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TheDuskwalker Blog

Paying more for less, gaming of today.

After the big BlazBlue DLC character crap yesterday it got me thinking of how so many developers/publishers now days make games, but lock content on the disk or withhold it, and then charge for it later, usually being stuff that used to be unlockables in pretty much every game of the previous generation. However some go the extra mile and actually withhold content for DLC that there competitors give for free or offer a lot more of, and/or just offer all around less content than the previous installments in the same franchise as well.

Now with that said I have noticed some publishers, namely Capcom and EA, have been complaining about there games not selling, profit loss, and used games sales. They have been specifically attacking the consumer saying they don't have money to buy games, they're not wanting games, and blaming the economy problems for it, and of course blaming retailers like gamestop when it comes to the used game department. So today Nintendo President Iwata finally called them out on it and blamed it on poor games and not the economy.

http://www.gamespot.com/news/6266806.html?tag=latestheadlines%3Btitle%3B1

However I do think it goes just beyond bad games, but also these company's nickel and dimming consumers as much as they can with DLC. After all the biggest complainers of lack of game sells are the companies that offer the worst DLC that gets the most complaints. Even if it is actually the economy and gamers just can't afford to buy games then shouldn't you be trying to get gamers to buy your games by offering more content at a cheaper price than doing the exact opposite? Why are the average consumer going to buy your game over someone elses when they can get a similar game at the same retail price that offers everything you offer at that retail price, but also includes all the content you charge extra to download already avaliable for no extra fee? I mean let's look at some examples.

BlazBlue Continuum Shift: 15 characters, only 3 more than previous installment, yet also is going to have 3 DLC characters, with 1 of those deliberatly not included in intial release to be DLC, for a total of 6 more than previous version after all additional fees. Arc have said they are wanting to be top of the fighting game chain, how can they get to the top when people might just not buy there game since there competitors offer more at the same, or close to the same price? I mean people will still buy this particular version if they don't know, but once they find out what will there thoughts be? Could it effect them enough to not buy future games in this series or from this company? I mean look at there competition, some of which they have specifically called out on wanting to "out do."
Super Street Fighter IV: 35 characters, 10 more than the previous version and all included right out of the box in the retail price tag, almost twice as many characters than what BBCS offers, including it's DLC characters. There is talk of Super getting more down the line if they add more to upcoming arcade version, but still 35 characters + DLC characters > 15 + DLC characters.
The King of Fighters XIII: 31 characters, 9 more than previous version, and we don't know how many bosses it will have yet, if any or all of them be playable, and if any more will be included in home version, and just like SSFIV, almost double BBCS' complete roster.
Mortal Kombat 2011: Another fighter planning to have DLC characters post release, however this fighter will have at least 26 characters right out of the box, 8 more than BBCS will have even after DLC.
Others too, Tekken 6 with around 40, and Marvel vs Capcom 3 with over 30 (talks of DLC for it too).
Anyway, good luck on competing with that and trying to sale that to the average consumer, you're going to need it. I'm sure most people will just kindly over look the fact you are charging more, for half of what your competitors offer.

Resident Evil 5: Co-op and multiplayer focused game, but this game shipped with no multiplayer, instead they chose to withhold it from the coding, and patch it into the games coding through Mercs and charge 5$ for it right after release. 5$ to patch something in when pretty much every other company they are competing with includes it in theres for free.
Gears of War 2, co-op campaign like RE5, horde to cover mervs mode, but *gasp* multiplayer was already free with the game.
Left 4 Dead, co-op game, but oh look, there is that little multiplayer mode, free with game, they added more versus too it later on, oh look it was free.
Of course Halo, and well pretty much every shooter of the last few years offer everything RE5 did but more. But what really seperates these other shooter from Resident Evil 5 is, YOU CAN F****** MOVE AND SHOOT! Sorry Capcom RE5 was just a generic shooter, not a survival horror game, so RE4's gameplay didn't work with it, just made the game look dated and crummy.

Have to talk about EA's brilliant lets make multiplayer DLC that you only get 1 code for so you have to buy it new policy that was just introduced with Tiger Woods 11. So EA's idea to get people to stop buying there games used or renting them, is to give them reason to not even buy there games! Besides that EA's other idea to get people to buy there games and to buy them new is tomake day 1 DLC that you get for free if you buy the game new but have to pay a overpriced cost to get it if you buy it used. This is just annoying, it's pretty clear if someone buys a just released game used they clearly have little interest and might play it once and probably will just take it back and get there money back once they beat it, so they're just punishing gamers who buy there games by making them have to download stuff first thing after buying the game. This is nothing major, however it is annoying and it's something I could see turning people off there games just out of annoyance, and plus it's a waste of hard drive space.

Hey you remember how awesome it was when you beat Bayonetta to gain a ton of unlockables, then beat it on other difficulties to get even more unlockable bonus weapons, then you get a bonus boss battle eventually, a hidden weapon eventually, tons of unlockable costumes, 2 unlockable characters, 1 of those offering all the unlockables you get for Bayonetta, and just all this content? How awesome would it have been if other action/adventure games like Devil May Cry, Ninja Gaiden II (360), and God of War 3 did that? Too bad all those decided to not only include hardly anything close to the ammount of content Bayonetta did, but way less content than there previous installments, but in NGII and GoW3's case, make bonus costumes like previous installments, but DLC only, well God of War 3 gave you a wopping 1 hideous unlockable bonus costume, yippie.

Speaking of costumes, I like how Capcom lock there alternate costumes on the disk in Super Street Fighter IV and then charge almost the same price as the full game for all of them, not only that but they locked regular SFIV's alternate costumes on the disk and still made you pay for those if you hadn't already bought those in regular SFIV. This one I am not sure if it actually stopped people from buying the game, but it sure did the annoy the hell out of everyone. I mean it's pretty pathetic when you have games like Virtua Fighter, Soul Calibur, and Tekken that not only offer you quite of few alternate costumes, but full blow character custimization as well, but with Capcom they are selling additional costumes at almost full game price, and unlike there competitors you can't even mix and match for unique looking characters. Not sure how much it effected potential sales, but it does make Capcom just look pathetic and cheap compared to there competitors.

