Sadyv's forum posts

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Sadyv

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#1 Sadyv
Member since 2004 • 159 Posts

What console game do you consider to have better controls?

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Sadyv

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#2 Sadyv
Member since 2004 • 159 Posts

A sampling of review scores, and word of mouth from friends in the "real world" is the best way to go. Also, noting the reviewer for a game you are looking into, and seeing if their tastes and yours have matched up on previous games helps.

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Sadyv

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#3 Sadyv
Member since 2004 • 159 Posts

Bioshock is a neat game to. Metroid Prime 3 and Bioshock show that art design is of great importance, regardless of the level of hardware power you have.

I think Galaxy will be a true Mario title blockbuster, but Brawl might suffer if Nintendo can't get silky smooth online gameplay going, which will lower scores for making multiplay suffer.

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Sadyv

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#4 Sadyv
Member since 2004 • 159 Posts
93% critic rating so far for Prime 3. Will Galaxy and Brawl follow?
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Sadyv

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#5 Sadyv
Member since 2004 • 159 Posts

Its just another sign of the unfortunate arrogance of the corporate culture at Nintendo, and the reason that Nintendo will never hold on to the lead for more than a generation or two at a time.

 Nintendo does innovate and make great games, but then their greed and arrogance brings them down. Nintendo swallowed just enough humble pie this round to smooth things with third parties somewhat, and the innovation of the Wii has been widely embraced, but the minute they get back into position to be number, the old, real Nintendo comes out, the arrogant, imperious, better than you Nintendo that thinks they can not possibley make an error in judgement. Yamauchi's touch will be felt at that company for a long, long time.

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Sadyv

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#6 Sadyv
Member since 2004 • 159 Posts

Games like Geometry Wars work best with the mouse, not cumbersome dual analog. RIP, Crimsonland, Mutant Storm, Alien Shooter, all play much more fluidly than Geometry Wars thanks to the mouse.

 

If they program it well, Geometry Wars will play much better on the Wii than the Xbox. Faster response from the motion control, and it is very precise, but takes more time and practice to adjust to the sensitivity. 

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Sadyv

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#7 Sadyv
Member since 2004 • 159 Posts
[QUOTE="Sadyv"]

You guys do realize that it can be an MMO, massively multiplayer online game, and still be an RTS, right?

 

Severnal companies are working on persistant online worlds with RTS gameplay, who is to say that Blizzard isn't doing the same thing with Starcraft 2?

PDark_Prodigy

exaclty just what I was thinking, now the question is can Blizzard make a decent one, I say if anyone can they should be the one to do it.

 

Yeah, Blizzard is the one company I'd bet on being able to make an MMORTS work. 

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#8 Sadyv
Member since 2004 • 159 Posts

You guys do realize that it can be an MMO, massively multiplayer online game, and still be an RTS, right?

 

Severnal companies are working on persistant online worlds with RTS gameplay, who is to say that Blizzard isn't doing the same thing with Starcraft 2? 

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