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Micropixel

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#1 Micropixel
Member since 2005 • 1383 Posts

Take Two's decision.

But everyone blames Nintendo.

Makes sense.

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#2 Micropixel
Member since 2005 • 1383 Posts

@sakaixx said:

Source: nintendo!

https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html

https://www.nintendo.co.jp/ir/pdf/2018/181031_2e.pdf

Welcome back Nintendoom threads. Nintendo still has not outsold Gamecube. Only 18m sold? heh

*I also totally stole this from Resetera thread so thanks to those guys. kindly delete if not allowed.

Total thread backfire.

OP didn't bother to read the entire PDF (or the chart for that matter) before posting.

This chart is for software attach rates. It says so at the top of the chart.

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#3 Micropixel
Member since 2005 • 1383 Posts

@foxhound_fox said:

A profitable console is a successful console.

This. ^

While everyone is so quick to chalk the Wii U up as a failure based on it's lifetime sales numbers, Nintendo actually profited off the console 6 months after it's launch. So that's 4 and a half years of profits prior the Switch. This is why you'll never seem them going 3rd party; because Nintendo is relentless at finding ways to profit off of everything (except the Virtual Boy).

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#4 Micropixel
Member since 2005 • 1383 Posts

Yeah... no.

The Mate 20 X is absolutely going to fail against the Switch.

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#5  Edited By Micropixel
Member since 2005 • 1383 Posts

@AzatiS said:

Nintendo 64 reminds me alot the PS3. Moronic hardware decisions, broken promises, overhype etc.

Nintendo 64 ended up being way more expensive than competition, lost massive otherwise exclusives to PS because of sales and hardware decisions PLUS N64 was a pain in the ass to develop a game for because of its spastic architecture that led many developers really upset. If we add the costly cartridges decision that many games couldnt fit in there, specially the CGI heavy games that was another serious reason why led 3rd parties away ....

This led to a subpar performance in sales vs the newcomer Playstation.

Its for a reason why in the very end Nintendo apologized for N64 mistakes and reassured Nintendo fans and developers this wont happen again ( hardware speaking )

Okay, not all of this is accurate.

The N64 (which in my opinion is one of the worse Nintendo consoles ever) lost it's developer support because of two reasons:

  • Choosing to stay with a cartridge format.
  • Forcing the developers willing to stay to use Official Cartridge Housing by Nintendo for their games (which Nintendo going to charge them $35 a pop).

That's it. That's why there was a mass exodus of third parties well before the N64 even launched. The problem was never the hardware. It was the tyrannical practices of Hiroshi Yamauchi that caused third parties to leave them. And the reason why none of them ever came back was because a lot of them were left feeling burned and taken advantage of by Nintendo. Especially SquareSoft. Square was so upset with Nintendo that they wanted to break all their remaining contracts they had with them (namely Super Mario RPG: Legend of The Seven Stars for the SNES). Yeah, it goes that far back.

CGI scenes, or as you put it, games that "Couldn't Fit" turned out to not be as big an issue as some thought. Just ask Capcom. They ended up releasing Resident Evil 2 in it's entirety on the N64 right before the GameCube came out. That's right! They fit both discs, along with all the CGI and extra content onto a single cartridge. AND the game looked better than the PS1 version (and if you had an expansion pack plugged in, it looked better than the PC version too).

Anyway, the REAL problem was Hiroshi Yamauchi. His practices were brutal, not just to developers, but to competitors, and even to retailers who carried competing consoles.

In fact, if anyone wants to know what Nintendo was really like in the 80's/90's, just watch this:

EDIT: Got two of them for ya!

Loading Video...
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#6 Micropixel
Member since 2005 • 1383 Posts

2020 or maybe even 2021.

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#7  Edited By Micropixel
Member since 2005 • 1383 Posts

RE: 2 for the Storyline, RE: 4 for it's gameplay and mechanics.

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#8 Micropixel
Member since 2005 • 1383 Posts

I want Amazon Prime Video more than I want Netflix. It would be great if I could take my Amazon Prime library with me via the Switch and drop into a friend's/relative's dock for big screen viewing.

Now THAT would be awesome!

Do it, Nintendo! ?

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#9 Micropixel
Member since 2005 • 1383 Posts

The Switch for Splatoon 2.

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#10 Micropixel
Member since 2005 • 1383 Posts

Because keeping up with a single connection to the internet once a week is a huge chore guys!

No seriously, it is! ?

All joking aside though, I don't really care. I have a ton of VC games on my Wii, my 3DS and my Wii U, so I'm set regardless. I get everyone's frustration though. Nintendo shouldn't be allowed to hold your access hostage if you're paid up.