Also one more thing on Capcom. You had to pay to unlock the difficulties in Megaman 9? Now that's just plain out pathetic and cheap, and definitely not helping sales there.

Thing that really bugs me the most though is how some gamers defend all this and talk about how they're a buisness and a buisness is to make money, but they don't think, you can't make money on DLC if no one is buying your game because you're offering less than others. Then there is expansions like BlazBlue, I keep seeing gamers defend the DLC characters (even though there is half as many DLC characters as there is new characters included on the disk) by using the excuse "it's only 40$, that's 20$ less than a full game!" yeah that's because it's an expansion idiot. Most of it is a copy and paste job, if it wasn't the developers would refer to it as a sequal and not as expansion, all the new stuff is supposed to becovered in that 40$ price tag since that's the whole freaking point of a expansion and why it was priced at 40$ in the first place, instead with DLC characters you are paying full game price for a expansion. Yes story is important in BlazBlue, however it's a fighting game and characters are the whole point of a fighting game. So with it in the end you are paying full price for less content than you get in full fighting game sequals, and in some cases even cheaper expansions. So with BB Continuum Shift you are basically paying 40$ for a game you already own to some extent, now with a few extra modes and a new story since Arc decided to make half of what a fighting game expansion is supposed to be DLC, and you know what? If that's how they they're going to do it then they should have just made all the Continuum Shift characters DLC for Calamity Trigger instead of bothering to release another game because that expansion has to sale for the DLC to sale, and a lot of people probably aren't going to buy the expansion because it doesn't offer what a fighting game expansion is supposed to offer at 40$ without an additional fee which brings me back to the whole point of this blog. Why pay more for less?

So what do you think? You think DLC is effecting game sales and turning more and more people off and in turn making developers lose more money than they could be making without DLC? Have you ever bought 1 game over another, or just plain out didn't buy one because of DLC? Do you think withholding content to make it DLC is good idea for developers to make extra cash for cheap, or do you think people that defend it are plain out stupid and are part of the reason developers are screwing both gamers and themselves? Do tell.

Also one more thing I wanted to cover in this blog since it also sticks with this theme.

It looks like Microsoft's Kinect for XBOX 360 will be priced at 150$, the same price as the Wii. The whole point of Kinect, or at least this is the audience MS is currently marketing for is casual gamers, and to entice people from the Wii. Basically there idea to get casual gamers to buy a 360 is to offer them a add-on that costs the same price as the console they're trying to keep them from buying. Do Microsoft's really expect casual gamers to spend 200-300$ for a console so they can then get a add-on that costs the same price as the console they don't want them to buy, and to then buy games for that add-on? It's just plain out stupid! I mean even people that already own a 360, do MS really expect them to pay 150$ for a add-on for games that most people that already own a 360 don't want when they can pay the same price for a full console that does something similar to what Kinect does, but comes with actually good games? My bet is next E3 MS will be trying to push Kinect on "core" gamers, and then by the E3 after they will be trying to pretend it doesn't exist to the best they can. Congradulations Microsoft, you made Eyetoy 2!

DLC characters confirmed for BlazBlue Continuum Shift.

Rip-off time!

So Makoto and Nu were just confirmed as DLC characters. I like how they already have pictures of Makoto being played, and there have been hints of her for a few months now (people just thought it was her in story mode teases). This pretty much tells you that she was made and then deliberatly withhold from the game so they could release her as DLC. Then Nu, this is a character that was already made, she was in the last game, then they replaced her with a pallet swap named Lambda, and I use that term losely since she's exactly the same just different color pallets, she even has the same exact moves, hell *spoilers* Lambda is actually Nu so Arc are charging you for the same character TWICE!

I've already explained how DLC characters for a fighting could, and most likely will, cause tons of issues online, and then when playing the game in tournaments DLC characters will be strait up banned for the obvious reason of that not everyone that owns the game actually has these characters. Why I hate this idea of fighting games having DLC character, well if they were free patches that would be cool since that would get rid of this problem, I can still respect developers wanting to add mroe content to there fighters down the line, I mean there is talks of arcade version of Super Street Fighter IV adding more characters and of course Capcom would have to make them DLC for home version as well, and upcoming Mortal Kombat is going back to the original MK Trilogy roots and want to only include characters from the first 3 games so adding DLC characters after that timeline makes sense, however deliberatly withholding already made characters for DLC just ticks me right the f*** off.

I have bashed Capcom a lot in the past for locking the alternate costumes on the SFIV disk and Super SFIV disk too, and other developers for deliberatly withholding content to make it DLC (EA's a prime example), but still those are just little things that have no impact on balancing or multiplayer. I mean I love Arc so I even let them slide and forgave Arc for charging for freaking DLC colors since that was so pointless, and there of course was the Unlimted Character DLC earlier this year for BBCT, but that was content made for European version and so they gave it to everyone so that goes back to my earlier statement on DLC characters, and the fact they were for fun boss versions that were unavaliable in ranked matches anyway made them pointless and irrelevant. Now Arc are withholding actual gameplay just to make a quick extra buck. Plus when you factor in that BB Continuum Shift only added 2 new characters to arcade version, then a second version of Noel to the home version, withholding and charging for characters when you already get so little in the character addition department compared to every other fighting game sequal/update not named Virtua Fighter (Super Street Fighter IV added 10, King of Fightes XIII 9 and that's not counting the yet to be revealed bosses, and potential home version characters, for example) so that makes it even worse. I mean like with Virtua Fighter I used the "quality over quantity" defense since 2D sprites take awhile to make when people bash Continuum Shift for adding so little in the character department, however when they are deliberatly withholding made characters then it means it should have had more so I send an apology to anyone I disagreed with when they said BBCS should have had more characters. What's worse is Makoto is a character I have been wanting too, and now she's tainted by people being a-holes.

