TacticalElefant's forum posts
Oh and I love how the character happens to have a disease that doesn't allow him to feel pain, and that makes him unvulnerable to going mad because of infection that gives him powers (which to itself is pretty stupid, considering that idea is so played out all the time). How convienient, all just because people love GeoW, Digital Extremes went from a pretty solid design in Dark Sector's original iteration that seemed to be going in a nice direction, even if it did amalgamate from games like Metal Gear Solid, Splinter Cell, and RE4 already, yet through some pretty original and crazy awesome ideas, design, and art. Oh hey our hero has longer flowing hair to keep trendy with the times and I guess draw into hair **** that currently are popular. God this just really pisses me off to see this happen, and people here are all happy about it because it's the same thing they are used to. Blood, guts, and extreme violence. Games can't have intelligence anymore it seams because they don't make dozens of millions of dollars as consumers have gone partially brain dead. Sad direction to see the industry go in. I'm sure they got rid of the cool Taiko drum music too................****** jerk offs.
Their sell out is our loss, hence why I'm not happy about the game at all.
Now I don't like to say I don't like shooters, I love 'em. However games that ride the coaster of violence as the sheer factor of satisfaction really don't settle with me. Put some intelligence in 'em, put some real story in it too, as well as an original setting.
Here's to hoping you're trying to tell me Shadows of the Colossus wasn't good enough because it didn't have the blood.
Symphonycometh
Actually it did have blood, the Colossi would spray blood when you stabbed them. It was colored a very dark almost brown red to match the look of the game. It's just hard to explore certain themes and stories without having some more mature aspects. It can take away some of the excitement and engagement.
This game went from an awesome looking stealthy space sci-fi game to another generic Gears of War clone with a cover system and "powers" gimmick in the form of the glaive. Hence why I think this is stupid. And it looks stupid too. Whoever developed the game should be slapped in the back of the head for going the easy way out because I was looking so forward to Dark Sector in it's original iteration. It didn't have that gay glaive, it had a magnetics system of sorts which is IMHO alot cooler and interesting.
Here's a link to the E3 2005 trailer for the game:
http://www.gametrailers.com/player/6066.html
But yeah I think it's because we love the violence, and their is such a focus on shooters, so I think you can make the conclusion yourself. Also games that are in the 12 or "E 10+" for Everyone criteria with the ESRB (North America's system) and under basically can't explore more darker/mature themes unless they are cleverly masked and somehow make it past the censors/raters. Frankly I think everyone is a bit paranoid. You got Europeans afraid of violence (-->Germany) then you got Americans who are afraid of a nipple slip or anything sexual.
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