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Ricardo41

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#1 Ricardo41
Member since 2002 • 1046 Posts

What's the definition of an "old fashioned shooter".

Simple. It means "Sh*t happening all around you constantly." No

standing around listening to diaries, reading books, or having somebody philosophize about

"moral choices".

You shoot bad guys, you pick up their loot, you move to the next area and shoot more bad guys.

Lather. Rinse. Repeat.

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Ricardo41

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#2 Ricardo41
Member since 2002 • 1046 Posts

You want good oldfashioned balls to the walls no frills no managing funny inventories no girly leveling shooter action?

Soldier of Fortune

Soldier of Fortune II Double Helix

It don't get no purer than that.

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Ricardo41

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#3 Ricardo41
Member since 2002 • 1046 Posts

Lolz, these threads always go the same way: buy a desktop, buy a desktop! Well, the guy wants a notebook, so leave him be.

I was in the same position a couple of months ago, and finally decided to pull the trigger on an Asus G73J. Extremely happy with the machine.

Eats through all games like candy, with a few minor adjustments needed for games such as Metro 2033. And it didn't cost me an arm and a leg either.

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#4 Ricardo41
Member since 2002 • 1046 Posts

I picked up a GO and am generally pleased with the device.

However, I have a problem using its bluetooth function. I can easily "pair" the GO with my Philips bluetooth headset.

Once pairing is complete, I can use the headset, no problem. However, once I turn both off, I am not able to "connect" the

two devices. I go into the bluetooth menu, hit "connect", then immediately get an error message: "connection could not be established".

The only way to get this to work is to go through the "pairing" steps all over again. Annoys the crap out of me, to say the least.

Now, I know this is difficult to troubleshoot since it could be either the GO or the headset that is causing the problem, but was

wondering whether anyone had any ideas.

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#5 Ricardo41
Member since 2002 • 1046 Posts

Wait a minute. You bought a broken PSP GO, and now you're complaining that it's broken???????

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#6 Ricardo41
Member since 2002 • 1046 Posts

Don't listen to the haters. It's an excellent game in its own right. Is it "as good" as the first one? Probably not, but definitely worth playing.

Be sure to get yourself the higher resolution texture pack fan mod.

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#7 Ricardo41
Member since 2002 • 1046 Posts

I think you have to go in the options menu and go under themes. There should be an option to change the wallpaper therestarmetroid

That didn't work, but I figured it out. Ah, sony engineers in their infinite wisdom:

1. Select the image.

2. Hit the triangle button.

3. Select "view"

4. Hit the sxmb panel select button (triangle) again.

5. Find the "set as wallpaper" icon, using the directional keys.

Seriously, Sony....

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#8 Ricardo41
Member since 2002 • 1046 Posts

I'm unable to change wallpapers on my PSP Go.

1. Downloaded a wallpaper and transferred it via MediaGo to my PSP Go.

2. I can select the pic, but hitting the triangle button doesn't give me the 'set as wallpaper option'.

Works fine on my PSP 3000.

What am I missing/doing wrong. Thanks for the help.

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#9 Ricardo41
Member since 2002 • 1046 Posts

[QUOTE="Ricardo41"]

I started playing Bioshock and about 20 minutes into the game I was already bored out of my mind. For me, the story never quite came

But the biggest reason: Because I now know a bit of the back story to Rapture, I'm more involved in the game world. The game has become much more immersive.

zaibutzu

So if the story of thefirst game helped you to immerse in the 2nd game more, doesn't that mean that the first game's story had to be at leastdecent enough that it propelled you through the 2nd game's story?

I mean if a game had a bad story as you make it seem, then why would it hold your interest for the sequel? Shouldn't you be more disappointed to endure through the general storyline?

IMHO, the story in Bioshock 1 didn't really kick in until the "great reveal", and by that time you're about two thirds into the game. As far as "reveals" go, this one is pretty lame, but after that scene the story and pace pick up a bit, the levels seem to open up a bit more and a few new game elements are added. In Bioshock 1 I decided to save the little sisters, so got the flowery nice ending.

Those story elements helped me get started in Bioshock 2. I kind of understand where people are coming from. The audiotapes do a much better job, I think, telling me

about the relationships between the folks of Rapture (Holloway/Lamb, Lamb/Ryan, etc.). But the game lacks any sense of danger, dread, and foreboding. This is so because you can go pretty much full out Rambo right from the beginning, which you have to do anyways because these splicers just keep coming and coming. The game never gives you a reason to conserve resources and allocate them wisely.

In fact, I find the combat to be rather tedious. Basically, you zap and whack (or shoot) the splicers, you double-zap and double whack the bigger splicers, and dispose of Big Daddies and Big Sisters by luring them in front of hacked turrets and security cameras.

The last strategy of having Rapture's security system aid you in combat is actually to me the most satisfying way of dealing with enemies. I wish the developers had done more with this approach.

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#10 Ricardo41
Member since 2002 • 1046 Posts

As I mentioned in other threads, I've been absent from pc gaming for about 3 years, but am now returning to it full force.

This means I have a long list of games to get through: Bioshock 1/2, Crysis, Batman Arkham Asylum, Dead Space, Resident Evil 5, etc.

I started playing Bioshock and about 20 minutes into the game I was already bored out of my mind. For me, the story never quite came

together, the "plot twist" was hackneyed, and the only reason I managed to get through the game was by thinking of it as a kind of Serious Sam under water.

Therefore, I dreaded Bioshock 2, thinking I'd probably play it for only 5 minutes, then uninstalling the whole damn thing.

But, surprise, surprise, I'm actually enjoying the sequel more than the original.

For me, the reasons for this are:

1. Graphics seem to be crisper and sharper.

2. The idiotic hacking game of the first part has been replaced with something a bit more refined. No more connecting silly tubes.

3. You can now remote hack turrets and cameras.

4. Levels seem a bit more interesting.

etc.

But the biggest reason: Because I now know a bit of the back story to Rapture, I'm more involved in the game world. The game has become much more immersive.

I think Bioshock 1 did a lousy job introducing the story. Basically, I was constantly asking myself: why am I shooting these splicers again?

For me, Bioshock 2 is one of the few cases where the sequel is better than the original.