I mean you can use that tired "if you don't want, don't buy blah blah blah" argument, which stands true for stuff like costumes, colors, boss versions of characters you can't use online anyway, however with something like characters to some extent you need them so you can practice how to fight them online (really hard to fight a character when you don't know what there moves are) even if you don't want them. So I congradulate on Arc on being the first fighting game developer to actually somehow out d*** Capcom. My respect for Arc is now fully gone, not even Noel's existence can make me over look it (watch them kill her off just to further tick me off). A finger right back at you Arc. I guess I can hope that the reason Aksys delayed the game another week awhile back is they're wanting to give us these characters already on the disk unlike Japan (would make up for lack of Limited Edition and Noel Nendroid), but I doubt it. On the positive side the European trailer said 7 new character and since it's coming out a few months later it seems like you guys might just get them for free, good for you. Anyway respect for Arc, who I have had tons of respect for, is now gone.

Ok I am through. Sorry if I came off as whiny, and like one of them annoying "I'm not buying this game now, so let's boycott this game for this and this reasonWAH" but I don't think any news in this history of gaming has ever ticked me off this much. I seriously now hope Continuum Shift flops just to teach them a lesson since they need a big face slap like SNK got after King of Fighters XII since the success of BBCT is clearly going to there head, and seeing how the game has pretty much no marketing, and no free limited edition to entice people (a lot of people that played the original still don't know there is a follow up), there is a good chance that could happen. I will still get this game, but I don't know if I will reserve it and make sure it's a day 1 purchase now.

Anyway feel free to share your thoughts on developers deliberatly withholding content and gameplay for DLC, and feel free to disagree with me. However I am warning you to be very respectful when doing it, and I will do the same when replying, if you don't, well, you don't want to make me more madright now. :evil:

Nippon ichi! SNK talks KOFXIII Mai and shows off a NeoMax combo.

Mai's NeoMax combo.
http://www.youtube.com/watch?v=bnVGniej59Y

Mai's sprite

MAI SHIRANUI:

- KOF XIII Mai was designed to feel more like the Garou Densetsu/Fatal Fury version rather than the KOF version, specifically how in the FF version she's portrayed as more of a serious martial artist compared to the KOF version where she has a lot of moves that emphasize her, uh, attributes. Because of this she doesn't have too many 'sexy' animations, except for one animation in particular (which they didn't specify)

- This also extends to her movelist and in-game properties, where she was designed using her Fatal Fury Special version as the base, with strong pokes and a good Ryuuenbu (qcb+P).

- EX Ryuuenbu knocks the opponent up high and has very little lag on finish, making followup attacks possible.

- EX Kachousen (qcf+P) has piercing properties and travels fast, helping address the fact that Mai isn't too good at projectile wars since her fireball is slow and her high jump makes it easy to hit her out of the air if she tries to jump over the opponent's fireballs.

- Her NeoMAX is a move called 'Shiranuiryuu: Kunoichi no Mai' (qcf,hcb+AC). She jumps off the wall and dives diagonally downwards. If the dive connects she'll proceed with the rest of the attack where she tackles the opponent in mid-air repeatedly, spelling the characters 'ku - no - ichi'.

- You can use her air (down+B) to confuse the opponent as to which direction they have to block as she comes down.

- Mai and Andy's 10th alt colors are based off Hokutomaru's color scheme.

Mai, Yuri, and King victory portrait

Mai, oh Mai! :oops: KOFXIII just keeps getting better and better. I love her NeoMax, it is delicious! YES! YES! I especially like how she writes the kanji for woman to make her big boom. Nice they are going back to her Fatal Fury roots, but still I do hope she gets another DM and some more special moves besides just her Fatal Fury Special moveset. Anyway she's looking great, and like always she'll dragon bounce your ass into the milky way! MILKY WAY! Bounce on Mai babe, bounce on! *salutes*

Also just because she's super awesome as well, here is Leona.

Leona's NeoMax combo.
http://www.youtube.com/watch?v=VtATBcqEMRo

Leona's sprite

Leona victory portrait

Leona's NeoMax is cool too, I also like her new DM in which she combos it from. *thumbs up at her stomach and boobs* I swear it seems like Mai and Leona just keep getting hotter and hotter. :shock: There is a thing called being too hot SNK, there is a name for it, it's called Noel Vermillion! :lol:

Also the last member of my KOFXIII team will be the extra cute Kula Diamond. Sadly SNK haven't posted a Kula NeoMax combo vid yet. :cry:

Kula's sprite

I once had this awesome dream in which Kula froze Rachel Alucard's head and did a nice roundhouse kicking her head off as it shatters on the floor, then the words fatality appeared above Kula's head as Kula went on to be queen of the loli's keeping the world safe from S***** Vampires as Terumi/Hazama gave her the thumbs up.

Anyway I will close this blog with something random. Just saw the English Trophy/Achievement list for BlazBlue Continuum Shift, and Noel's trophy for doing one of her moves 10 times in a single match is called "Are you there God? It's me, Noel." I don't know why but I just found this hilarious. It's also funny because after all we all know that Noel is god. 8)

Noel sprite, with hair down, sexy
Fun Fact: This whole last section was just an excuse to post about Noel, my Noel fanboy powers activated since this blog lacked Noel, and Noel is awesome. :P

E3's over so time to talk favorites of the show.

There was a suprising ammount of no new games announced this E3, and what was new was mostly new installments in existing IP's. It was a really disappointing E3, one of the most disappointing in a long time, well unless you're a diehard Nintendo fan that only owns Nintendo consoles/handhelds then you probably were on cloud 9, well unless your favorite Nintendo game is Zelda that is. Anyway on with some of the games I am most excited about.

Devil's Third
This game is made by Itagaki, that's all the reason you need to be excited for this game. While Hayashi is busy rehashing Itagaki's work and ruining Team Ninja, Itagaki's already back in the game and making a over the top action/shooter for 360 and PS3. Looks fun, silly, has a hot chick, it's basically all you look forward to in a Itagaki game. On a random note, they were talking with him on G4 and he was being all modest and nice, it was creepy.

