TohouAsura's comments

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TohouAsura

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... Okay. That looks horrible.

Clunky, big, heavy, wierd-looking. It's everything I hate about the X360 controller, only in Dualshock form.

First, why is the D-pad and Icon Buttons so far away from each other? I have long fingers and even I can tell this is going to be a problem.

Second, I really don't like the new curve of the analogs. I like the original contrasting curve that held on to my fingers without actually trapping it by sort of going against it. This just looks the same as the 360 analogs.

Third, they got the trigger buttons completely wrong. They went for the opposite of what they should've done there, instead of broadening them for a better grip, they further arrowed it to a triangle shape. Using these is going to be a nightmare.

Fourth, Why the **** do we need a touchpad in the middle? It's so goddamn pointless. What's wrong with the old Start-Select buttons? This just makes no sense.

And fifth, what the hell is up with the handles? I've used alot of controllers, yet nowhere, EVER, did I see a controller that expands the more it goes down. It's supposed to be more narrow, or at least the same. Giving it a lower "head" just gives it heavier weight and a wierd look, why would they do that?

Dualshock kept improving with each gen, DS3 was goddamn perfect. What the hell happened to spawn this abomination??

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TohouAsura

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@johnners2981 First good decision they have made yet.


Good. Might give PS4 a chance after all.

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TohouAsura

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@edussz id Software hasn't made a good game since Doom 3.

And if you were a true Valve fan, you'd probably own a serious gaming PC by now.

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* NO CDProjekt in sight*

Dissapointing. WillSONY EVER get to taste the Witcher?

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Edited By TohouAsura

@thequickshooter @nickpeck36 ... Why would you buy a Vita JUST to play PSP games? It's like buying the same stuff at a much higher price... It's ridiculous.

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Edited By TohouAsura

This is how you make a decent Hack 'n' Slash. Granted, I wish it was longer, but it succeeds still in doing what Platinum does best-- Hardcore, replayable, deep and incredibly fun action.

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TohouAsura

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@binderdundat @TohouAsura @Kosyong Depends for who. I saw a 2 hour speedrun of Bayonetta.

You have to give more details than that.

Also almost every DMC game took as long as Rising. Some more, some less. Rising isn't long, but it's not short either.

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TohouAsura

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@Kazuma_Kiryu What I find most hilarious about your comment is that you make this comparison yet you called yourself Kazuma Kiryu, one of the most badass, overkill, powerful men in gaming.

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TohouAsura

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@H4num4n @craigc05 @Kazuma_Kiryu **** you, and **** your YOLO.

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TohouAsura

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@BIOJECT IT really doesn't deserve the MGS logo. Which is why it's called MGR.

MGS is dead? fucking pleb, if anything, with MGSGZ and MGS5 nearing, it's at it's prime right now.