This fight ended up being a lot simpler than I remember it.
Steeds of Time:Saddle 3:Interior:CR Trial -(CR trial) used CR repeatedly until over.
Steeds of Time:Bridle Puzzle -Do it
Steeds of Time:Saddle 3:Exterior - launched the legionnaires with st into OH for collisions. When the minotaurs came out I launched them with T into OH for collisions. - st into OH
Temple of Lahkesisivine Pools - grabs -navigate to the Amulet -do the puzzle and press on (head through the window)
Temple of Lahkesis:Amulet Chamber -Escape
Temple of Lahkesis:Courtyard - Used the amulet every chance I got. I killed the wraiths with grabs and OH, and the bugs with grabs from the air or ground. Not much to note here since the amulet makes this fight very easy.
Destiny's Atrium - I tried to go for collisions with the boars with OH, but I was very rarely able to set it up properly. I was always too far away, or the cyclops grabbed the boar before i could launch it. I ended up beating them all with some t3 chipping and slapping them around at close range.
Bog of the Forgotten Barbarian King "Don't lecture me, pup! The wretches deserved death! Don't you feel it, Thrall? It's like the old days..." - Grommash Hellscream
S1 - He charges at you which can be avoided by rolling to the side. I got in some hits as he ran around me. Most of this phase was just blocking his hammer, rolling away from his charge, and blocking the arrows. It didn't take too long before the phase ended
S2 - I grabbed the ghosts. After each I blocked some hits from his hammer, or rolled away from MotK and continued grabbing.
S3 - I used t3 chipping, some TB shots, and Rage to get through this phase while minimizing the danger
S4 - I blocked his swings. When he charged up his spirits attack I rolled back and when he released it I rolled forward to avoid it. I just hit away on him while avoiding those attacks until I got a prompt. Not too bad a fight.
-grabs
Bog of the Forgottenath to the Bog - grabs
Bog of the Forgotten:Temple of Euryale
-Get Euryale's Key - I grabbed whored these guys. I know they can be used for collisions which I will try to take advantage of later. - smashed the skeletons with tt from the hammer. Is there a way to get collisions from these aside from launching into air OS?
Ruins of the Forgotten - I grabbed the small guys off the cyclopes and used OH to get in as much collision damage as possible. It only took a few hits to get a prompt after that. I repeated for the next cyclops.
Ruins of the Forgotten:Hallway -grabs into throws.
Ruins of the Forgotten - I killed the bugs with air os from the edge of the pit. The wraiths I defeated with OS and a little OH
Ruins of the Forgotten:Bog Battle - grabs
-(Pillars) grabs into OH
Ruins of the Forgotten:Forgotten Chamber - grabs -Puzzle
River of the Forgotten - I grabbed and threw them off while moving the platforms as much as possible.
Titan Minotaur 1 - some TB chipping, some T3 chipping. All he did was his spin attack which leaves him open for some free hits afterwords.
River of the Forgotten:Euryale's Guantlet -Pull down the tree -(Vine) grabs -(Gears) Use Amulet and cross. -(Conveyor) Rolled to the end and started hitting the wood. If an enemy got close i grabbed and threw it into the others with s.
Ruins of the Forgotten -Do the puzzle, navigate ahead
Cave of the Forgotten -Talk to the corpse - Killed with tt from the hamer. blocking hits and avoiding the gaze. -Proceed with the corspe
Cave of the Forgotten:Coliseum
Cerberus Bastard
Stage 1 - Blocked it's attack and hit with tt from the hammer. When it used it's fireball attack I backed off and shot it with TB
Stage 2 - Same as before. Is there even a difference in how it acts in this phase?
Cave of the Forgotten - Used the fleece to stone them and broke them with the hammer.
Bog of the Forgotten:Temple of Euryale -Destroy the Gorgon Door
Euryale's Temple:Antechamber - Used the hammer on these guys. I could have gone for collisions but I like using the hammer in general
Euryale's Temple:Underground Chamber - I was able to get a decent amount of collisions on the minotaurs by using OH on the legionnaires and throwing them with s when I got a prompt. I was able to do this to both, it only took a few hits after the last legionnaire died to finish off the minotaur.
Euryale's Temple:Elevator Puzzle - got them with air OH
Euryale's Temple:Lowland Vista - These guys are different from their God of War 1 incarnation. I notice you can move them quite a ways with OH, ill try to use this later for collisions or ring outs.
Euryale's Temple:Temple Hazards -Navigate through
Euryale's Chamber "Hey fatty, you are fat!" - Hank Hill.
Euryale "I'm just a n***a that loves tittes"- Dave Chappelle
Stage 1 - I used the hammer for this phase. The only thing that can't be blocked is her attack where she smashes down with her tail. I used tt and blocked. I either used counter after parrying to avoid damage from the smash, or walked to one side to avoid it.
Stage 2 - I hit her with tt as she was on the columns. All she did was swing her tail, which I blocked, and use an attack where she turns the ground red and turns you to stone. It can be parried with the fleece, but I don't know if the counterattack does anything. She jumps down sometimes but you can jump to avoid damage
Stage 3 - She will now do an attack where she smashes down with her front half. I stayed back and used all my magic with TB, then used Rage and hit away with the blades. I got a prompt shortly thereafter.
