No, cheezwiz45, they don't. That's why I specifically noted Kirby's Dreamland 2 and Super Mario Land 2, because the originals have no saving (and honestly, Kirby's Dreamland is WAAAY too short and easy to bother with a save feature anyways). Almost all of the early games, as well as the majority (and when I say majority, I mean like 90%, not 51%) of action and puzzle games on the Gameboy lack save features. Hyper Lode Runner, Q Billion, Faceball 2000, Mario Land, Dr. Mario, Yoshi, Yoshi's Cookie, Tetris, Boxxle, Bomberman, Wario Blast, Solomon's Club, the Castlevania and Mega Man games, Cyraid, Contra, Nemesis, Solar Striker, Revenge of the Gator, and hundreds of others are all just pick up and play action and puzzle titles, and most of them would've been too simplistic for them to warrant save features anyway, aside from maybe scores.
I'm..... a big Gameboy fan. :)
OnionTree
But remember that the Mega Man games used passwords,which separates the series fromthe other games you mentionedwith no way to recover progress after the system has been turned off.
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