Rage
This was one of them games I was excited about since it was id, but wasn't expecting much since it was, well, id. Well after seeing them preview it on G4 I was blown away. Open world gameplay, car combat, and great shooting mechanics all running at a rock solid 60 frames per second on consoles, well at least 360, while having graphics that puts pretty much every other 30 frames per second console game, and that goes double for open world games, to shame. It's really nice finally seeing id catch up to the times and make there game design and level/world design finally match there incredible technology.

Vanquish
The latest game from Shinji Mikami being developed at Platinum Games. It was confirmed today they won't be tacking on multiplayer and are focusing on making a strong single player game, and that you can jack mechs, jacking mechs is always win in my book. Like I said in my previous blog, the game is basically Gears of War on crack, and a rocket pack so you can vroom vroom into cover. Now here's hoping the story isn't a total pile of crap.

Gears of War 3
Not a lot to say about this game that hasn't already been said. It looks like they learned there lesson with Gears of War 2 and are back on track to make a great shooter, and hopefully one of the best shooters of all time like with the original. Beast mode looks fun since we've always wanted to play a Beserker, and the fact there is now 4 player co-op, now with fairly hot chicks is nice, and of course the general refinement in gameplay they didn't really do in Gears 2.

Dead Space 2
I freaking loved the original Dead Space, probably my favorite horror game of all time, since it's basically what myself and pretty much eveyone wanted with Resident Evil 5 but didn't get (like being able to move and shoot, to be an actual adventure game like RE4 instead of Gears of War with dated and survival horror gameplay, and of course for it to be scary unlike RE4, and Dead Space gave us all that). To some extent you could also say Dead Space was what we wanted out of Doom 3 as well but didn't get, Dead Space 2 even more so. While I am ticked they screwed over 360 and PC games with the PS3 Limited Edition, I'm getting the PS3 version anyway so it doesn't effect me, and since that Limited Edition comes with Dead Space Extraction HD it's nice to have all Dead Space games on 1 platform. Anyway this game is giving me more of what I love with Dead Space, now with zombie babies!

Mortal Kombat
If you came up to me anytime in the last 13 years and asked me if I was excited for a Mortal Kombat game I probably would have laughed in your face, and maybe punch you too, but that's no longer the case with this much needed reboot. They're direction with this game is the direction they should have went with a long time ago. Goes back to gameplay on a 2D plain, and looks pretty fast and fluid, and it finally adds in a super meter for EX attacks, the series combo breaker system (similar to barried burts in Guity Gear and BlazBlue), and there version of super moves called X-Ray attacks (which are awesome). I hate the fact they're going to make DLC characters since I have already explained the fact why that in fighters will cause a massive problem, but as long as I get Kitana (already have Mileena) I'll be fine.

Metal Gear Solid: Rising
It's a Metal Gear Solid game, but also a sword combat focused action/stealth game. I love Tenchu even with it's crappy gameplay, and since this is like it in that it combines more hack and slash focused action gameplay with stealth, but unlike Tenchu it looks to have a actually solid combat system, it makes me really excited since it's basically exactly what I've always wanted with a stealth game, even if this looks to be more action than stealth. Swords > guns. Anyway if this game is good it will automaticly be my favorite MGS game, even with Raiden, then again Raiden looks extremely badass in this so shouldn't be a issue. :lol:

Castlevania: Lords of Shadow
I've never been a big Castlevania fan, but ever since I saw the first trailer for this game I loved what I have been seeing. It's pretty much the 3D Castlevania everyone has wanted since there was 3D games. Graphics are great, art direction is great, and gameplay looks like what God of War should have been. Anyway Action/Adventure is my second favorite genre and this is looking like a great Action/Adventure game.

Portal 2
Just because it's Portal.

Honorable mentions.
Halo Reach, Crysis 2, Ghost Recon Future Soldier, F.3.E.R. (even though it will most likely be a disappointment), and Deus Ex Human Revolution. Pretty sure I am missing something but whatever. Too bad BlazBlue Continuum Shift and King of Fighters XIII weren't at E3 since they would be top of this list. :P

Although with all the exciting stuff there is always 1 or 2 massive disappointments.

Most disappointing game of E3; The Legend of Zelda Skyward Sword
Miyomoto had talked about how Zelda would be new and different which got us all pumped since this series is in a massive need of a overhaul, but instead we one again got Ocarina of Time: Even Prettier than the Last Version Edition, now with annoying, gimmicky, controls. Both at the conference and on the show floor the game just looked clunky, and even if it's fixed, the way you perform actions just looks pretty tiring on the arms, and when it comes to something as long as Zelda, that could be a pretty big problem. It's just sad to see such a great series just slowly being ruined by lack of innovation and changes, and needlessly gimmicky controls.

Most disappointing game announcement; Dead or Alive 3DS
Instead of getting Dead or Alive 5 like we were teased about and all wanted, we get a big finger and kick in the balls with this, and what's worse is that it looks like it will be a remake of the original. Instead of moving Team Ninja forward by making new installments in there franchises or making a new IP, Hayashi once again just sticks to copying Itagaki, and since sales figures have already provin that people don't want Team Ninja titles on handhelds the higher ups at Tecmo-Koei shouldn't have approved of this either.

Anyway feel free to talk about your favorites of E3 and biggest disappointments in comments.

E3 Day 3

Not a very impressive day in turms of new stuff, and a lot of the new stuff kind of ticked me off so if I go into a nerd rage, just ignore it.

