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Tighaman

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#1 Tighaman
Member since 2006 • 1038 Posts

Parasite76: Sorry everyone, I've been very busy lately. I did manage to have lunch with my friend couple weeks ago and he was pretty excited about what he told me. First of all, they have the final devkits now and they are basically the retail console. The big news is, they are 12gbs but 4gbs are not the same type of memory.

It is not ddr3. He is not sure what it is tho, he still thinks its a new type. Here is a shocker, the system is much more powerful and easier to develop on with some recent driver support from Microsoft. Here is some interesting tidbits, Microsoft, apparently had crytek and turn 10 both, display their games using a much earlier version then where they was currently at because they did not want to reveal true power.

This is the reason we haven't seen watchdogs since 2012. Ubi cannot show the x1 version because it is way ahead of ps4 and it even shows it at pre alpha! Microsoft is telling all developers who have level 3 information clearance that after September 21, they can finally play show and tell.

What is information clearence you ask? What I'm about to tell you is why there is so much conflicting information out there. There are 4 levels of information confidentiality with Microsoft concerning Xbox 1.

Level 1 are Indy devs who get just enough support to make their games and that's it. Level 2 are smaller third party devs, who get more advanced documentation on specific functions of hardware and tools. This level was lagging behind in what they was given, which explains all the "esram ram 200gbs talk".

Its not that Microsoft doesn't trust them, its because they are multiplatform developers and Microsoft cannot control the level of security there. The only thing overlooked is Microsoft did not take how much networking goes on behind closed doors between some individuals in the development community. level 1 have advanced documentation and advanced information on the hardware. These people really know how much better the x1 is over the ps4 but they are kept silent by NDA and additional funding for their projects by Microsoft. Ubi, rockstar, Activision ect... Would fall into this category.

Finally, there is level X. level x is all Microsoft 1st party and a handful of 3rd party who have a very good relationship with Microsoft and coincidently, are getting huge amounts of money and support from Microsoft. Level X know everything about the hardware, from real band with, real gpu, ray tracing and much more not revealed. Crytek, Activision and electronic arts fall into this category. Sadly I have some news regarding red dead rebellion, it will be multi platform now but rest assured looks better in x1.

This is all I have for now but soon, it will be all out in the open. My feeling is at hit chips, you are going to see power 8. You are going to see stacked and you're going to see gcn 2.0. Then, after you see all those, Microsoft is going to reveal the x1 to the world for the very first time, complete and monstrously powerful, utilizing all of those techs in one closed box. It really will be the 50 megaton we've all been waiting for. I'll see you all here to celebrate our victory!

CallOfDutyRulez

I like how you stole my post and used it for you own but it's all good as long as you read more you spit that bull out of your brain sometimes:D

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#2 Tighaman
Member since 2006 • 1038 Posts

On August 27th hotchips hosted by AMD and end with MS silicon. Will they show about old tech or will the rumors are true and we have a GCN 2.0 12gb ram beast? The war will never be the same.

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#3 Tighaman
Member since 2006 • 1038 Posts

PS4 GPU:

DirectX 11.1+ feature set
Liverpool is an enhanced version of the architecture
18 Compute Units (CUs)
Hardware balanced at 14 CUs
Shared 512 KB of read/write L2 cache
800 Mhz
1.843 Tflops, 922 GigaOps/s
Dual shader engines
18 texture units
8 Render backends


About 14 + 4 balance:

- 4 additional CUs (410 Gflops) extra ALU as resource for compute

- Minor boost if used for rendering

-----------

Does this mean the the GPU will use 14 CU's for graphics? Using 4 of the gpu CU's for CPU related task. (GPGPU)

14cu * 64ops = 896sp

896sp * 2ops * 800MHZ = (1.43 TFLOPS)

And than minus 10 percent for OS and some audio processing, you have a system with 1.28 Tflops.

Could this be closer to the PS4's true performance?


Do we have parity again this generation?