Euryale's Chamber:EH Trial -Petrify and crush 5 Sentries
Stoned and broke them with the hammer. This head is great since you can move around while using it.
Euryale's Templeillar Puzzle -(Center Pillar Battle) I used the amulet every time it was up. I used the hammer with tt against the large guys. I grabbed the smaller guys until they died. I was able to get a few collisions in, but with the amulet this fight is not much worth noting.
Euryale's Temple:Stone Crusher - kicked them into each other and smashed any stragglers
Euryale's Temple:Cavern
Titan Minotaur 2 - I activated rage as soon as he came alive and hit away with tt. I was able to hit through his first ground pounds by staying to his right, but he hit me with his follow up spin attack. After that he did his yawning time wasting motion and I was able to get free hits with rage. Once he started spinning again I knew he was low on health but I was too so I went and got the chest. It only took a few more hits to get the prompt. I looked at GMG's run coverage of 2 and for this it said use alt.oh, but I don't know what that is.
Catacombs of the Fallen - Smashed them with the hammer. These guys are easy you just have to watch out for their spinning attack which is pretty fast.
Destiny's Atrium -Break the door
Island of Creation:Walkway - I grabbed and threw the first archers, and lured the legionnaire around the corner. I killed him with the hammer and threw the archers in the way. The second legionnaire I killed by throwing archers at him.
Courtyard of Atropos - Camera issues make this a tougher fight than it should be. These guys are very threatening in groups, but alone are pathetically weak. I tried to keep them at the edge of the screen and I was able to stone and shatter 2. The next 2 I killed by using OS into air OS repeatedly. This is gonna be a really hard fight on PAIN+. I can't think of any strategy besides try to isolate one and grab over and over.
Halls of Atropos (lower)
-(Priests/Minotaur Grunts) grabbed the priests into air OS until they were all dead. I was able to defeat the minotaurs with T into OH for collisions.
- grabbed the harpies. I tried to get ringouts with s6 but there was some kind of invisible wall in front of the cliff.
-(2 Satyrs) I stoned and broke one and killed the other with grabs. I probably could have gotten them both. I need to practice fighting this enemy. I think you can get collisions with T into OH, but they seem to stay back and hit me whenever I try it.
Hall of Atropos (upper)
-(Exterior) just some insects, grabbed them.
-(Interior) there's lots of potential for collisions in here but it's made difficult because the camera seems to go out of it's way to hide as many of the enemies as possible at any given time. -navigate
-(Root 1) launched into OH for collisions
-(Root 2) Same as above. I seem to remember being able to get ring outs here but when I tried with s6 there seemed to be an invisible wall.
-(Root 3) Amulet use trivializes these fights. More launches into OH here. These fights might be annoying on PAIN+ just because it might be difficult to get by without taking damage and these aren't the kind of fights you want to be taking damage on.
Bathouse of Atropos
Perseus "Ha ha, you can't sense my energy! - Goku" "No, but I can hear you moron!" - Freezer
Stage 1 - The only difficult part of the fight. I've never gotten good at fighting him while invisible so I always have used rage on this part to help get past it. I counted the hits and from what I could tell he'd hit you either 1, 2, or 8 times. I would always use t or tt with the hammer after he stopped hitting with rage activated. I also watched out for his sling attacks that I was able to get through this phase with a little over half health.
Stage 2 - Quite easy. His attacks are slow and blocked ones always leave him open for hits. He'll sometimes blind you with his shield which you can block for more free hits .
Stage 3 - Same as stage 1 but he constantly runs away and uses his blinding attack. I saved my magic for TB to hit him while running to speed this phase up.
Stage 4 - Not much to note here, just got him against the wall and defeated him with the hammer.
Courtyard of Atropos
-Do the puzzle and press on.
Lowlands:Exterior Hallway - grabs
Lowlands:SoD Trial - grabs
Lowlands:Bridge -Get across
Lowlands:Crossing
-Cross it
Lowlands:Caves
-(Fight 1) A really rough fight for me. I died dozens of times before I got past it, and I expect more troubles ahead on PAIN+. The first 2 sirens are easy enough with launches into air OS. I spent a lot of time trying to get collisions on the minotaurs with the siren to pretty limited success. You can do it with air OS, but I can't tell when I'm hitting them, The minotaurs look big, but I never saw them flinch or get a prompt that way so I'm not sure if they're standing directly under me or not. I had much better success with launching with t from the spear into OH, but it was very difficult to set this up with the siren constantly throwing magic at me and the occasional unblockable attack. I ended up winning by using rage and smashing the first minotaur as he emerged with the hammer. I got the prompt before he was even completely out of the ground. I killed the siren next with air os from launches, then finished off the last one with the hammer and rage.
-(Fight 2) Easy compared to that last part. When the satyr came out I grabbed it and hit it with tt from the hammer on the ground. Once the big guys come out (I don't know what these things are supposed to be) I hit rage and was able to finish the first satyr as I hit it. I rolled around the room trying to stay away from the satyr while switching to the hammer for tt to damage them when there was some distance. Didn't take too long before it was just me and the satyr who i killed with grabs.
Icarus - Beat him up. Atlas:Face - grabbed them
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