Recently while doing a bit of research on older handheld game systems, I found LOTS of systems I'd never even heard of, much less played. I figured I was a fairly well-rounded gamer as far as my knowledge of such things go, but I was really surprised at how many systems were released by someone other than the Big Three (or maybe I should say Two, since we haven't heard from Microsoft yet...) I ran across so many, as a matter of fact, that I abandoned my original idea of putting down specs, titles and suchforth and limited my thread to a photo timeline (if anybody wants to take a looky, click here). I still have a lot of data to look through, and a few more pics to double-check on, but a few realy caught my attention so I thought I'd give them a few more moments in the sun before they vanish into the depths of obscurity....
Microvision
Made by Milton-Bradley in 1979, this game system held on for a few years before failing due to screen size and lack of support from game developers. It featured perhaps twenty titles before disappearing from the market in 1981. Finding a working copy of one of these beauties is extremely rare, as screen rot took out the primitive LCD screens.
The Gamate (a.k.a. Super Boy)
Released by the Bit Corporation in the early '90's (makers of the Amigo game system), this particular one never made it to the U.S. Released in a few European countries, Asia, and Australia, this system had about 50 titles in its library, including a Mario Brothers title.
Watara Supervision
Developed as a cheap competitor to the Game Boy (note the copycat design in the first pic!), it actually survived several incarnations of body-design changes and seems to have enjoyed some popularity despite its faults. Some games are still available as emulations. An interesting history of the system can be found on this website.
Mega Duck/Cougar Boy
Originally made to be released in France, Germany and the Netherlands as the Mega Duck, an identical version was released in South America and called the Cougar Boy.
The Gizmondo
Sadly, this rather prettily-designed system barely lasted a year before its developer, Tiger Telematics, went bankrupt in 2006. A larger system was being planned for release that same year that looked very similar to the PSP. It offered an interesting range of features, including a GPS module for in-car navigation that could also be used to track player movement in real-time games. Bluetooth compatibility was in the works also before the system went under.
I'll probably be bombarded by friends who are avid collectors who are going to tell me they knew about these systems already, but I was totally unfamiliar with them. How sad, I never got to know them! A moment of silence, please, for those who have moved on...
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