"The best deal in video game history" - IGN
I gotta say, I agree. For 45$, I've gotten a lot out of The Orange Box already, and I don't feel the least bit done yet. Just recently finished Half Life 2 and Episode One again, using FakeFactory's Cinematic Mod (4.0v), and boy does it make a difference in texture quality. Jumping into Episode Two without it irked me a bit, since I noticed a lot of things went back into low-res textures, especially Alyx. That aside, having played Episode Two for about 2 hours now, I like the variety in environment they added so far, and the repetitive Half Life 2 formula hasn't worn thin on me yet, I just hope Episode Two is longer than Episode One- I blew through it in 3 hours yesterday.
With Team Fortress 2, I've been having a blast with it, and I don't think I'll be putting it down for awhile. I haven't seriously been into an Online-FPS since Rainbow Six: Vegas last year, and even that didn't last too long. Team Fortress 2 just has so much variety with the oh-so balanced classes, even with only 6 maps; Though, I'm already seeing custom made maps coming out for the PC version, haven't played any decent ones yet though. Been using the Medic and Soldier a lot, and recently been starting to use the Heavy more. The other classes I haven't used much yet, and I really don't think I will be for awhile.
With Portal, as quick as it was, it was a very interesting experience, especially the way it ended; I thought something horror-esque was going to happen. Luckily, it was a pretty funny and amusing ending, though I did get stuck in some spots for awhile at the end. I'm waiting to see more custom maps before I start downloading them.
And now, The Witcher. Its pretty much my most anticipated RPG of the year, seeing as- And I've probably repeated this countless times in this blog now- I haven't had a good RPG since Kotor. I realize Mass Effect from BioWare, the makers of Kotor, is coming out this year, but I don't have a 360 to enjoy it- So either I cross my fingers and hope for a PC port, or stop buying PC games and save up for a 360... Which I'm not about to do for one game. I think I just went way off-topic there, so lets get back on track.
Its pretty much been what I expected, which is to say an excellent RPG, but not without its flaws. Keep in mind I'm only 2-4 hours into the game- No Xfire support to keep proper track yet. I'll keep this spoiler free for the 2 people who read this, storywise anyway. If you think spoiling something like the mechanics of a mini-game is a spoiler, then there are spoilers.
Combat:
The combat is different- Instead of clicking on an enemy as fast as you can, or clicking once and watching the battle pan out, its all based on clicking in a series of intervals. As Geralt, the protaginist, is in combat swinging away with his sword, colours that consist of blue and orange appear trailing his sword. Whenever the orange trail appears, its time for you to click. Its by no means better than the aforementioned general ways of combat done in several RPGs, but its a system that breaks the mold, if only slightly. I haven't gotten tired of it yet, but I'm not too far into the game by RPG standards, so we'll see how well it holds up throughout the game soon enough.
Dialogue:
The dialogue from NPCs is decently written, nothing has stood out much yet. The voice-acting can range anywhere from decent to below-average. I've run into conversations where I felt I was about to make the choice of what to reply, but it just continued on without any choices. The only lines of dialogue I've so far been able to make in conversations have been just starting up a new subject, or changing the subject at the end of a conversation. Maybe I'll run into some of those later into the game, but if I don't, its nothing that can't be overlooked.
Graphics:
Even though its running on a heavily modified version of the Aurora Engine (Neverwinter Nights), it looks really nice, even by today's standards. There are some spots that irk me a bit, such as the faces on some characters look a bit low-res, or the lack of Anti-Aliasing (Though that's my fault, since I decided to go with the 320mb GTS, bumping Anti-Aliasing really brings down the FPS, which I'll get to in a sec) Those aside, everything else is easy on the eyes, especially when the lighting is in effect outside. With my rig (See bottom of About Me page) I'm able to get 100+ FPS indoors, and 40-60 FPS outdoors (Used FRAPS to check). Tried forcing x4 AA with the nVidia Control Panel, and that caused longer load times, and the framerate to drop by 50%.
Bugs/Annoyances:
I've encounted a few minor bugs here and there, and one reoccuring major one I hope they fix soon- Keep in mind I do have Patch 1.1 installed (Though I haven't tried 1.1a, but it only fixes a certain spot in Act V according to the patch notes, so I think I'm just going to wait till the next major patch comes out). The minor bugs aren't much worth mentioning, so I'll just skip them. But the major one I have is the random crashing. Sometimes when I'm loading into a new area, or loading a previous save, all of a sudden it'll crash for no apparent reason. I'm guessing this has something to do with Vista, even though I installed the Virtual-Memory leak update installed, so I hope a proper fix comes out soon. Speaking of loading saves/new areas, they're really starting to become irritating, especially since I need to constantly save so I don't lose too much progress when the random crash occurs. Loading a previous save/new area takes anywhere from 10-20 seconds. I know it doesn't sound like much, but since there's a lot of loading between houses/caves/dungeons etc., it can really start to get annoying. The same can be said about Quick-saving. Hope this gets fixed in the next major patch as well, or at least lowered.
These probably aren't very helpful at all if you're looking into buying the game, but I need more time to give a better impression of the game. Overall though, its been starting to satisfy what I've been looking for in an RPG. If it gets better as the game goes on, it'll definately be a memorable RPG. Unfortunately, this week is looking to be another busy school week, so I think I'll have to wait till next weekend to get more serious time into it.
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