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SDxSnOOpZ

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#1 SDxSnOOpZ
Member since 2006 • 225 Posts
[QUOTE="SDxSnOOpZ"][QUOTE="Alpha_Omega69"]

[QUOTE="SDxSnOOpZ"]Nvidia - The Way It's Meant to be PlayedWesker776

...Thats all you could come up with? :|

Anyways yeah if you just have to have AA on previous titles then go with the 8800GTS, but if you want more future-proofing in DX10 go with the R600.

how do youknow that the R600 is more future-proof in dx10, are you a phsycic?

ATi actually followed MS's exact DX10 guidelines.

Why do you think ATi went with a packed super scalar architecture (320 SPs)?

nVidia doesn't follow the standard DX9 or DX10 guideline because they want to help developers to optimize the code for their GPU, hence the motto "The way its meant to be played", and since ATi actually followed the guideline...there are no optimization, or even its deoptimized.

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#2 SDxSnOOpZ
Member since 2006 • 225 Posts

LordEC is going to rip you for linking HardOCP... XDWesker776

What's wrong with HardOCP?

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SDxSnOOpZ

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#3 SDxSnOOpZ
Member since 2006 • 225 Posts
i remember all the hype before the R600 was released, all the talks about how it will kick thecrap outof G80..thenwe saw real benchmarks of its performance and how were not so impressed. anyway, my point is, you won't know anything untilwe see it in action.
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#4 SDxSnOOpZ
Member since 2006 • 225 Posts

[QUOTE="SDxSnOOpZ"]Nvidia - The Way It's Meant to be PlayedAlpha_Omega69

...Thats all you could come up with? :|

Anyways yeah if you just have to have AA on previous titles then go with the 8800GTS, but if you want more future-proofing in DX10 go with the R600.

how do youknow that the R600 is more future-proof in dx10, are you a phsycic?

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#5 SDxSnOOpZ
Member since 2006 • 225 Posts
[QUOTE="LordEC911"][QUOTE="Wesker776"]That's good to hear.

I'm still on the fence on whether or not I should wait for R650. My X1900 is still running strong, but I really wouldn't mind going R600 now with my Q6600 (yes, I pre-ordered yesterday :D ).Wesker776

R650 as in the high end XTX or XT model? If I were you I would just wait for the R700, that's what I plan to do. Or grab a RV670 this fall, if the refresh is still going to happen.

R650 as in 2950 XTX (?).

I might be able to wait for R700, but a $500 (AUD) 2900 XT is pretty tempting at the moment. I dunno, I'll buy a new video card when I get an X38 board (for possible CrossFire), whichever is king of the hill then.

so why can't you get whatever that is king of the hill now?

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#6 SDxSnOOpZ
Member since 2006 • 225 Posts

From HardOCP...if you wanna see more IQ SS between the two cards, just read up on their reviews.

http://www.hardocp.com/image.html?image=MTE4MTE4Mjc5N3pDem9Ieko5REpfM181X2wucG5n

http://www.hardocp.com/image.html?image=MTE4MTE4Mjc5N3pDem9Ieko5REpfM180X2wucG5n

The difference between the lower 25% grass setting and half grass setting can clearly be seen in the screenshots above. As you zoom out farther in third person view the grass disappears quicker with less grass distance. At 50% grass the grass is all visible at full zoom out.

http://www.hardocp.com/image.html?image=MTE4MTE4Mjc5N3pDem9Ieko5REpfMl80X2wuanBn

http://www.hardocp.com/image.html?image=MTE4MTE4Mjc5N3pDem9Ieko5REpfMl81X2wuanBn

The above screenshots illustrate the superior image quality of 16X Transparency Supersampling in Battlefield 2142.

http://www.hardocp.com/image.html?image=MTE4MTE4Mjc5N3pDem9Ieko5REpfNF82X2wucG5n

http://www.hardocp.com/image.html?image=MTE4MTE4Mjc5N3pDem9Ieko5REpfNF81X2wucG5n

The above screenshots illustrate the difference between full dynamic lighting and objects dynamic rendering. Shadow detail is greatly reduced with all objects that cast shadows, including trees. In the second screenshot you can really see the difference between lightmaps and real-time dynamic lighting

Conclusion:

Overall Performance Summary

In Oblivion we found the 320 MB and 640 MB GeForce 8800 GTS based video cards to perform faster than the ATI Radeon HD 2900 XT. Oddly enough they were able to handle higher grass distance settings in Oblivion despite the Radeon HD 2900 XT having much higher memory bandwidth.

Battlefield 2142 had a large difference in the gameplay experience between the ATI Radeon HD 2900 XT and both GeForce 8800 GTS video cards. Even with the much less expensive 320 MB GeForce 8800 GTS we were able to play the game smoothly at 16X Transparency Supersampling at 1600x1200 with no problems at all in intense gun fights with massive explosions. The more expensive ATI Radeon HD 2900 XT could not handle anything higher than 4X Performance Adaptive AA at 1600x1200.

S.T.A.L.K.E.R. also proved to separate these video cards by performance. The ATI Radeon HD 2900 XT was clearly the weaker performing video card. We had to lower the rendering quality to "Objects Dynamic Lighting" and run at 1280x1024 to receive playable performance. Unfortunately this does diminish the gameplay experience compared to the GeForce 8800 GTS based video cards. We were able to take the game up to full rendering quality and play at 1600x1200 with NVIDIA based cards. With the 320 MB version we had to drop the AF level to 4X and grass density to 50%.

Lost Planet is a fun game, plain and simple; we had a blast playing through the demo. If this is the future of gaming then we are very happy. There is no question that next generation titles will require fast hardware to keep up with the intense detail. This demo presented some interesting results for us. We found that the ATI Radeon HD 2900 XT really does take a large performance hit when enabling AA; to the point where it just isn't a viable option right now. The GeForce 8800 GTS based video cards on the other hand don't take as great a hit and some gamers may find 2X AA or more playable depending on what framerates you are comfortable with.

In Lost Planet's outdoor areas the ATI Radeon HD 2900 XT, without AA, is slightly better performing than both GeForce 8800 GTS based video cards. However, in that one indoor area of the performance test called "Cave" we saw the framerates suffer and perform slower than the GeForce 8800 GTS based video cards. We cannot wait until the full version game is released so we can test all the levels and see how the video cards really compare throughout the entire game.

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#7 SDxSnOOpZ
Member since 2006 • 225 Posts
Nvidia - The Way It's Meant to be Played
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#8 SDxSnOOpZ
Member since 2006 • 225 Posts
it depends if you're doing a lot of video and sound editing, photoshoping, endoding, decodingor otherapplication that utilizes quad core to get the task done faster. if you're only doing gaming and nothing else, just gete6600. but then again, the price difference between e6600 and q6600 is not that muchafterJuly.
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#9 SDxSnOOpZ
Member since 2006 • 225 Posts

Screw it, I'm waiting until August when the Quad Core for intel will drop 200 dollars in price, then I'm changing my motherboard so it can support the Quad Core, getting 2gigs or more of ram (Since the 2 gigs I have right now supposedly won't be compatable with the newer motherboard), and getting an 8800GTX. GG.Rottenberry

GG

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#10 SDxSnOOpZ
Member since 2006 • 225 Posts
The hell?I hope you meant DSL modem and not the old 56k modem, and there is no such thing as a gaming modem. You don't depend on the modem to get faster speed.