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Maneil99

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#1 Maneil99
Member since 2012 • 842 Posts

One wordAmazing

People have been righting this game off for months, however I , like always got it early and I'm pleasantly suprised to tell you this is easily the best COD yet.


Pros

Tons of Recoil makes guns fun too shoot

Soundtrack is easily the best of any FPS this year, the theme song is simply amazing

UI is the best of any COD and the complete opposite of Halo 4's, in that its actually functional

Graphics are actually amazing. Game runs buttery smooth and the graphics are suprisinly crisp. Textures are high res unlike previous CODs Killzone and Halo 4.

Zombies is back and deeper then ever, you can start from any wave meaning no longer have to play the first 5 boring waves.

Camos unlocked via Headshots not gun rank! ala COD4

Well designed maps keep pace flowing

Best spawn system I've experienced in a Arena FPS yet

Great Weapon Models for Guns, all the guns look cool and interesting unlike BO1


Cons

Much steeper learning curve, Coming from someone that has a 1.6 K/D in MW3 and 1.4 in all other CODs I suck at this game so far, yet its still fun.

Quicker kill times means you often are shot in the back and have no chance.

Turn speed to Aim sensitivity Ratio is off, Turning your gun in ADS mode is too slow, the only way to speed it up is by changing the entire aim sensitivity up . Needs two different options IMO.

Campaign is slightly confusing


WildCard

Leagues, due to not enough players online atm I have not checked this out

Camping, not many campers yet but once the kids get on everything changes LOL

Glitches, Unknown yet




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#2 Maneil99
Member since 2012 • 842 Posts

picking up BO2 in about 45 minutes, will let you know how it is.

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#3 Maneil99
Member since 2012 • 842 Posts

[QUOTE="DarkLink77"][QUOTE="FrozenLiquid"]Whoa this game just went into mad fan fiction territory. Do not like. FrozenLiquid
Oh, God. What did they do.

I suppose you already know all of this to be honest, but it just watching it unfold as it did was like.... dear Lord. Was it you that was saying it was just too melodramatic from what you saw? Anyway, [spoiler] So basically, the flesh-and-blood Forerunner, The Didact is revealed, and does his arch villain monologue thing about how human beings are weak i.e Master Chief, and the Infinity jumps into orbit, and Didact runs off to chase them while the Chief rushes after to stop The Ancient Evil from torturing humanity [/spoiler] It really kills the air of mystery and everything that was atmospheric about the past Halo games. When I say it feels like a fan fic, it's like one of those forum fan fics you read where it's like "Yeah, so the official story was this, but then MY ONE IS EVEN BIGGER AND SCARIER". Also, the campaign is begging to for a gameplay retool. There's only so many switches you can activate before what you're doing starts to look really arbitrary. And now I know how Bungie was perceived to d1ck up the campaign: killing enemies from the beginning of the level to the end does not help tell your story. You actually gotta do things related to the narrative in order for it to make sense. At the very least it's a fun play through. I think the real test though is if you can play the campaign multiple times purely for gameplay purposes like the previous Halo games. There's one level quarter way through that that's like a poor man's Warthog run, and that's definitely not going to stand the test of time. Yo anyone else also feel that the vehicle physics are looser than the previous Halos?

Veichles seem off, not much of a focus on them in MP. Anyone notice just how good the damn ghost is in MP? I can easily rack dozens of kills a game with it.

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#4 Maneil99
Member since 2012 • 842 Posts

BTW Maneil99 blatantly lied when he said he casually beat Halo 4 in 3 hours, I just watched a 4 player co op on normal and without having to restart any section the game took about 5 hours to finish. jondoe3311
hahah what? Ever think that I just might be good at halo? I posed proof, one player does not offset another, tons of people claim beating it in 4 hours. Opinions are not 'false' unless they are discredited by facts, saying halo is bad is an opinion someone has the right to say, there is no fact that halo is good, its all opinions. You have the knowlege of a 6 year old for heavens sake.

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#5 Maneil99
Member since 2012 • 842 Posts

Oh and who ever came up with thruster pack is an idiot. What is the point of this thing? To escape? to close ground? You move like an inch. A videogame inch. Sh*t is so useless. It's the opposite of armor lock. jg4xchamp
They should make it as effective as it is in SP/Flood

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#6 Maneil99
Member since 2012 • 842 Posts

[QUOTE="Maneil99"]

[QUOTE="jg4xchamp"]Wait what's so embarrassing about the players after launch? One play list alone carries 160k, and then a 2nd one is 100k as well. With like 4 or 5 near 40-50k each, and then there are the lower end ones. That's a pretty busy game. jg4xchamp

Not compared to other games after launch. It totals about 400,000, something MW3 achieves daily, 1 year after launch, Halo just isn't as big as it use to be, explains why Halo 3 outsold Halo reach, and why Halo 4 might not reach its life time sales even with double the install base

Halo 3 outsold Halo Reach? If I had to guess the hype machine was in 3s favor(although Reach still had the better initial sales) and 3 had the benefit of all those bundles. Where as Reach hasn't been bundles as much or as long.

Halo Reach was bundled with xbox's aswell, and also given out as DL codes for new xbox's

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#7 Maneil99
Member since 2012 • 842 Posts

[QUOTE="Maneil99"]

[QUOTE="mems_1224"] i just went 24-13 with an assault rifle. u mad bro? :lol:mems_1224

63-2 camping with gauss hog, mad bro?

not really, you must have been playing some terrible players :lol:

nah bro, whats your GT

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Maneil99

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#8 Maneil99
Member since 2012 • 842 Posts

Wait what's so embarrassing about the players after launch? One play list alone carries 160k, and then a 2nd one is 100k as well. With like 4 or 5 near 40-50k each, and then there are the lower end ones. That's a pretty busy game. jg4xchamp

Not compared to other games after launch. It totals about 400,000, something MW3 achieves daily, 1 year after launch, Halo just isn't as big as it use to be, explains why Halo 3 outsold Halo reach, and why Halo 4 might not reach its life time sales even with double the install base

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#9 Maneil99
Member since 2012 • 842 Posts

[QUOTE="Maneil99"]

[QUOTE="jondoe3311"] Still on that metacritics garbage even though it's already been proven that it's under scrutiny because of idiots like Brandon Justice and Tom Chick? I know you lack the ability to look at things objectively but stop hiding behind a number and look at the facts kid. mems_1224

Facts? Fact is it has the lowest metacritic, fact is its got an embarassing amount of players 1 day after launch, call peopleing idiots because they gave your game a bad review is not a fact

i just went 24-13 with an assault rifle. u mad bro? :lol:

63-2 camping with gauss hog, mad bro?

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#10 Maneil99
Member since 2012 • 842 Posts

The only thing Im pretty dissapointed about is Forge. Its good that we have three different maps to chose from now but almost all of the forge structures are carried over from Reach. Imapact is the only map that has a good number of completly different structures and its probably the only map I will forge on. I think 343 could have don e a better job.

Gibsonsg527

Yea, lack of forge world is dissapointing