[QUOTE="Sekeru"]Hm....how about i post the other guys impression.
"You've probably read a lot about how Halo 3 looks in motion. It's hard to really compare Halo 3 to Halo 2 without actually comparing them side-by-side (which we may do for y'all next week). The human mind is tricky. It can easily fool you into thinking that something is similar in appearance solely because the elements are similar. This is what we expect is happening to players in Halo 3, as this is a slick, highly-polished visual treat that is sure to please.
So no, Halo 3 is not "Halo 2 in HD", unless HD automatically means explosions are made realistic, airborne corpses believably rag-doll and character models and background objects burst off of the screen. This is, in fact, about the hard work put into creating Halo 3 and has little to do with the high resolution at all (we should all understand how HD changes a game with Halo 2's move to 720). It's about solid normal mapping and lighting techniques and a physics engine that simply makes character movement in all situations more believable; even when said character is being seen as a third-person casualty hurtling through the air."
Hm....sounds good to me.neversummer75
He uses words such as solide. That doesnt sound amazing and next-gen to me.
When hes talking about a game for the 360 that means it looks next-gen.And why does it have to looks ultra amazing crysis level?Explain to me what looks bad about the game.
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