@pushkin123: Not sure I have seen an open world game with the level of customisation that Fallout 4 offers. What exactly did The Witcher 3 innovate on?
@dnsfw_jamus: In which department? Character creation, lol nope. AI, lol nope oh look a Witcher 3 bandit standing still while I plow him with crossbow bolts in the head. World environments, lol nope. Housing, fucking lol. Exploration, haha. Voice acting, nope. Game content, lol not even close. Story, lol still not even close and that was W3's only redeeming feature until they dragged it out to the ugliest man alive and druid asinine garbage. Fallout 4 annihilated The Witcher 3 - everywhere.
@Moun7ainMan: Lots of free content like a different dress for one of the girls in the game? Another copy and pasted quest where you follow some trail of blood to a monsters cave! Please, there was no content worth mentioning prior to the one released DLC, the other hasn't even been released and got pushed back. He is correct, over rated game, horrible combat (can't step over an ankle high fence, you're in combat!), horrid AI (oh look a bandit waving his arms at me 6 feet away while I hit him with a crossbow bolt in the face, yep he just stands there) I have no idea how The Witcher beat ANY of the games that were nominated. Each to their own I guess.
@serenityinaz12: Who are you supposed to be, Yoda? I think its over rated, I don't hate it any more or any less because 20 people deemed it their game of the year. Not sure what your point was.
@88mikelll: Could not agree more my friend. For me, Fallout 4 closely (and very closely) followed by Bloodborne. MGS V third. I can't say I'd even put The Witcher 3 in my top 5 and I 'really' wanted to like that game.
@slappy54: Ambitious in what way? The repetitive quests? The zero interaction with world objects? The incredibly ambitious AI where you see bandits that stand 10 feet from you gesticulating while you fire a crossbow at their heads (and miss due to the fucking ordinary coding) The 73 second loading screen every time you move to another area or die? The highly repetitive world environments? The lack of any character creation or customisation? The lack of housing or any storage (oh they patched a 'chest' after 5 weeks sorry)? The sheer amount of bugs and glitches at launch? The exclamation marks on NPCs or areas to visit on a mini-map that held your hand while you played? The 5 different NPC character model faces they used? The 3 different voice actors they used for those 5 NPCs?
Sorry, in what way was that over rated 'average' (because average is all it actually was) game ambitious? I'm at a loss. Yep, played it on its highest difficulty to completion.
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