Infotainment/Fun Fact: This game is based on microtransactions.
Haha, what a joke - and I adore how easily people buy into hype. Let's dissect the hype and expose this as the generic MMO that it is. First, it tries to brag about "no waiting in the lobby, jump in at any time" like this is revolutionary - not even a nice try. Then we run across this tidbit next: "These are living, open worlds with evolving stories, changing time of day…and every one is full of players" - yeah, that is what we call a MMO, it's been around a while.
We can skip the story nonsense, since this is a MMO any sense of immersion will be killed by random, boring players talking about everything but the game world within five seconds. Then it goes on to talk about other standard MMO features, explaining that you can interact with other players (who would have thunk it) and it got RARE LOOT (zomg revolutionary bro).
Then comes my favorite part: "We want every night to be a new experience," says Jason Jones. "Our goal is that every time a player sits down to play Destiny, they have a different experience from the last time. [This] led us to create emergent activities, rare activities, time-limited activities." Your delusional "goal" to have the player experience something new every time is not even remotely feasible and you know it, so this is just a blatant lie - and the statement itself shows the intelligence level we are dealing with here. At best we are talking randomization, woohoo - I am so excited now - BUT WAIT, THEY MENTIONED.... ---> activities???? WOW (pun intended) I can't believe anyone didn't think of this ten years ago, activities??? (still shocked at the brilliant concept). That is an amazing idea, dudes - you can like have guys like pop in the game and like create activities and like have daily and weekly ones and stuff and like ZOMG mindblastawesomenotbeendoneineveryMMOevertotally.
An obvious step backwards and the best part is coveniently left out in this article: It will feature microtransactions. That's right, this game is just a money machine based on microtransactions and everything else will come second - and people are naive enough to think this will be good? Funny.
@nurnberg Don't forget this from the "Violent game bill lives on" article: The bill has four co-sponsors, including three republicans and one democrat. They are Richard Blumenthal (D-CT), Thomas Coburn (R-OK), Dean Heller (R-NV), and Mike Johanns (R-NE). Both parties are useless (old news).
These politicians are such clueless, sapfest comedians, someone should add a laugh track to this pathetic speech. And the puppets lined up behind him to manipulate the sheeple further - classical.
@dmdavenport @thenephariouson I have seen the video and you are, of course, missing the point. Since the sappy idiot actually slipped in the video game comment he deserves hell for it - this was a calculated move from this moron where he didn't really want to focus on video games, but went for a "guilt by association" fallacy to do his part in smearing them. You probably just agree with the sapfest message and is butthurt that he is getting shit now for that one second reference - too bad.
@Hurvl I agree with all this, but people won't listen - this is just one of the many inane moral issues where logic does not apply. They will be convinced violent video games cause violence unless something new takes over the scapegoat role. The only good thing that can come out of this is indeed that we can point to this research, and maybe it can be used constructively at least a few times, if video game personalities are being invited to more silly debates on this "issue". But the ten million dollars will largely be wasted, the media parrots will keep shifting blame to video games and simpletons will keep fearing entertainment/art they find offensive.
@thenephariouson @Deadly_Nemesis I need ten million dollars to research the link between presidents acting like village idiots and violence among the people.
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