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Sc00p

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#1 Sc00p
Member since 2003 • 44 Posts

It does have it quirks!

I would never use it for a multiplayer fps i took seriously! Reason being it is harder due to your eyes having to focus at different lengths. The immersion factor and gfx are better. but your frag count will be reduced as a result taking a split second to focus, that isnt needed in 2d. Would be immense in the future if they released a 3d only game, or servers.

Concerning the compatibility with games. It does indeed have many quirks with many games. Your example about crysis is spot on. This game is actually the worse game to play in 3d. Many things rendered at wrong depths etc. Other games can be perfect, except for crosshair being stuck at wrong depth therefore making unplayable.

However when a game works well eg the two i mentioned plusbad company 2, tombraider, gta 4, batman etc... they are simply amazing. This list is getting longer. So in my eyes it is worth it for these games, plus that there is alot more games being made with it in mind. Currently people will pay alot of money for a dx11 card when there are far fewer games that utilise it than 3d. In my opinion 3d when done properly is far more immersive and better looking than even the heaven 2 benchmark with all its tessellation.

So to me it is the opposite to a waste of money, infact i compare it to the days i bought my first 3dfx card. It was the beginning of something BIG. Back then it only worked with games written for it (glide), but was such a leap (even though not all games where compatible) it never felt like i wasted my money, like many others.

Phil.

edit*

"pojector = 90" display? 720 p = max out??? people do have their very own peculair sense of grandeur."

hmmmm, what is your problem? I am very aware 720p isnt very high, hence "only 720p". I meant max out as in all sliders to max except for aa. I have a feeling you knew what i meant. Ireally likethe projector, not just because of the 3d, but because it actually costs £500 compared to £1000-2000 for a half decent lcd that doesnt even do 3d at half the size. For 3d especially, size really makes a difference. I see this as a cheap option for many people to get into 3d who have the right circumstances to use it in home. Alot cheaper, and the overall result is infact better than lcd due to lcd crosstalk when viewing 3d. To me a win/win situation.

Phil.

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Sc00p

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#2 Sc00p
Member since 2003 • 44 Posts

Ouch!

I quite like Ati, i had a 5870 and was very very pleased with it. Its a shame i had to sell it for a gtx 480. Over here in the uk the 480 is £150 more than a 5870. That is a hell of a lot. In the game im playing were framerates are most important, bad company 2, i get slightly worse framerates now. Noticeable on a 120hz screen. Overall the ati 5 series is waaaay better value. Not to mention the noise of this thing, its making me seriously consider watercooling..

So like i said, its is a shame, i already had 3d, couldnt go back, and was gutted to see the price/performance/heat/noise of Fermi. But such is life.

Phil.

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#3 Sc00p
Member since 2003 • 44 Posts

Acer H5360 projector, got it a few weeks ago. Only 720p, but im good with that as it ensure my fps in 3d are smooth. Brilliant projector, no crosstalk at all, and cheaper than most lcd tv's in the uk. But even more amazing than that are thesetwo games tonight in 3d vision, im still thinking about them :D (The cuda water with light effect at sundown in 3d whilst swimming, visual heaven!!)

Phil.

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#4 Sc00p
Member since 2003 • 44 Posts

Hi,

I just got time tonight to play these two maxed out in 3d vision on a 90inch screen. WOW is all i can say. 3d in these two games has amazed me tonight, so much that i am typing this post. I have been around for years and never felt the urge to post a gaming experience straight after a long session, but right now i have to.

Anyone else played these 2 in 3d? What are your opinions? Any others you can recommend to give a similar wow factor?

Thanks in advance,

Phil.

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#5 Sc00p
Member since 2003 • 44 Posts

I have the lycosa mirror. It is very pretty difficult to see the keys in the dark whilst wearing the 3d vision glasses.

Phil.

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#6 Sc00p
Member since 2003 • 44 Posts

Best thing i ever bought for my gaming. Even better than when i bought an orchid righteous 3dfx card. It is definitely not a gimmick.

From my experience, the only people who say it is a gimmick are people who have not yet used it.

The problem i have is when a new game is released. Most games need a profile to work to a good standard. So i buy the game, then will not touch it untill the profile is available.Sometimes this can take a couple of weeks. However the experience is so much better than 2d that it is worth the wait.

I have had people at my house who have thought it to be a gimmick, before putting on the glasses. They have used their previous experiences of 3d toguess what the effect is going to be like, this includesAvatar (which they all agree is by far the best they had experienced).Everyone of them has been amazed at the effect, agreeing it totally blows all other experiences away.

Taking into account that imax Avatar is miles better than anaglyph. I think that the cinema only has the effect set at around 20 percent of what 3d vision is capable of. This is because they know most people will not be used to the effect. When you first start using 3d vision, it is recommended to start gaming at 15% depth. You can then gradually increase this as your eyes get more used to it. I was lucky, i could turn the dial all the way to 100% from day one. With some people i know, this made them feel nauseous. However after a week of use, they had already got to 100% without feeling sick.

I really hope this takes off (and will be amazed if it doesnt). I cant imagine what movies would look like when they can be confident that most people can handle higher depth settings.

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#7 Sc00p
Member since 2003 • 44 Posts

Just like you did now? There ARE no numbers every number you have read about IS A LIE. YOU CANT TRACK PIRATED COPIES, YOU CANT TRACK POTENTIAL LOST SALES. The only thing you can do is make a great game with few bugs and great service. If you make the people that BUY the game happy THEY WILL ALSO BUY STUFF FOR IT (DLC). Now the main reason why they make ALOT of the DLC is because of RESALES a person that want to buy the game but can buy it from another person instead. They are most likely a lost sale because ubisoft never get to see the money!


