Screw you and blaming used games, Bioshock infinite has sold 4-5m copies if a studio can't survive on those type of numbers I suggest this is a management and budgeting to unreal expections fault.
Doubt it'll happen anytime soon, game file size is simply to big for it to be feasible for most people, add onto that consoles are closed platform meaning no competition so prices will stay higher for long, makes me laugh when I see new games for £40-50+ on PSN when you can pick up a physical copy £10-15 cheaper.
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