Rage
The latest shooter from id Software the creators of Doom and Quake. I have to say I am highly impressed with this game. The E3 showing was the 360 version, which id have said will be worst looking because of disk space issues, and if this is the bad looking version then wow. I mean the game looks gorgeous, with everything in really high detail, big open environments like Halo with a big focus on exploration, and vehicle combat and taveling, and of course there is also the corridor shooter areas for some nice oldid fashiontype games. Anyway with all that said, what really makes these gorgeous graphics spectacular is it's running at 60 frames per second on consoles with highly responsive controls, and I didn't see a single framerate hickup no matter what was going on, truly impressive id. It's nice to finally see id's gameplay and design finally catch up to there game engines, I mean I loved Doom 3, but the game felt really basic and dated in everything but graphics.

Vanquish
Platinum Games, studio behind Bayonetta and Madworld's, latest game being designed by Resident Evil creator Shinji Mikami. This is a really over the top 3rd person shooter with very clean and stylish graphics. I guess the best way to describe it is Gears of War on crack, which is as awesome as it sounds. Really shows just how dumb the higher ups at Capcom are. Close down Clover and fire it's employees, who were there best developers, and now they reform quicky and are making great games. I mean Kamiya gave us Bayonetta which is what we all wanted Devil May Cry 4 to be and it wasn't, and now here is Mikami with Vanquish which is a shooter that's not a total pile of crap like Lost Planet 2. Smooth Capcom, fire your best guys then release terrible games while they continue to make superior versions of your games, oh well at least you now have someone to rip-off when making action games and shooter, like how you rip-off Arc and SNK with fighters, then take credit for the ideas like they were your own, even if a Capcom employee already admitted who they got the idea from.

Dead or Alive 3D, and apparently there will be a Ninja Gaiden title for the 3DS.
So after all the Dead or Alive 5 rumors that Team Ninja kept trying to hide, in turns out there was no Dead or Alive 5 but just a 3DS fighter and Team Ninja was just screwing with us. So fans have basically been asking for DOA5 and details on it forever now, and were extremely upset when the last DOA game was a DOAX game on PSP that was nothing more than a horrible port of a horrible sequal to a fun casual game. So Hayashi's responce was to tease them with what they wanted only to then give them the finger yet again. What's really fun is Ninja Gaiden DS floped, hard, and so did DOA Paradise, so Hayashi's thought "Well no one nor fan wants to play our games on handhelds, so let's give them more games on the handheld instead of what they are asking for! I r smart Itagaki wannabe!" BRILLIANT! I expect the next console DOA game will be DOAX3 since DOAX2 sold way less than DOA4 meaning clearly less people want itbecause logic is something Hayashi wants no part of it, probably will be a Wii exclusive to boot to make sure it sells even less. Also DOA 3D is shaping up to be either a remake of the original, or at a prequal. I guess rehashing Itagaki's games, ideas, and stories is a good way to hide the fact you are a untalented hack that has no buisness being in the position that you are. Sorry for the rant, but after the purple mist thing in Ninja Gaiden Sigma 2, and needlessly removing and changing things in that version of the game, and the fact that he keeps limiting the females to short and pointless single levels even though everyone and every reviewer complains about it instead of making them unlockable skins like a smart person, this man is proving he should not be allowed to have creative influence on anything. Ninja Gaiden Sigma 2 bombed pretty hard too, and sold way less than the much glitcher and less polished 360 version because of this crap, too bad he has a clear learning disability so he didn't learn anything, which of course being that his ideas are freaking stupid. Sorry but I just really wanted, and thought, we would finally be getting DOA5 this E3 since every Team Ninja fan wanted it, and all Team Ninja hints are rumors pointed to it, but no, Hayashi yet again makes sure all Ninja Gaiden fans and Dead or Alive fans are completely disappointed. At least he's doing a good job on making Itagaki look good, who has a awesome new game coming out called Devil's Third for 360 and PS3. Ok I am done on Hayashi's incompetence.

Super Street Fighter IV DS
Well fans wanted this game on PSP and Wii, and since Capcom "listens to there fans", they're putting it on 3DS and iPhone. Am I the only one that's notices Capcom say they're doing stuff for there fans after doing the complete opposite? I also like how Capcom make stuff, then tease it, fans start talking and asking about it, then they announce, and say it was because of the fans. I mean they said earlier this year they would make more Vs. games like Marvel vs Capcom if fans bought Tatsunoko vs Capcom and wanted it, then they announce the game saying it's because of fan demand and then we learnit's been in development for well over a year, or in the case of Super Street Fighter IV they said they were adding characters based on fan feedback as development was moving along in the upcoming months, yet every character was already leaked and known before the game was officially announced. I also like how Seth Killian said everything in Super Street Fighter IV was based on what fans want, then on Capcom Unity he insulted fans for posting what they wanted, I also like how he kept locking topics when people were getting upset over paying to unlock costumes already on the disk and for not even including the regular SFIV costumes in Super for free as unlockables since 99% of people were saying they should be included, you know like every fighting game with 3D graphics ever made. You're allowed to voice your opinion to Capcom, and they will listen, as long aswhat you are saying is exactly what they're doing and you completely agree with them.Also I really loved how people complained over Super Street Fighter IV boxart being photoshoped, and I mean everyone, and asked for the Japanese boxart, so Capcom rephotoshoped it with Dudley on it instead of Cammy, same boxart just with Dudley, different background color, and Chun and Juri swaped places, then said "fans weren't happy with it and wanted a new one, so we listened." That's some grade A trolling right there! All this is funnier when you factor in Capcom's higher ups are complaining about there games not selling, and not understanding why so they just say it must be the economy problems (if your games aren't selling because of money problems then shouldn't you be offering them more that what your competitors offer instead of charging them more for less?). I wander why people they're giving the finger too aren't buying there games? I guess we'll never know! Man I just realized I am angry today, I will try to hold it back some.

Metal Gear Solid Snake Eater for 3DS
Not really sure on details, but it's looking like the MGS DS3 game will be a port of MGS3. Kind of lame if so, especially since every MGS fans has it, should make a DS3 version of Peace Walker instead if you ask me, or remake Metal Gear.