Have we ask ourselves if the games we have seen so far really differ from each other graphically?

 

 

GravityX

thank you that's the best answer anyone has came up with

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#4 Tighaman
Member since 2006 • 1038 Posts

Everyone knows that Sony has been baking ps3 numbers for half of this gen and just stopped this year only Sony knows the numbers and they are in last place in hardware and attach rate. They really f'up this gen. 

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#5 Tighaman
Member since 2006 • 1038 Posts

[QUOTE="xhawk27"]

Yes it is. 12 gigs of Ram should be easy since the Dev Kits are using that amount.

xboxiphoneps3

and you do realize XB1 dev kits have more RAM then the retail units will have to compensate for the debugging/development tools right?

there are no retail consoles yet

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#6 Tighaman
Member since 2006 • 1038 Posts

Increased GPU clock speed? Probably so.. Upgrade to 12GB of RAM? Probably not...superclocked
the rack full of zebra striped xbox one already equiped with 12gbs so they have been in testing already upclock is possible too have not one console has been shipped.

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#7 Tighaman
Member since 2006 • 1038 Posts

they dont have to make any changes when the dev kits already have 12gbs they have not sold one xbox one console the video that shows the rack that was full of zebra striped consoles all had 12gbs in them so they have been testing 12gbs and upclocked consoles but who knows hopefully hotchips will explain more.

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#8 Tighaman
Member since 2006 • 1038 Posts

[QUOTE="xhawk27"]

[QUOTE="Sonysexual1"]

Right now, 3rd party studios are marketing their games. We have confirmation from shinobi @ neogaf that the huge bandwidth advantage of the PS4's RAM is making a gigantic difference. Of course they'd show the PS4 version of their games. If the xbox ONE looked blurry and was struggling to run at 15 FPS, no one would want to buy them.

hoosier7

From E3 that BF4 demo MS had at their press conference Dice devs said that was running on the Xbox One dev hardware.

Someone at EA confirmed it was PC later, not Xbox One.

they showed and played bf4 at PAX running on the xbox one a few days ago

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#9 Tighaman
Member since 2006 • 1038 Posts

[QUOTE="Snugenz"]

[QUOTE="xboxiphoneps3"] or you can remain delusional and deny the facts, how the **** are you comparing a closed off racing game compared to open world shooters? LOL... cant take you seriously anymore bro, your claiming xb1 games are running better then ps4 but infact they actually dont and are struggling to run with good performance at sub 1080p for certain games

xboxiphoneps3

No actually i never once said X was performing better than Z, not a single time have i made a comparison other than, both have their underperforming games.

And you call me delusional, you're reading shit i havn't written. How much more delusional can you get.

dude, your basically saying XB1 games are performing better, when in reality there not. your comparing a 60 fps Forza 5 closed off racing game compared to open world shooters with much more action going on... doesnt make sense at all... regardless, the consoles arent even out yet and developers are optimizing games on both consoles every single day, were not going to be playing console games with stutters and 15 fps and all that stuff

can you stop saying kill zone is open world because that forest level is nowhere near open and with the games performing bad that was before and during E3 there has been Comic-Con and pax and no complained about the games that was running there. cerny designed the ps4 and the best he had to show the power of the system was knack? lol

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#10 Tighaman
Member since 2006 • 1038 Posts

[QUOTE="Tighaman"]

how many people played kz sf ....it only showed demos to a certain people Fallon played it but it wasn't on the floor at E3 or comiccon and they just showing another demo at gamecon everything that ms said coming at launch is being played by people on the showrooms at high fidelity 1080p 60fps, 2.5 of gdrr5 is not going to be enough if you got a 2vram game and the gpu has to do cpu task because of gddr5 used for the whole system. That gpu is gonna take major hit.

Kaz_Son

Have you been living under a rock? People haven't played KZSF? :lol: WTF is this shit?[/QUOTE not on the floor of no main event read fam]