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#1 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Update 8)

Jan. 10 Thu. 2008

Snake: Final Smash

Snake's Final Smash is the Grenade Launcher.

What is he calling in...?

Suddenly he does a great jump!

Choppa-choppa-choppa!

Snake grabs the rope ladder the helicopter drops and takes out his grenade launcher!

So, the thing to do is shoot, right?

Poom! Poom! Poom!

You control the targeting reticule and press the attack button to fire grenades one at a time. There are six rounds, and when you run out...

He loads a new clip? How can that be?

It ends when you shoot 12 rounds or run out of time. Snake then climbs back up to return to battle.

Yep. He makes his exit.

It's probably better to just shoot all your rounds rather than run out of time leaving ammo behind...but if you just shoot indiscriminately, your shots may be dodged.

When there are two or more enemies, it might be a good idea to hit one as he is being attacked by the other, or something along those lines.

http://www.smashbros.com/en_us/index.html

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#2 MARIOSDAD_basic
Member since 2002 • 1067 Posts

UPDATED!!! :twisted: :twisted:

Jan. 09 Wed. 2008

Pikmin & Olimar

WARNING! CHALLENGER APPROACHING!

Pikmin & Olimar

Goodness! Captain Olimar joins the fray with five colors of Pikmin in tow! He plucks Pikmin from the ground and they fight as his allies.

Without Pikmin, Olimar can't even do a Smash Attack. And the short-lived Pikmin tend to scatter. Theirs is a fated symbiotic relationship.

Jan. 09 Wed. 2008

Pikmin: World Map

"Pikmin: World Map" (1:08)

http://www.smashbros.com/en_us/index.html

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#3 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Updated :twisted:

Jan. 08 Tue. 2008

STADIUM: Multi-Man Brawl

Dive into a ruthless battle with an army of enemy pawns: the Multi-Man Brawl!

Multi-Man Brawl hosts a wealth of different brawls, including the widely recognized 100-man Brawl.

This is the Multi-Man Brawl menu.

Speaking of the Multi-Man Brawl, what could the enemy team of fighters be this time around? It's the Fighting Alloy Team!

Red Alloy! He's not the leader or anything!

Blue Alloy! For some reason she seems kind of gentle.

Yellow Alloy! Those horns are scintillating!

Green Alloy! It may look like Kirby, but it's not him!

If it's a 100-Man Brawl, then you continue fighting until you've beaten 100 of them. Destroying so many really cleanses the spirit.

Just keep launching them!

This time, we've added a much desired mode...

Two-player Multi-Man Brawls!

Amazing! Co-op play?!

With two of you watching each other's backs, it's that much more fun. But that's not all!

There's a mode for playing with a friend over Nintendo WFC!

We've included online Team Multi-Man Brawl!

This is the With Friends menu.

Don't you want to cooperate sometimes instead of just fight? That's what this is for.

http://www.smashbros.com/en_us/index.html

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#4 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Updates are back finally :D

Jan. 07 Mon. 2008

Melee Stages: Part 2

There was already an entry detailing how we've brought back some of the stages from Super Smash Bros. Melee...

So here are some more stages that can also be played in Super Smash Bros. Brawl!

Yoshis Island

The steep slopes on either side are its defining characteristic.

That central platform screams "accident!"

Corneria

Battle atop the Great Fox!

Of course, Arwings come flying in, too.

Onett

The offensive and defensive struggles on the buildings of Onett return!

Whoa, whoa, whoa! Watch out for cars.

Brinstar

It's the dreaded, legendary ocean of acid!

Rainbow Ride

Tour the course in this forced scrolling stage.

The boat sinks mid-trip and you embark on a roundabout tour!

This is amazing! Is this a lavish feast or what? I can tell you that for everyone working on this game, the amount of content has been surprising to say the least.

http://www.smashbros.com/en_us/index.html

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#5 MARIOSDAD_basic
Member since 2002 • 1067 Posts

GOTY

let it burn slowly

JB730

:lol: Yea what he said

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#6 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Updated :twisted:

Dec. 28 Fri. 2007

Dragoon

Dragoon

It is said that if you collect all three parts, you will complete the legendary Air Ride machine...

There it is! Dragoon Part A!

It's broken into three parts:
Dragoon Part A, the nosecone...
Dragoon Part B, the hull...
and Dragoon Part C, the tail.

Gather all three and the Dragoon is formed!

Target in sight!

FIRE!!!

Of course, given the amount of preparation required, it boasts tremendous firepower! If it strikes you, consider it a one-hit KO.

The battle for this item is hot.

When you get Dragoon parts, these icons appear!

Hit an opponent who has one of the Dragoon parts to make him drop it like a fumble. You also drop the parts when you lose a life. If you want to get a part in hand, then beat on your opponent!

The same can be said for Smash Balls-those, too, are items that everyone really wants badly, so the scramble can be quite funny!

The joy of finally getting all three. Your enemies doing whatever they can to flee. It's like we've added a delicious new spice, so I hope you'll enjoy it during multiplayer matches.