Gears of War 3
Well today they showed off Beast Mode. Basically in it you get to play as more of the Locust besides just the humanoid ones which is cool. I really like what I am seeing in Gears 3, it's really feeling like a full sequal unlike Gears 2 with a lot more polish and really upgrading and fixing flaws that needed to be fixed but weren't in Gears 2.

Halo Reach
Were showing off it's version of Firefight, which I am sure everyone is glad to know is in it. Nothing really new outside of it.

Mortal Kombat
Saw more of the fatalities today, they're really gruesome and awesome. They confirmed there will be 26 characters in the final version. There will be DLC characters after that along with stages and more fatalities. Ugh, DLC characters for fighters that you have to pay for is worst idea ever, might as well start charging for new cla-sses (gamespot won't let me say it the proper way without the-) and cla-ss updates in shooters to make sure everything is unbalanced for people that don't want to buy it in shooters as well, people that want DLC characters in fighting games really need to stop and think about it. I mean they will be banned in tournaments which means learning them for competitive play in tournaments will be pointless, not everyone will have them which will lead to a unfair advantage for people that do online, and people that don't own them will rage quit when they see them online (we all need more rage quitting in our life). I guess MK can get away with it though since no one plays it seriously. It's funny Capcom explained about the balance flaws and the other problems I just talked about when asked why Super SFIV isn't DLC for regular SFIV, yet there is talk of DLC characters in Super from them, didn't they just completely contridict the reason Super SFIV exists in the first place? Keep on milking the dummies Capcom, keep on milking. Ok I'll stop about Capcom, they are just ticking me off bad as of late, like I said before "Anti-Midas touch" and tons of contridicting and hypocrisy. Anyway, MK will also finally have it's own version of a super meter finally. Will be 3 bars, 1 bar for EX specials, 2 bars for combo breaker (if you never played a recent MK it's basically BlazBlue and Guilty Gear's burst system), and all 3 will do a super move which is this X-Ray attack where you crush an opponents inner organs and stuff like that which is shown through X-Ray vision obviously. Anyway it looks like MK will finally be fun again, even if it does turn out shallow, and my Kitana better be included in game and not DLC or there will be hell to pay.

Deus EX Human Revolution
It was shown off today but sadly I didn't get to see any of it. *cries*

Fable III
It's shaping up to be what we all wanted in Fable II. I like the concept of being the brother of a King that you're having to stop and take his place. Plus once King it looks like stuff you own will have more of a impact on the game other than just money and achievement reasons, hopefully this is the case.

Silent Hill 8
What the hell happened with Silent Hill 6 and 7? Is Silent Hill 8 going to be so awesome it skips 2 sequals?

Saw 2 The Game
*fart noise*

Neverdead
It's being made by Rebellion and published by Konami. With that combo the chances of this game not being a total pile of crap is somewhere between 0% and 0%.

Time Crisis: Razing Storm
A on rails shooter being made with Move in mind, Time Crisis 4 and some other Time Crisis game being included with it for free. Time Crisis fans get pumped, all 2 of you, oh wait 1 of them 2 died.

Portal 2
Is looking awesome (like we all knew it would), looks more challenging than the original, more fun, and with GLaDOS back, probably just as funny.

Enslaved: Odyssey to the West
New game from the makers of Heavenly Sword. I'm still not sure what to think of it though, hopefully it's better than Heavenly Sword which was somewhat fun but a major disappointment. Anyway the graphics look nice and colorful at least.

Seems like I am missing something, oh well. Anyay it was another disappointing day of a disappointing E3.

E3 day 2

So today was Sony and Nintendo's conference, and to a somewhat suprise neither brought the suck like MS, to a extent. There was some Microsoft and Nintendo bad mouthing, and Move looks to be over priced; 50$ for wand controller, 30$ for attachment controller, 100$ with bundle that comes with both controller piecesand a awful game, and PS3 bundle witheverything is 400$. Sony's Move is a shameless rip-off but it does seem like it could be a better made rip-off thankfully. Response time with games looks to be quicker than Wii with Wii Motion Plus, no glitchy unresponsive mess with Sony, unlike Nintendo. We all knew Sony would spend too much time on the Move, but it was 3D that was bugging the hell out of me. I hate 3D, it gives me a headache, so stop trying to shove it down my throat guys, I am not Paris Hilton. Not a lot of suprises out of Sony, and I will discuss all games I saw today in a bit.

Nintendo brought a lot of nostalgia, and the 3DS, which shockingly doesn't look to be the half assed pile of crap I was expecting (yay!). Tons of resurrections to series that's been in a rough spot like Donkey Kong and Kirby for Wii, and of course the return of Kid Icarus for 3DS (complete with terrible voice acting, and a hot Medussa like villian). Also droped the games (just they will exist, nothing shown) of some 3rd party 3DS titles, like Resident Evil and a new Metal Gear Solid (don't you just want to punch Kojima in his lying, abnoxious, unable to move past MGS to make Zone of the Enders 3 even though he says he is mouth? Hey Kojima you know why MGS Rising looks better than the other MGS games? Because you're not making it!). Alright, that was a bit too mean, I'm sorry. Anyway on to the games.

The Legend of Zelda: Skyward Sword
Ironically this was one of Nintendo's worst titles shown. The good is that the game looks great, takes the cel shaded art direction of the Wind Waker, but with Twilight Princess character designs. The bad, the demo shown was absolute crap! Nintendo tried to pass it off as interference but I don't know, seems a bit too, no, way too clunky and glitchy to just be interference. A big input delay throughout whole demo, couldn't hit anything when aiming, couldn't even properly parry, or even fly. Interference, or no interference, a game shouldn't be this way in either circumstance, and this isn't the first time I have seen this from a Miyomoto titles since Wii Music was almost unplayable on a HD TV. I hope they work really hard to get this crap fixed and working perfectly no matter what the circumstances are since seeing Zelda ruined would truly suck, or better yet just abandon a lot of these gimmicky ideas and Wii Motion Plus so I don't have to stand like a jackass in a awkward uncomfortable stance for 50 hours (I see myself using the shield by accident way too much).

