@TheGreyArea totally disagreed... The all-motorcycle expansion for GTA4 was terrible, and so was the motorcycle expansion for Burnout Paradise (although there's less of a legit connection there). They'd have to tune it perfectly in order for two wheels to work.
A lot of those environments are WAAAY too "more of the same wasteland" stuff that bled BL1 to death. The main game did a great job of varying things, but this is now 2 out of 2 MOSTLY-BROWN expansions. The gameplay is still great, but let's mix the environments up more, guys! Better yet: Let's have a few pristine environments that we can trash!
I just don't see how the game could have been, well, much of a GAME. GTA4's first expansion tried to follow this kind of storyline, and it simply didn't work well. (Heh -- they even had Ron Perlman, pretty much in the same character... Makes me wonder if someone played the expansion and THEN copied the idea for a show...)
I totally appreciate that Curt wanted to make games -- I truly do. But jumping in head-first without trying to "just be a proper start-up" was simply bad business-sense.
If someone comes up to you and says "Here's $75M. Go make me a game."... Well, you simply say "no thanks -- almost NO games ever make that kind of money. I'll take ~$5M and make you a great game."
Pyrosa's comments