A pirate downloads so many games (good, bad, multiplayer, single player, mmo) that there is no way to track what games he would buy or not. For all we know he might buy LESS games if he could not pirate them, same reason as why he might buy MORE if he could not pirate them. Like i said before there is no way to track it. A good game = GOOD SALES. DRM that hurt your customers = Bad publicity (because the average casual gamer dont care about the DRM untill it shove a pole up their ***)

Also 0 and 1 != physical ITEM

The end

KalDurenik

"just like you did now"? What does this imply? Im gonna guess it was my use of numbers? If this is the case, then you really dont get my point. My point is people are trying to get their point accross by using "made up numbers". Like you said "every number you have read about IS A LIE. YOU CANT TRACK PIRATED COPIES, YOU CANT TRACK POTENTIAL LOST SALES." They are providing me with nothing more than these numbers, and theories that make sense but are not set upon provable fact. As there is no provable fact, this means the theory "could" be wrong.

All i want is a balanced discussion, where people use the whole facts. Not just numbers off the top of their heads to back up their theories. Without the full information, it is bad practice to put across a theory and pass it off as if it were fact.

I research in my main place of work. It makes me fustrated when people hear theory that i tell them (just because i think they may find it interesting) and they laugh saying it just silly. They without understanding any of the solid math backing up the theory, rubbish it as though it is theory that it is wrong. However i never try to claim that the theory is correct. I can just provide all the data known to anyone in the maths world, that backs up my point, and explain how i come to the conclusion i have. I always stress that there is probably big gaps in our understanding, and that indeed the conclusion may be wrong.

People like youcome across as thoughit is "fact" that drm is rubbish (you start shouting, and ending posst in immature ways eg the end!). You provide me with nothing more thana few points, of a much larger system, without any sources to back you up. I hope you have credible sources to back up all your theory, if not how can you argue so strongly against drm. You might be right, but how can you be so sure.

It may even turn out that you indeed know all the details. But how do you know you do. Do you work for each of the companies that try anti piracy measures such as drm. Unless your part of those teams that make these decisions, i cannot see how you "know" you are right. I would say if your not in such a position, then its more like you "think" your right.

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#8 Sc00p
Member since 2003 • 44 Posts

I could say so many things that are wrong... but i cant be bothered...

KalDurenik

Dont make me laugh. So you think its as simple as :

70 people will pirate (no drm)

30 people will buy (no drm)

85 people will pirate (with drm)

15 people will buy (with drm)

and thats it? You really think this is enough data to convince a project worth millions to totally scrap drm (protect their investment)? Where was this data derived from? Or is it a case that people have a "feeling" this is how it is, make up numbers off the top of their heads,and pass it off as a well rounded evaluation of the scenario.

If you are going to convince me that companies taking these measures to try and protect their investments are stupid etc, please provide me with a far more detailed description as to how you came to this conclusion. I cannot make a decision as to whether the people who are saying drm is totally useless, are right or wrong with such a lack of information.I need to see all the facts and figures. Without these i find it impossible to come to a fair conclusion. Hence i dont start insulting companies for my own dislike for the dreaded drm.

When you provide me with this data, and i conclude that indeed it is totally 100% useless then i will be the first one to be spreading the word!

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#9 Sc00p
Member since 2003 • 44 Posts

Hi,

I think some people in this thread think that their math skills are of a high level. Do you not realise that alot of the people involved in making these games are very very intelligent people. I find a lot of the posts in this thread to be stupidly arrogant. Im reading posts were people are quoting things like :

70 people will pirate (no drm)

30 people will buy (no drm)

85 people will pirate (with drm)

15 people willbuy (with drm)

This simple maths is getting pushed forward in this discussion by people who dont know the whole picture. They read some information on the internet (not all the information as it is not available) reguarding certain aspects of the issue, then push their conclusions through as though it is the truth. (I shudder to think where science would be these days if it used similar methods for conclusion).

I am sure my bright 10yr old cousin would have no problem with the level of maths used in these examples. So i am 100% sure that the people involved with making the drm etc can understand this. If this was true, i am sure that they have the brain capacity to agree with you and scrap the whole notion of drm.

Thing is it is waaaaaay more complicated than people are making it out to be. I have high confidence that the reasoning behind the decision to try methods like drm are many levels more complicated than some of the people in this thread are using. The reason why it is more complicated, is because it needs to be if they want to get a clearer picture as to whether they should pursue tactics such as drm.

If the crackers are doing this "just to laugh at the stupid developers" and to gain kudos with their peers.Why dont they make a drm that is uncrackable, sell it, make loads of money, gain a lot of respect from everyone who has tried and failed before them. Thing is, its so much easier to break something than to prevent it from being broken. So in my eyes its not one over the developers, as they are just doing the "easier" part ( i say easier, as i realise the cracking itself is something that takes a brilliant mind to do).

I also get the feeling, some not all people, are complaining so much because they want to justify to themselves that its ok to pirate. Just an excus to make it somehow ok to do what they wanted to do anyways.

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#10 Sc00p
Member since 2003 • 44 Posts

For me there aretwo i am playing GTA4 and Tomb Raider using 3d vision. Wow, i have never been this immersed in games for many many years.

Didnt even play GTA or Tomb raider much before this, not really my kind of games. But now im on the hunt for more :D

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