Golden Sun: Dark Dawn
I loved the original Golden Sun (for some reason sequal bored me), and all we saw was another trailer but it's looking to be a great 3rd chapter in the series.

Goldeneye 007
Most likely just a cash-in on the name, just like the other one, but here's hoping. This also explains why Nintendo were such douches when MS was trying to release the original on XBLA.

Epic Mickey
Well Epic Mickey, well it looks epic (woo epic pun). It looks like it will be a really solid platformer with some cool little innovations. Of course the most interesting this of this title is it's being made by Warren Specter, the creator of the first 2 Deus Ex games, and I love those games so I am interested in how this game turns out.

Kirby Epic Yarn
Kirby's now wipping that yarn! Go you little pink puffball! So yeah, Kirby has quit his days of sucking and blowing everyone to whip them with yarn. His pimp gave him a promotion.

Metroid Another M
Probably the game I am most excited about for the Wii. It's being made by Team Ninja and is looking pretty awesome overall. However I am worried if they are trying too much since the gameplay is all over the place, 2.5D action game, 3rd person shooter, 3rd person adventure game, 2D adventure game. *head explodes* Team Ninja makes good games so hopefully it's good, but I can't ignore that Hayashi is now the head guy of Team Ninja, with a lot of Team Ninja's best at Valhalla gamea with Itagaki, and well Hayashi can be a idiot that does a lot of really dumb crap.

Donkey Kong Country Returns
You remember how ever DK game since N64 has made you hate life? Well it's now back to it's Rare days roots with a nice throw back to the SNES trilogy. Kong, Kong, DONKEY KONG! *beats chest* Ok I'll never do that again.

Kid Icarus: Uprising
Like I said, hot dark Medussa chick, hot light chick, terrible voice acting galore! Game looks fun though.

Killzone 3
Well they released half of Killzone 2, and looks like they'll be releasing second half of next year. Here's hoping the aiming controls aren't so bad they make Perfect Dark Zero and Far Cry Insincts Predator look like the best aiming ever, also here's hoping you don't have to constantly readjust aiming sensitivity every time you switch from multiplayer to campaign. Haha, what am I saying? It's made by Guerrilla, it will be a total pile of crap just like every other game they have made, but people won't admitt it since it's "pretty" and now in headache inducing 3D with optional move controls, WOO WOO. Ok that was mean, sorry Killzone fans.

The Sly Collection
A collection of the Sly Cooper trilogy on PS2 for PS3, now with annoying 3D. Never played the Sly Cooper series, might check this out since I have been interested in the series but never could find the original.

Mortal Kombat PS3
Now with 3D fatalities! Just so that when you get 3D motion sickness, you will have something to make sure you throw up. Ownage!

Heroes on the Move
A Move game featuring the lead characters of Ratchet and Clank, Jak, and Sly all in one game for the first time. Basically a terrible looking Move crossover title to cash-in on fans of those franchises.

Sorcery
The main demonstration game for Move, that unlike Zelda, actually worked! Looks bland level design and storywise, but also oddly fun and charming gameplay wise.

God of War: Ghost of Sparda
Same game we've have played 4 times already, once again on PSP.

Little Big Planet 2
Now with terrible multiplayer mini games!

Medal of Honor
PS3 exclusive Limited Edition comes with remake of Medal of Honor Frontlines. Sweet, now instead of screwing other consoles owners out of DLC or bonus content, EA stepped it up to screw people that buy 1 version of the game out a full freaking game! **** you too!

Dead Space 2
See above. PS3 exclusive Limited Edition comes with Dead Space Extraction HD. Just so you know I got the PS3 version of the original, and ment, and will, get PS3 version of 2, but still, more EA bullcrap. I think I speak once again for all 360 owners and PC owners when I say **** you!

Portal 2
Valve have finally accepted PS3, Portal will have Move controls, they said it would be best version, PS3 will have steam. Left 4 Dead PS3 Collection with Zoey playable in Left 4 Dead 2 Valve, kthx.

Final Fantasy 14
If you like MMORPG's, but hate PC's, well here you go. Hopefully it won't suck like XI.

Mario II
PS3 exclusive missions. Seeing how MS have been screwing Sony like this for a long time now, little exclusive extras this I am cool with.

Assassin's Creed Brotherhood
Again, PS3 exclusive missions.

Twister Metal
I feel asleep just thinking about.

Marvel vs Capcom 3
Looks freaking clunky! I was hoping for some sexy Chun-Li action at E3, and hopefully even Juri, but no, just clunky, terrible looking gameplay. Wait what I am saying? It's Capcom! They have the Anti-Midas touch now days, everything they touch turns to ****, and since this is a sequal to a unbalanced crapfest, it's to be expected. *sighs* I can dream it will get better though, I can dream. I also like how they obviously copied Guilty Gear's burst system and act like it's this amazing new feature.

Fallout New Vegas
It's basically Fallout 3 now made by a crappy developer. Let's all board that hype train, CHU CHU!

Ghost Recon Future Soldier
Still looks cool at it's showing today. Hopefully will be best military shooter out there. Still rockin with Snake's octo camo.

F.3.A.R.
They replaced the E with a 3, it has to be cool right? RIGHT? Oh well, at least you can make people explode as ghost Paxton, so that should be worth something. :D

Castlevania: Lords of Shadow
DO WANT! It looks like they are taking ideas from God of War and Shadow of Colossus, but making things a lot smoother with Castevania flavor. Although since Kojima Production is part of it, the vampires better not sparkle. :(

Well that's all I want to talk about out of E3 I have seen today. Sorry if I got a little ranty and made anyone be all "HMMMMMMPPPPPPP~" at me.

E3 Day 1

So first day of E3 is over, there was good stuff announced and show today, and some stuff that made my head explode. like the second half of Microsoft's conference that successfully destroyed any hype I had for Kinect (formally Natal). So let's talk about some games shall we.

