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Magik85

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#1 Magik85
Member since 2009 • 1078 Posts
KZ does look great on gifs and bullshots but ill hold my hudge untill i see the game on my screen (image quality, AA)
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#2 Magik85
Member since 2009 • 1078 Posts
Project CARS
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#3 Magik85
Member since 2009 • 1078 Posts

]Yeah it may have always been good in that respect, but the series has reached a point now where it needs to evolve, practically every critic is saying exactly that. They also need to move away from the stupid 2 year dev cycle because each iteration is just becoming a greater example of wasted potential, and with a team of like 400 there's no excuse. 

If i were in charge of the next Forza i would be screaming at them to add a whole load of things from helmet/overall/pit crew customization, team/driver management with logo design/sponsorship, proper race strategys with multiple tyre compounds/fuel loads, more real race series/tracks, a better sense of career progression, weather/day/night and different track surfaces.

Adding a few more cars and tracks just doesn't cut it, especially when there are so many racing games out there doing so much more, even if they're not doing them all that well, at least they're trying to evolve.

marklarmer
I agree it needs to evolve. Im just saying that day-night cycle isnt the main thing that defines good racing game ;)
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Magik85

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#4 Magik85
Member since 2009 • 1078 Posts
While i agree that day-night cycle and weather adds alot, it wont do much if the games drives poor. The most important thing in drving game is...driving. And Forza always was one of the finest console games in that aspect.
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Magik85

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#5 Magik85
Member since 2009 • 1078 Posts
Ofc DriveClub demo wasnt final. Preparing this kind of demos takes few weeks so yeah..It was maybe 2 months older build than what they had. The same can be said about every other game at E3. But surely it wasnt just 35% done. Making this kind of AAA game takes at least 3 years. Or even longer considering the engine is being made from scratch for new platform. So it was 35% advanced couple of years back :P
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#7 Magik85
Member since 2009 • 1078 Posts

The title says "cgi-like" and "no bullshots". Yet, while it does look nice, its nowhere near close CGI. And....theyre bullshots xD

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#8 Magik85
Member since 2009 • 1078 Posts
Division looked quite alot better than anything else. The question is, will the game look that good when it comes out. Infamous looked ok but it didnt blow me away. Same with Killzone. Crysis 3 doesnt really look worse IMO. I really liked facial animation in Quantum Break
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#9 Magik85
Member since 2009 • 1078 Posts

I dont know how to embed youtube videos on this forum. I think this is nice lighting showcase.

 

http://www.youtube.com/watch?v=_WB1ZsA8GfA&hd=1

 

http://www.youtube.com/watch?v=kAVGQggJDvw&hd=1

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#10 Magik85
Member since 2009 • 1078 Posts
[QUOTE="blackace"] I never said it did. I said the trailer they showed was CGI. The developers said the footage was in pre-alpha. They never said it was actual gameplay.

Final game will look way better than this trailer. There are many placeholders. None of pCARS trailers or screenshots are CGI. Developers didnt state thats gameplay because its not made by developers. Its actually fan made made trailer made straight from replays.