Usually, new developer companies, such as Dontnod Entertainment, suffer from budget constraints and other hinders. Something which is to be expected and remembered, when writing a review or trying the game for the first time.
Unlike other companies, though, Dontnod did not play it on the PC before releasing it.
Had they done so, even for the first couple of levels, they would have scratched the PC release completely for the horrible controls and infuriating forced camera angles.
During hand to hand combat, involving several opponents, I would like to have full control of what I'm looking at and not some sub standard algorithm, seemingly written haphazardly just to say they've fulfilled a dev requirement.
Looked extremely promising and I couldn't believe the rating when I saw it before getting the game.
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