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Majura

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#1 Majura
Member since 2006 • 3074 Posts
Sorry, my mistake, but tht still doesn't force them to click this topic
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Majura

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#2 Majura
Member since 2006 • 3074 Posts
Even though this is about a fairly new game, we can pretty much conclude everyone who has a Wii, has Zelda TP. There are very few exceptions, and those people probably don't like Zelda anyway. And, they see ' Twilight Princess' in the topic name, so they can conclude for themselves there is information on TP to be found. I don't think much has been spoiled
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Majura

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#3 Majura
Member since 2006 • 3074 Posts
Dude, there were at least 25 characters in Melee. It would be so emberrasing if they won't make it to 35 this time.
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#4 Majura
Member since 2006 • 3074 Posts
I go with A. B seems again a bit too drastic. Yes, I know I want innovation and such, but I am more the guy who wants 'the same and more' (not to be confused with 'more of the same'), than someone who will change the series this much.
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#5 Majura
Member since 2006 • 3074 Posts
Correct me if I am wrong, but didn't the flood appear because there was NO HERO?? How are they supposed to bring that into a game if Link shouldn't be in it because of plotholes?
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#6 Majura
Member since 2006 • 3074 Posts
I got a far better idea for story development: let some other bad guy show up. TP gave us plenty of stuff for a Ganon-less prequel (three evil wizard thing). Now that would be interesting, and would finally give Nintendo some creative space to breath freely!
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#7 Majura
Member since 2006 • 3074 Posts

Hmm, don't really like the alternate ending idea. I can allready hear the fanboys fighing over what's canon and what not:lol:.

But really, it just sounds lame in some way. Yeah, I do like the mute protagonist and all, but it should be kept the way it's now. I only said it would be hard to maintain the mute if they went for more character development. Alternate paths are fine, just not with this game. Link is the defender of justice, and not much else. Choices would be too drastic for the story.

Any other adventure game with this has my blessing, just not Zelda.

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#8 Majura
Member since 2006 • 3074 Posts
Now that seems a bit too drastic, if you ask me. It would work, but then I would prefer it to be a whole different franchise. Nintendo can use some of those.
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#9 Majura
Member since 2006 • 3074 Posts

Cartridges had another advantage: If a game required more horsepower to play, they could just incorporate the required chip into the cartridge. They did this with the first Starfox game (and several others), and it created very interesting games. They could surprise you by simply giving the console a temporary upgrade.

So the only thing Nintendo ruined was their relation with Sony and Square. Pity, but if this didn't happen, we would never had   F-Zero GX as we know it now. Sony went on his own, and made a lot of quality games, and provoked Microsoft. Nintendo still had the awesome fan-base and quality games, so they could survive this kick in the face. SEGA had the fanboys, but failed to provide enough good stuff. They bailed from the console war and went 3rd party, and eventually ended up with siding Nintendo in F-Zero GX. If they still had their own console, they also wouldn't have created the Total War series, since real-time strategy just doesn't work on consoles.

SEGA going 3rd party was just one of the bigger events on the topic, but you get the point. We would have missed many good things if it wasn't for cartridges, Sony, Microsoft, or whatever happened in history. If somebody ever offers me a time machine, I smack him in the face. Back to the Future taught us that nothing good comes out of time paradoxes.

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#10 Majura
Member since 2006 • 3074 Posts

They MUST do it! Nintendo is the flagship of innovation in games. Letting one of their grand franchises rust like they somewhat did with this game is a disgrace for all they and their fans stand for!

Well, bit over-dramatic perhaps, but my point seems clear. I wonder what they will do with the series. If I didn't misunderstood, they are reinventing the series. But what did they mean with that? More involvement of the Wiimote? Put some more emphasis on character development (pretty hard with a mute protagonist)? Scrap the complete over-world/dungeon idea? Even better stories? Or just give hardcore gamers what they want and slam up the difficulty?

All possible, I guess. I really wonder how they can reinvent this series, if possible in some way.