Metal Gear Solid: Rising
Shaping up to be a interesting spin-off. Action looks pretty solid, and the slice gimmick looks pretty interesting. Cutting down buildings on enemies looks to be full of win, and of course the watermelon abuse. I rike it Kojima.

Gears of War 3
Wasn't sure what to expect with this one. The demo shown looked really solid and showed great improvements in the engine (and more color), and it was nice seeing the return of the Beserker, now with tentacles. Hard to fully tell with the short demo but it does look like they are learning from mistakes with Gears 2, and the 4 player co-op should be a great addition, especially with more team work involved judging from the demo.

Dead Space 2
Mother******* zombie babies! Nuff said! Sign me up for that ****! Can't wait to see more tomorrow. *thumbs up*

Halo Reach
With the mixed opinions on the beta for the multiplayer I was interested in how campaign was going to turn out, thankfully no matter if the new ****ultiplayer turns out good or bad the campaign is looking nice (which is good for me since I am one of the few that prefer the campaign and co-op to Halo's multiplayer). AI is looking much improved over previous titles, and the same goes for animations, which judging from the demo look like it ties well with the enemy AI (now they know rolling >>>>> running head first at gun fire). I can't wait to see more of space combat!

Crysis 2
Has been a lot of talk about how it would run and look on consoles, thankfully 360 version looks to be shaping up great, itlooked both beautiful and ran smooth, and looks like it will play smooth as well, basically it's Killzone 2 but actually good, and withactually good enemy designs, oh and with a thing called color. Really love the new alien designs, and AI is looking improved with it as well. Can't waittill this game isout since it's looking better than the original, and I am sure better looking on the PC side of things.

Bulletstorm
Latest game from People Can Fly, who are now part of Epic. ThisFPS just looked so wacky and over the top, I absolutely loved it. Fear the giant wheel of doom!

Assassin's Creed: Brotherhood
It's Assassin's Creed 2 with multiplayer, it's looking alright.

Ghost Recon: Future Soldier
It's looking pretty cool even ifthe series isloosingeven more ofit's realism. Ilike the new stealth element with Otacon's camo, I mean invisible camo. :P Looks fun and pretty intense, just the way I like it.

New Medal of Honor
Shameless Call of Duty Modern Warfare rip-off, yet still looks better than Modern Warfare 2. *thumbs down*

Call of Duty: Black Ops
It's Call of Duty, now with helicopters, and that's probably it. *yawn*

Need for Speed: Hot Pursuit
Hey it'sa Need for Speed game that people actually wanted instead of yet another generic racing game with Need for Speed slapped on the box.

Hunter: The Demon's Forge
Could be a cool dark fantasy game, even with it's typical Unreal Engine 3 art**** They need to fix that collisiondetection though. Dang, is that **** wonky.

The Witcher 2
Shaping up to be a good action RPG. The new engine is looking really nice, and combat is improved over the original. Need to fix some of those wonky animations though.

Fable III
We learned jack**** when it came to new stuff today.

The Sims 3 on consoles
Uh, yay?

Some random generic shooter I saw on G4 before conferences that was about Korea invading North America.
You know that game you have seen and played a million times before? Yeah it's that but with crappier graphics and AI that runs in front of you and looks at the wall, then continues looking at said wall as you shoot him in the head.

Ubisoft's Michael Jackson game
YAY for cash-ins on deadfamous people!

XBOX 360 Kinect, and all it'sgames and stuff
*fart noise*

Ubisoft's games you can feel
*even bigger fart noise*

Well that's all I can remember. Tomorrow is Sony and Nintendo's conference. Expecting some big things out of Sony, as for Nintendo I am taking bets if they can out suck MS this year. MS brought the suck this year, but Nintendo are the kings, they'll find a way.

Top 10 favorite video games.

Ok I cheated a bit and it's not exactly 10 since I couldn't decide, but good enough! Yes I am bored....again.

10. The Orange Box
The Orange Box
Now the question is, which one is my favorite of this box?

9. Xenosaga Episode 1
Xenosaga
Fun Fact: KOS-MOS barely missed out on my top 10 game characters list.

8. Tie between Ninja Gaiden Sigma and Ninja Gaiden Sigma 2
Ninja Gaiden Sigma
Ninja Gaiden Sigma 2
I won't lie, the only reason this one is a tie is NGS2 has Momiji, NGS doesn't. :P

7. Guilty Gear XX Accent Core Plus
Guilty Gear XX Accent Core Plus
What's sexier than Dizzy's midriff? Noel in her Murakumo, Mu, form that's what!

6. Virtua Fighter 5
Virtua Fighter 5
The definitive 3D fighter if you ask me, plus Sarah Bryant has never looked her best with her legs of legend than in this game.

5. Street Fighter III: 3rd Strike
Street Fighter III 3rd Strike
Now if we could get a SF game with SFIII level gameplay, but with Super SFIV's roster (much love to new girl Juri, shame her only game appearance is Super SFIV).

Funner Fact: Only reason Juri wasn't in my top 10 game characters list is because her only game apperance is Super SFIV.

4. Bayonetta
Bayonetta
It's like Devil May Cry, but without all the stuff that makes me want to punch myself in the balls repeatedly, save for that obnoxious shooter level in Bayonetta. *waves fist angerly at that shooter level*

3. Capcom vs SNK 2
Capcom vs SNK 2
What beats a unbeatable sexy team made of Mai Shiranui, Chun-Li, and Morrigan? Noel Vermillion by herself that's what!

2. Tie between The King of Fighters XI and The King of Fighters 98 Ultimate Match
The King of Fighters XI
The King of Fighters 98 Ultimate Match
I won't lie again, if The King of Fighters XI had Leona it would have been easy to decide, but it doesn't, so boo that roster decision! Oh well hopefully these will soon be replaced by The King of Fighters XIII. *crosses fingers on SNK not screwing up again*

1. BlazBlue: Calamity Trigger
BlazBlue: Calamity Trigger
Soon to be replaced by BlazBlue: Continuum Shift (big heart to Shin Bootylicious Midriff Noel aka Mu).