Peredith's forum posts

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Peredith

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#1 Peredith
Member since 2011 • 2289 Posts

Xbone is all about those teraFLOPS.campzor

Nah, Xbox One is all about those lems tearDROPS :P

crying-oklahoma-state-player-sports-cryi

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Peredith

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#2 Peredith
Member since 2011 • 2289 Posts

Why does the headset look like a early 2000s handsfree kit?

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Peredith

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#3 Peredith
Member since 2011 • 2289 Posts

Because it relied on its technical wizardry more than it did on its game design;charizard1605

Right, because the Source Engine is responsible for the incredible level design, pacing and combat scenarios :roll: That's some of the dumbest shit I've ever read on here.

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Peredith

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#4 Peredith
Member since 2011 • 2289 Posts

http://www.youtube.com/watch?v=6VofXcw8AJQ

.

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Peredith

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#5 Peredith
Member since 2011 • 2289 Posts

[QUOTE="coasterguy65"]

What part(s) did you stop at?

Jandurin

once in the desert with the ants, once on the beach before some giant bad guy facility

"giant bad guy facility" Uhh, you mean Nova Prospekt? Yeah, you won't enjoy the game unless you actually pay attention.

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Peredith

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#6 Peredith
Member since 2011 • 2289 Posts

I've been watching that PewDiePie guy play though the game , lol. It's a great way to experience the game again. 

http://www.youtube.com/watch?v=0wLljngvrpw

 

 

Nike_Air

Pewdiepie is an annoying cvnt.

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Peredith

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#7 Peredith
Member since 2011 • 2289 Posts

It depends what you mean by scary. "Ooogey boogey" jumpscares scary? No. Psychologically scary? Hell yes, if you paid attention.

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#8 Peredith
Member since 2011 • 2289 Posts

 global illumination, ambient occlusion

RyviusARC

The Last Of Us uses indirect shadows instead of ambient occlusion, and it uses global illumination

http://www.eurogamer.net/articles/digitalfoundry-the-last-of-us-tech-analysis

"Naughty Dog's use of lighting is impressive. A global illumination solution consisting of real-time and pre-baked elements carefully light and shade the environment and the characters."

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#9 Peredith
Member since 2011 • 2289 Posts

[QUOTE="RyviusARC"]

[QUOTE="ReadingRainbow4"]

 

Now we know not to take you seriously.

Rocker6

Why?

Because I am pointing out the hypocrisy of some Sony fanboys who like to use screenshots of staring at walls and ground close up?

Yeah, love it when cows do that... reminds me of the close up shots from that UC desert! :P

In any case, the cold hard truth is, TLoU looks like crap. Now, we may bring in the excuses like 7 year old hardware, art style, etc, etc, but none of that changes the fact the game looks very outdated. I can't comment on the overall quality since I haven't played it, but I can comment on the visuals and they're unremarkable at best...

http://www.youtube.com/watch?v=NfapMy-mIXo

How does that look dated? :?

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#10 Peredith
Member since 2011 • 2289 Posts

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iwLxSApn8syUj.jpg

Dat lighting :shock: