@kohle36 @StonerDemon I guess it's because of this stereotype of "freedom" that has been installed in our minds. This sucks, man. Having videogames that glorify war and soldiers as the coolest thing in the world just plain sucks.
Square still thinks selling 5 million copies of a game is so easy... even after those FF blunders they still think selling 3.4 million units is a failure... too much acid. Too much.
@inaka_rob @StonerDemon DLC is part of the final product since the planning stage of a game's production. Back in the day it wasnt like that. I'd pay 50 dollars and I'd get the full package. Now a player can pay up to 100 dollars for a full game, considering that DLC was a part of the basic game project since the beginning. And what about microtransactions? In the old days, that was called "cheat code", and it was for free.
I can't believe we've come to this point in gaming industry: having to keep our fingers crossed so we can play used games in the future?? Gaming is a nice pastime, but at the same time, it has created some of the most evil corporate monsters, and you know who they are.
I have a lot of respect and love for Nintendo franchises, and talking specifically about Nintendo, we know that this company is all about their "mascots", not exactly the franchises, which is a different thing (example: mario is the mascot, mario party is the franchise). But looking back, I think Nintendo stopped being really creative long ago. Ok, they have the dearest mascots in gaming (no one can compete with Mario and the gang), but how long has passed since Nintendo created a brand new, charismatic character? Was it in the 90's? One thing is to be creative about the hardware and the sequels, but Nintendo stopped being creative about new mascots. For a company that relies so heavily on mascots to create new franchises, they're now suffering some consequences.
@kohle36 @StonerDemon Its great to to read comments like yours, my friend. I get your point, specially when I see that there's some FPS DLC related to missions in Bagdad, Afganistan, etc... it's like we're living back at the crusades era. These games are always trying to show american soldiers like super cool, invincible , "I'm always right and you're not" super one-liner heroes. When I look at these games and remember political phrases like "war against terror" or "those soldiers are out there fighting for our freedom"... mmm... something's cooking through these games and I don't like the smell of it.
As with previous MG games, if we take away all the budget, all the hype, all the cutscenes and all the production, we will realize that it's the same basic game that it was on the NES many, many years ago: hide and shoot, hide and shoot... and hide and shoot. But I love it and I'll buy it :D
I'm not buying the WiiU, I just passed on Nintendo long ago, but I really hope things get better for this company. After all, Nintendo is the "game" company. They will always deliver great games.
About BF4, personally I prefer to kill monsters or aliens (resistance, for example) or anything that doesn't have too much resemblance to human beings. When I saw some BF3 screenplay, for me it was unsettling. I thought "something's wrong with these games". They seem like a military project to lure gamers into the army, it's just too realistic, and by this I don't mean to offend anyone, it's just my opinion and I might be probably wrong because I've never played BF3 anyways :D... Don't you think these "military FPS" games are getting too much like the real thing?
Developers use too many old men models!! I know it's because of the wrinkles, but I demand to see next-gen hot women modelling! (not with wrinkles, of course)...
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