Dec. 28 Fri. 2007

Share

I have a request for the many people who want to play over Wi-Fi! The first time you play the Wi-Fi modes, please be sure to set the Smash Service to ON.

Here in the Options...

You'll find "Smash Service."

If you don't turn this Smash Service on, you won't receive any data! I ask that you take great care not to forget this step.

Choose Nintendo Wi-Fi Connection.

In order to receive data sent by Nintendo, you need to first choose Nintendo Wi-Fi Connection mode.

You connect without incident. When you confirm the message...

Data appears in the applicable mode!

Things that have "Download" written on them were sent by Nintendo.

Now, downloaded data from Nintendo will gradually be overwritten, so there's no need to worry about your Wii's memory running out.

Whoa. A lot of stuff arrived. Nice.

When something arrives, you'll get a message on your Wii Message Board.

When you start up the game...

The data will be in its respective places.

Now, since this data comes from your friends, this is where you have to watch your remaining save memory! If the remaining free space on your Wii System Memory is running low, you won't be able to receive the data. Move old data to an SD card or erase it.

You can also send data to multiple friends at once.

It's difficult to put the joy of being able to exchange snapshots and stages into words. I certainly hope you will all enjoy it.

http://www.smashbros.com/en_us/index.html

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#7 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Update

Dec. 27 Thu. 2007

Coin Launcher

In the last game, you plopped the coins you collected into a prize-dispensing machine for a chance to get trophies. That was fine and all, but I got to thinking that there really wasn't any strategy involved.

So this time, I dropped it. Instead, you'll be getting your trophies in THIS kind of game!

I dub this the Coin Launcher!

I'm gonna have you play every inch of this game!

That option on the right is the entrance to the Coin Launcher.

That thing down below is the launcher.

Tilt left and right to change the angle of the launcher and press the button to roll coins out. Basically, the coins themselves are your bullets.

Firefirefirefire. FIRE!

And you got it!

The trophies move, so shoot, shoot, shoot them before they get away. If you hit a trophy with a few shots, it will be yours.

An enemy formation has appeared!

When you defeat formations of smaller enemies, you earn stickers and bonuses. When your green gauge fills up, it becomes possible to shoot coins rapid-fire for a short time.

A missile appeared!

Hit the missiles to shoot them down. If a missile strikes, your coin count will decrease!

Whaaaaaaa!

Press the Cancel Button to quit. Then the results of your trophy and sticker shooting will appear.

The green ones are trophies. The red ones are stickers.

The more you play the other modes, the more coins you'll earn for the Coin Launcher. You can even earn them in Spectator mode.

When you want even more coins, inviting friends over is your best option. The more people you play with, the more coins you'll earn.

http://www.smashbros.com/en_us/index.html

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#8 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Update 8)

Dec. 26 Wed. 2007

Trophy Stands

Among the many trophies are some representing the enemies that appear in The Subspace Emissary.

Like this.

But they cannot be gotten easily.

You must turn the enemies directly into trophies to get them! The item that is needed to do this is a trophy stand.

Basically, it's the stand the trophy rests on.

When an enemy appears, you need to significantly weaken it.

Pay attention to the damage meter at the top-left corner
of the screen.

If you're lucky enough to have a trophy stand, throw it at your enemy after you've weakened it!

If it goes well...

It will hit with a thud!

And it becomes a trophy!

Now you get the trophy. Whoa! What's happened?! You could say this is only possible because of the setting of the Smash world.

You can then view that trophy in your trophy gallery!

Perhaps the trophy descriptions will give you some insight into the backstory of The Subspace Emissary...

Of course, you can also do this to get boss trophies.

Yes! I'm definitely gonna get you today!

Since you can't get these trophies if you don't have a trophy stand, pure skill is not enough-it requires a little luck, too.

I'll make it so you'll somehow be allowed to fight the bosses even after you've already cleared the game, so it's OK if you don't hunt all these trophies down in the first battle.

http://www.smashbros.com/en_us/index.html

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#9 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Updated :twisted:

Dec.25 Tues. 2007

Sonic : Final Smash

When talking about Sonic's Final Smash, there is no other option than Super Sonic!

Use the power of the Chaos Emeralds to transform. Race through the air at reckless speed!

Get the Smash Ball!

Now I'll show you!

Haaaaaaaaahhhhh!

He has tremendous inertia and is hard to control, but his top speed is top ****

Those who are witnessing this move should plan on dodging!

Whoa! Hold on!

I won't take it!

If you boost your speed recklessly, you'll pass by people too quickly, making it easier for them to dodge.

Speed control is important with this Final Smash.

And it's over.

Dec. 25 Tue. 2007

Sonic The Hedgehog: Angel Island Zone

"Sonic The Hedgehog: Angel Island Zone" (0:50)

http://www.smashbros.com/en_us/index.html

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#10 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Update

Dec. 21 Fri. 2007

Subspace Emissary Movie

We created a movie introducing one of the game's modes-Adventure Mode: The Subspace Emissary.

Enjoy it like you would a preview at the movies!

Movie link

http://www.smashbros.com/en_us/index.html

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